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Xbox One Exclusive Quantum Break Developer Wins an Oscar

Greg Louden from Remedy was part of the Oscar winning team for Gravity.

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remedygames.com
GarrusVakarian4458d ago (Edited 4458d ago )

NICE! I had no idea he worked on that movie, there were some great visuals in Gravity.... i guess now we know one of the reasons why QB looks as good as it does.

Congrats on the Oscar, that is quite an achievement.

.....Man, gaming has come a long way. Oscar winners designing our videogames......

Gazondaily4458d ago

Yeah man, very impressive. I didn't even know either. This just increased my anticipation for Quantum Break even more!

Can't wait! I reckon this will be the best Remedy game yet!

Alan_Shore4458d ago

Im so keen on it! I hope they show more footage at e3!

And to have an oscar winner working on a game really makes me have more faith in how good this game is gonna be even though I think remedy is doing a great job already!

Mikefizzled4458d ago

Phil said some games could be needing around 10 minutes air time. Hopefully this is one of them.

Volkama4458d ago

I wonder if they will reference it on the Quantum Break box anywhere. Maybe formally make the chap a producer at Remedy, just for the sake of a nice "From Oscar winning Producer Greg Louden!" banner on the game.

kickerz4458d ago (Edited 4458d ago )

Can't wait for this game.. Always have enjoyed Remedy games

ThanatosDMC4458d ago

I gotta see that movie. I'll wait for it on Vudu.

Hellsvacancy4458d ago

It's overrated, the special fx are fantastic

http://www.youtube.com/watc...

PSVita4458d ago

Ok let's just clarify that the visual effects TEAM won the oscar not just this guy.

LexHazard794458d ago

Stop hating....or do I have to call upon some dude that eats Doritos and drinks Mountain Dew!

JokesOnYou4458d ago (Edited 4458d ago )

Hater Alert....gee thanks Captain Obvious cause we couldn't read whats printed right under the headline. Whats the matter another piece of positive xbox news upset your stomach?....go play with your vita you’ll feel better. lol

Bathyj4458d ago

What with games becoming more like movies and the technology behind movies being used more in games, I suspect theres a lot of overlap with employment opportunities in both fields. Its good the talent gets spread around abit.

Good work Greg, glad Gravitiy did so well, I really loved the opening scene shot like it was one take, I'm a big fan of that, like Scorsese does all the time.

Nocando4458d ago

Children of Men was largely shot in the same fashion, all in one take.

UnholyLight4457d ago

The fact that you can even be downvoted for what you've said Lukas_Japonicus

:|

+ Show (3) more repliesLast reply 4457d ago
-Foxtrot4458d ago

Well technically he was part of a team who won the Oscar for best visuals

"he was a part of the visual effects team that worked on"

The title makes it seem it was him and him alone.

Good news I suppose but things like that are always a team effort not just one guy.

-Foxtrot4458d ago

Really disagrees....so you think it's fine to shun the other hard working members of that team. He couldn't of done it without them and they couldn't of done it without him. It was a team effort

...harsh

admiralvic4458d ago

"so you think it's fine to shun the other hard working members of that team"

Wow, someone is reading way too much into this.

The article is about how someone who won an oscar is working on Quantum Break, not how this guy single handedly won or anything of the sort. Even then, it's only the title that overlooks those people and it says, even on the N4G excerpt, that he was part of a team.

mediate-this4458d ago (Edited 4458d ago )

@foxtrot

Im sure you're getting disagrees because you sound like a hater. You sound real jelly, better stop it or ill be forced to send you to jelly school!!!!

ArmrdChaos4458d ago (Edited 4458d ago )

I am sure the article focuses on him because he is likely the only person on that staff related directly to the video game industry and seeing how this is a video gaming website...go figure.

I am sure the biggest hang up for most about the title is... "Xbox One Exclusive" and feel a uncontrollable need to find some way to ding the story.

CYCLEGAMER4458d ago (Edited 4458d ago )

LMAO....Look at the Sony fanboys coming in to drop salt on this news....lol....its so funny to watch you guys work!

Funky Town_TX4458d ago

Is it impossible for X1 to have + news on N4G.

LexHazard794458d ago

Im assuming people have already come to that conclusion on their own having read article. Good of you to point out the obvious tho...Thanks PStrol...i mean Foxtrot.

notyobizhwispndmymny4458d ago

Replies his comment first to complain about the disagrees and has more disagrees. C'mon people! Give this man a break. He has eight bubbles and we don't want him replying first to all his comments.

