
D+PAD Magazine's preview of Evolve.
"As it stands, it has several good ideas – the Trapper class, the well-realised asymmetrical gameplay and the entire experience of playing as a “boss” enemy from most shooters – but similarly some shortcomings in the form of a Support class that can feel unrewarding to play, and a general lack of the aesthetic feedback for the humans that the monster enjoys. The framework exists for a fun twist on arena-based shooters, as giant monster games are a relatively untapped genre; it remains to be seen if this is capitalised upon."

It has been recently revealed by an artist that a sequel to the 2015 title Evolve was in the works. However, this project wouldn't last long.
Was this game ahead of its time? A few years later games like Dead By Daylight, Friday the 13th and other asymmetrical games exploded onto the scene.

Back in 2016, Turtle Rock announced that support for its 4v1 monster-hunting shooter Evolve would end but fans wouldn't let it die.

From NME: "Evolve: Stage 2 had its multiplayer servers shut down back in 2018, but today players are once again able to matchmake and join peer-to-peer multiplayer games.
Several months ago, peer-to-peer functionality was lost for Evolve Legacy, which was the only way fans of the series could play with friends. Upon a multitude of players reaching out to publisher 2K, the issue was eventually fixed earlier in July. It seems 2K have gone a step further now, and reinstated peer-to-peer and matchmaking functionality for Evolve: Stage 2 after four years."