
Thief developer Eidos Montreal has just laid off a number of employees, according to multiple Kotaku sources.
We’ve heard differing numbers, but they’re big — one source says 30-50; another says 20+. Those people requested anonymity while speaking to Kotaku.

Jason Schreier claims Eidos-Montréal layoffs are tied to a canceled original game not mentioned in the studio’s official statement.

Eidos Montreal has imposed another round of layoffs, announcing today that 124 employees have been put out of work. Longtime studio head David Anfossi has also left, although it's unclear at this point whether he resigned or was also laid off.
I guess we’re never getting another deus ex game. Or any game directly made from this studio.

Jason Dietz: "We reveal the past year's best and worst video game publishers (based on their 2025 releases) in the 16th edition of our annual Game Publisher Rankings."
But... but... the garbage-mongers always tell us that Square Enix is in trouble! 😂
I think the word "fired" is incorrect. As far as I know they didn't do anything wrong, they were "let go"
"Fired"? C'mon now, "laid off" is the proper pc term we use in the industry.
This generally happens at the end of any project. People are brought on board to help complete the game, knowing that once its done they will drift onto other shores to do the same. Not really headline material.
how do you know it sells well, just because it came first in UK for one wk? It can sells only 500k for its lifetime and came first in uk for one wk!!
27 jobs were stolen by a thief