+ Show (5) more repliesLast reply 4458d ago
admiralvic4458d ago

I suppose, though that would just make a needlessly wordy title.

"Quantum Break Developer Was Part of a Team that Won an Oscar"

Even then, you can use some very basic common sense and figure out he won it as a team. I mean, is anyone out there thinking Matthew McConaughey is working as a game developer on the side? Of course not and if you do, well then, you got bigger problems than figuring out the title.

I mean, the only awards that make sense are technical awards, which are typically teams instead of a singular person.

Gazondaily4458d ago

"Good news I suppose but things like that are always a team effort not just one guy."

You didn't even have to click the article. Look at the excerpt at the top:

"Greg Louden from Remedy was part of the Oscar winning TEAM for gravity"

n4rc4458d ago

Just what I was thinking.. Its right in the subtitle.. Lol

XboxFun4458d ago

Hey Fox try actually reading the story past the headline and then try posting something positive, then you wouldnt have to be so worried about disagrees.

Someone could cure cancer with the power of rainbows and you would find something to complain about.

MorePowerOfGreen4458d ago (Edited 4458d ago )

Ouch! https://onedrive.live.com/?...

Yes that is a cutscene made with Kinect in Project spark.

Imalwaysright4458d ago

The dude is a negative nancy. No matter what the article is about, he has the ability to cry or whine about something.

OT Remedy has always been one of my favorite dev teams so it doesn't surprise me that they have talented people working there. Can't wait for QB.

thereapersson4458d ago (Edited 4458d ago )

Major lol at the link, Green. I keep telling people Spark is what should really reflect what we can do this gen on a user level. It's an awesome bit of software.

PSVita4458d ago (Edited 4458d ago )

I don't know how people can disagree with you.

There's nothing wrong with the article but people are getting carried away with the importance and relevance that it has to a the game. I work I'm the film industry and actually understand how SFX teams work.

Let's be honest everyone read the title and thought this one guy own an oscar for Gravity(which isn't even possible).

coolbeans4458d ago (Edited 4458d ago )

"Let's be honest everyone read the title and thought this one guy own an oscar for Gravity(which isn't even possible)."

I'm confident the actual truth is everyone, or practically everyone, already understood it wasn't possible for just this guy to win an Oscar in Visual Effects. Even anyone who just knows the bare-bones behind-the-scenes details for what goes into any movie (thousands upon thousands of man hours with a plethora of different teams) of this caliber would instantly understand the title's intention.

Given that the description below, which can be viewed right below the title on the front page, specifically states what's already obvious...this is a non-issue, and certainly not a case of Remedygames.com "shunning" everyone else's hard work poured into the Visual Effects for Gravity.

LexHazard794458d ago

Speak for yourself. And why mention that you work in movie Industry, like we give a f@ck!

Spurg4458d ago

@BakPAin
He does work in the industry....He swipes the floor and gets everyone coffee.

stiggs4458d ago

Posting videos to YouTube which were made using a pirated copy of After Effects doesn't really qualify as "working in the film industry".

PSVita4457d ago (Edited 4457d ago )

Lol you all obviously can't seem to be able to comment with an intelligent reply but that's ok I'm a Director that does a lot more then youtube videos using After Effects.

OT: there's no reason to get defensive guys. My names PSvita so what.. Do you wanna cry about it? Look through my comments I'm not a fan boy. I called out the fact that this article is being exaggerated by people that don't understand how this correlates to an Xbox game. Wipe the tears and "wait for E3".

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christocolus4458d ago (Edited 4458d ago )

Nice..just saw Gravity awesome movie and no wonder QB looks so good. Im glad he is part of the team at Remedy.Hope they get to develop an Alan wake sequel down the line.

jatakk4458d ago

This certainly didn't lower my expectations for Quantum Break!

I loved Alan Wake and expect great things from Remedy. I've been a fan of them since the early 90's before they (some guys from a PC demo group called Future Crew) founded Remedy Entertainment. Here's a link to one of their early works: http://youtu.be/rFv7mHTf0nA

level 3604458d ago (Edited 4458d ago )

Good on Greg for the Oscar win on Gravity, what a stellar film. Seen it on the big screen and now ordered a 3D blu ray copy.

Putting XBox ONE on the headline though is just wrong and such a load of stinking biased advertising rubbish.

