
PSXE: The state of video game criticism might have gotten off track last generation, but there looks to be a change taking place now. It is for the better I say.

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

It's a step forward for Stop Killing Games.

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI
I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise
We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.
Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.
it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.
This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.
"Until recently though I've felt like things got off track somewhere in the PS3/Xbox 360 generation. Maybe that was because of the explosion of gaming related content on the internet, fanboy extremes..."
This is still a persistent problem. It's just as bad now as it was during the launch period between the 360 and PS3. The criticism of the annual release leniency and the downright broken 10-point scale are things I can agree with, though.
There's still much improvement to be made, so I wouldn't call it "back on track", but more and more outlets are opening their doors to game criticism. There are a lot of independent Youtube channels that provide some surprisingly in-depth and articulate critiquing of games, and that's definitely welcome to see. Interesting article.
It's all about knowing who you can trust. Most of the big sites are still nothing but paid advertising. And now we have a new problem with the smaller sites, the agenda press.
They also say that most gamers get their information from word of mouth. Unfortunately for many that means visiting a message board. Of course you should never trust anything you read on a message board, those things are totally corrupt and agenda driven. They're antiquated dinosaurs filled with sock puppets, PR agents and fanboys who spend more time posting online then they do playing games.
So what's the sollution? Know who you can trust. The media would also benefit from more sites like N4G. The industry in general would be helped by the growth of video game news aggregators such as this one.