
The Gamer Horizon crew list off their favorite sidekicks, covering a wide variety of genres and generations in the process.
The story in part 3 of Sony Interactive Entertainment and Naughty Dog's The Last of Us series may explore a "congregation of immune people."
Former Naughty Dog artist Gabriel Betancourt explains why the "sweet spot" for game teams is under 200 people and how AAA "factories" kill creativity.
There’s definitely some truth to this. When teams get too large, coordination starts to outweigh creativity—layers of approval, risk aversion, and tight deadlines can turn bold ideas into “safe” ones. Keeping a team under ~200 people sounds ideal for maintaining clear communication and a shared vision. That said, massive AAA projects also come with huge technical demands and expectations, so scaling up isn’t always avoidable. The real challenge is figuring out how to keep that small-team creativity alive inside big studio structures.

The Last of Us Part I PS5 review covering visuals, combat feel, accessibility, performance modes, and whether it is really worth the asking price of $69.99.
1. Diddy Kong
2. Yoshi
3. Otacon
4. Tails
5. Victor Sullivan
I don't know why people keep forgetting about Diddy. He is the symbol of the Nintendo/RARE relationship from long ago. He is RARE's first original design for the Big N. Not to metion he had 2 games where he was the star way before Luigi had his own spin off. He is also one of the only sidekicks to have a girlfriend. He has been in every DKC game except DKC3. DK has only been in 3 DKC games. He also saved DK twice (DKC 2 and SSBB).
This looks like a list created by someone who only played games this last gen