Would be more respectful if the headline contained Greg Louden's name then Remedy and Quantum Break.

JustPlay44458d ago

I agree this has nothing to do with remedy or QB, just one guy that works there

Spurg4458d ago

@JustPlay4
'just one guy that works there'
who is a dev working on X1 exclusive Quantum Break.

PSVita4458d ago

@sprug

Who is also just one guy on a team working on Quantum Break. Not the lead Special effects artist or director.

Spurg4458d ago

@PSiVta
'Not the lead Special effects artist or director.'
He doesn't have to be the leader...he is part of the design team....you're acting like he's the person that swipes the floor and gets everyone coffee.

JeffGUNZ4458d ago

@ PSVita

Stop posting. No one cares about your opinion when you are just trying to downplay any positive news. He was part of an Oscar winning team, that's a great accomplishment.

We get it, It hasn't been good news for PS this week with KZ (Sony lying to their fanbase about the MP being true 1080p). You're mad that this guy is winning an oscar and is working on an xbox game while Sony has David Copperfield working for Killzone.

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500d ago Replies(1)
goken499d ago

It’s hard to deny ND’s excellence. Good to aspire to be the best, Remedy is doing a pretty good job. Just make a good game tell a good story, leave politics alone

GamerRN499d ago

Remedy is next to get bought

Killer2020UK497d ago

The problem is, politics leaves no area of life untouched anymore. So it's pretty damn hard to leave politics alone. Everything is a party political issue in the States where if one side takes a stance on anything, the other takes the polar opposite stance just for the sake of it.

Inverno499d ago

Why? Remedy were already making mature games while ND were still making platformers and they wouldn't get around making mature games til the end of the PS3 gen with TLoU. Remedy was already ahead, y'all just went a different direction during that gen.

Sonic1881499d ago (Edited 499d ago )

Not to mention Naughty Dog hasn't made a new IP in over a decade. I thought TLOU2 was good but not great like the first game. I actually think Insomniac games and Sony Santa Monica have passed them up as the best Sony first party developer. I even liked Ghost of Tuishima better than the last of us 2

babadivad499d ago

The first TLOU game was in my top 5 games of all time. Like "The Joker", it didn't need a sequel.

It was brilliant.

neomahi496d ago

Agreed. The first one didn't get anywhere near as political as the second one that dipped heavily into woke territory. Gamers don't want to be preached to, they want to live in an alternate reality where they don't have to live in life, they want to experience something else, have fun

neomahi496d ago

That used to be their thing, like their trademark. With Crash Bandicoot, Mark Cerny interestingly, then the head of Universal Interactive, advised them to sell the IP as they did Insomniac with Spyro so when Sony bought them, they didn't really own the IP and funny enough, Microsoft now owns the IP. Jal and Dexter was next but the technology has changed so much that with Uncharted, it didn't make sense to keep doing Jak and Daxter, Naughty Dog had already been built up and compromised of so much of the team of the original Crystal Dynamics, that's where a lot of them went was to Naughty Dog, which is part of why it bears so much a resemblance to Uncharted. Amy Hennig had just come off of Legacy of Kain.

So, yeah, The Last of Us, really, is about the only one they haven't moved on from. Druckmann's ego won't let it move on, and he'll milk the cow dry rather than leaving it a legacy. "Always leave them wanting more" is the key in entertainment, but yes, traditionally that's how they've done things. Fans beg for more Jak & Daxter and Evan Wells and Christoph Balestra knew to keep telling them NO

RaidenBlack499d ago

Can't wait for Remedy's Max Payne 1&2 Remake ... my most anticipated remake project
Dont know what's gonna happen with Max Payne 3 (hope R* atleast Remasters it) but I'd prefer if Remedy continues the Max Payne series. I'd even play a Mona Sax spin-off (MP2 fans will know) ....
Heck I'd even say, WB let Remedy make a gritty Batman game. They'll nail it, I am sure. But alas the idiotic WB management will not let it happen.

babadivad499d ago

They nailed the graphics at least. At this point, ND wants to be the ND Remedy was trying to emulate.

isarai499d ago

I mean, as far as talent, they're really close, but I think the thing that's working against them is the overconvoluted paranormal storytelling they've created. While it's super interesting, it's not the easiest thing to digest for your average normie. It's kind of that issue music has where you have to dumb down your stuff to appeal to more people.

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