
The Exploding Barrel's newest writer Sebastian vents his frustrations as a casual online gamer who is forced to countenance playing amidst the hardcore crowd, and suggests a remedy for online gaming's inherent balancing issues. A well written, provocative, and solution-oriented article.

After Valve released the Team Fortress 2 source code, developers and modders are reviving TF2 VR, making it bigger and better than ever.
Seems dumb, multiplayer fast paced VR... Sounds like a recipe for disaster.
Source 2 versions of the games they had, remakes or sequels to their games should've come out like a decade ago, now they'd need a heavily upgraded Source 2 or just Source 3 to be up to par with current engines tbh..

Valve: "Mod makers, rejoice! We've just released a massive update to the Source SDK, adding all the Team Fortress 2 client and server game code. This update will allow content creators to build completely new games based on TF2. We're also doing a big update to all our multiplayer back-catalogue Source engine titles (TF2, DoD:S, HL2:DM, CS:S, and HLDM:S), adding 64-bit binary support, a scalable HUD/UI, prediction fixes, and a lot of other improvements!"

Behind the aimbots that have plagued Team Fortress 2, a far more sinister story of harassment has unfolded - and it's only getting worse.
Practice more lol
But seriously,it boils down to understanding the gameplay mechanics,e.g If you think you'll get a kill holding down the B button 10 feet away from a guy with a BoomShot,then you're not quite ready for the Multiplayer in Gears
we should just cut off Kobe Bryant's legs because he's better than the nine other players on the court?
You guys both get some love for your initiative to get rid of sissy gamers.
http://blog.us.playstation....