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170°

Games That Truly Deserve A Return This Generation

It is safe to say that the launch of the industry’s newest darlings, the PlayStation 4 and the Xbox One, has been extremely successful. But as with every generation, there are some games which hold a special place in people’s hearts and those gamers spend every day scouring the interwebs in search of news that their favorite game will be making a triumphant return to the screen.

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andrew-wilson.info
Hellsvacancy4493d ago

I read the title thinking it was talking about older games, like Tenchu, Road Rash or Legend Of The Dragoon

Borderlands 3 is guaranteed to be in development (it's the only game keeping Gearbox in business) and a sequel to TLOU is as obvious as tomorrow being Tuesday (it is in the UK anyway)

thorstein4493d ago

True, but 2K seems to have faith in them.

TLOU needs a sequel? Not so much a sequel as a game within the same universe, which would be quite excellent.

mewhy324493d ago

I think there's little doubt that Borderlands will be back along with The Last of Us, and Resistance. I'm all giddy just thinking bout it. All in 1080p thanks to the PS4 8gig GDDR5 and nuclear GPU.

Allsystemgamer4493d ago

Mewhy the ps4s gpu is fairly weak by 2014 standards. It's the way the system can be optimized that gets te graphics the way they are.

CryofSilence4493d ago

I second The Legend of Dragoon remake/sequel.

TKCMuzzer4493d ago

Syphonfilter, would love an up to date version

Upbeat4493d ago

Doom 4, Lost odyssey 2, and Half life would be class, maybe another team fortress ?

kingdom184493d ago

I would buy a Xbox One for the sole reason of getting Lost Odyssey 2, if it remained an exclusive.

BelkingOfSony4493d ago

another Croc game similar to Legend of the gobbos. would love another spyro and crash bandicoot but activision are douchebags. james pond, legend of dragoon, a psvita version of syphon filter, so many epic games from the ps1 and sega era i want back

WeAreLegion4493d ago

I honestly preferred Croc over Super Mario 64. It was absolutely brilliant!

fenome4493d ago (Edited 4493d ago )

Did you ever play Omega Boost? I had a lot of fun with it back in the day.

I just found out a while ago that it was actually made by Polyphony Digital before they made Gran Turismo, I never knew that. I'm not really into racing games, I wish they'd get back into this type of game again. Space Mech Shooter FTW! Lol

isarai4493d ago

Streets of Rage
GODHAND Spiritual Successor
Bully
Syphon Filter
Turok (like the older games, not like the last one)
Freedom Fighters
Ape Escape
Tenchu
Tomba
Pitfall
Another World
Predator Concrete Jungle
Rogue Trooper
Virtua Quest

kingdom184493d ago

Was there every any more news about the rumor?

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70°

Naughty Dog Was Reportedly Divided On Joel's Controversial Fate During Development Of TLOU Part 2

Naughty Dog was reportedly divided on the controversial fate of Joel in The Last of Us Part 2 during the game's development.

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twistedvoxel.com
SimpleDad39d ago

NO, that can't be... No! I can't... Really?/s

Cacabunga39d ago

They for sure chose the worst way to deal with it

-Foxtrot38d ago

Funny considering Bruce left half way through development and now we get told there was an internal conflict with the story direction.

Makes you think…

HectixRose39d ago

I think it was good decision, if he was still alive, he would have been a mascot just like Kratos, drake and many others. These old dudes gotta die for new characters to take center stage with their own storyline. They keep dragging the emotional baggage into many sequels and eventually the story just turns into absolute shit show.

JEECE39d ago

It was ironic because people complained heavily about the story in the Uncharted games not having sufficient stakes because all the key characters always survived, despite the dangerous situations they were always in. Then ND killed a character in a more serious series and everyone lost their minds. Just shows that people don't always really want the thing they say they want.

CantThinkOfAUsername38d ago

I thought the more common complaint about Uncharted franchise was how the main cast are the good guys acting so nonchalantly while killing hundreds in cold blood (aka the dissonance between gameplay and story cutscenes). They just did it again in Part II.

Soy39d ago

Didn't have to kill him. Just have them part ways or Joel can "retire," whatever.

DarXyde39d ago

I don't think he would necessarily need to become a mascot (and besides, technically, I'd say Ellie is... So regardless, someone was going to be).

From a narrative perspective, I do think it has a similar effect to Ricky dying in Boyz N Da Hood: very likeable character, and you're really motivated to see the get back—in this case, it's more intense because it's an interactive experience. Most people hated Abby, but I get what they were after with portraying the cycle of violence and revenge—unfortunately, the game appears to want to take the side of the bad people.

But I will say that if Joel survived, it does become harder to tell an interesting story. What COULD have happened is an exploration into the rift between Joel and Ellie after the trolley dilemma events of the first game. It could have been interesting to see Abby out for revenge at the same time Ellie hated Joel.

Ashunderfire8639d ago

Sorry just had to say this lol! RICKYYYY!

Man Cuba Gooding Jr was miscast in that movie, but that part was cringey it was sad and funny at the same time man.

Ashunderfire8639d ago (Edited 39d ago )

I understand but the way they went about killing Joel, was poorly executed. Even the show of the Last of Us games tried to improved it, but it was just as bad. Well at least Joel got to know the reason why he had to die, before the death happened in the show. That part gave us the full context, but the game just let it happen with no pay off.

Joel death should have been a midway thing through the story, so we at least get to play him a little more with Ellie. Abby didn’t need to be this Hulk looking woman, but more like the show Abby which is a beater idea in my opinion.

+ Show (1) more replyLast reply 38d ago
InUrFoxHole39d ago

The only ND game that was so disappointing to me I couldn't finish it.

pwnmaster300039d ago

Honestly as much as I loved the game, they could have just not killed him off.
I get it creator vision and all but killing a character that made you millions is just wrong imo. At least have him go down fighting.

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50°

Ex-Naughty Dog Dev: Big Studios Are 'Forced' to Hire Like Factories

Former Naughty Dog artist Gabriel Betancourt explains why the "sweet spot" for game teams is under 200 people and how AAA "factories" kill creativity.

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powerupgaming.co.uk
47d ago
phongtro123_com47d ago

There’s definitely some truth to this. When teams get too large, coordination starts to outweigh creativity—layers of approval, risk aversion, and tight deadlines can turn bold ideas into “safe” ones. Keeping a team under ~200 people sounds ideal for maintaining clear communication and a shared vision. That said, massive AAA projects also come with huge technical demands and expectations, so scaling up isn’t always avoidable. The real challenge is figuring out how to keep that small-team creativity alive inside big studio structures.

DarXyde47d ago

More than that, it's logistically untenable. Inevitably, when teams get too large, how do you keep tabs on accountability? I suspect this massive team size is a consequence of the perfectionism streak Naughty Dog has.

I wish we could have so many people working on something and it turns out great because I'm all for collaboration in spirit - the problem is too many people as part of the larger team and smaller units. Suppose for example that you have too many people in the art department; you will very often come up against fiercely competing visions for how things should look. That competitive vision will cause friction between team members, team doesn't work as a unit, the back and forth can further delay parts that the other departments are waiting for, etc etc.

A 200-person team says, to me, that we need to scale back game development. Even if it means we go back to PS2 era costs and scale, why not? Those games are still great fun, the budgets were in check, and you could literally break the 200-man team into like 10 20-man teams working on different projects.

30°

The Last Of Us Part 2 Remastered Multiplayer Mod Is Currently In Development For PC

A multiplayer mod is currently in development for the PC version of Sony and Naughty Dog's The Last of Us Part 2 Remastered.

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twistedvoxel.com