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Stompz: Motion-Control Movement Built for Oculus Rift

The future of virtual reality (VR) has never looked more exciting for videogames, but while there’s so much more opportunity than ever before there are also many hurdles to overcome. One such potential hazard is movement: when your view is so close a replication of a near-tangible world, do you really want your feet to be dictated by your fingers or thumb?

Aghashie4480d ago

Indeed.

But still i wonder... In a giant open world like Elder Scroll, won't u get ur legs tire from traversing the map? Well, gaming n working out my legs doesn't look like a bad idea after all.

XtraTrstrL4480d ago

Yeah, it is kinda too basic, and probably not the best solution to immerse you more in an Oculus VR game. It does seem like more of a tedious repetitive thing, that would definitely get old rather quickly in a huge Open World game, or any game for that matter.

Insomnia_844480d ago

VR is definitely going to be something big in the coming years.

NeoTribe4479d ago

If it involves moving limbs repeatedly in a standstill position to move, than no, its gonna be tedious and annoying. I mainly just want the headset to offer periphrial vision for more immersion.

PsylentKiller4480d ago

How do you walk backwards?
How do you run?

It seems very counter intuitive.

GrizzliS19874480d ago ShowReplies(2)
SilentNegotiator4480d ago

Constantly stomping to move? Talk about reinventing the wheel in the shape of a triangle.

70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
Jin_Sakai23d ago (Edited 23d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio22d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing22d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9222d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit22d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing22d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9222d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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50°

Report: Injustice 3 in Development at NetherRealm Studios

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

50°

Spiders Studio, Developers of GreedFall: The Dying World, Announce Liquidation of the Company

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.

What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.

We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.

If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."