
"To this day, I regard the Monster Hunter series as the norm when it comes to action role playing games that focus on killing massive monsters. Over the last ten years, these hunting games may have been few and far between, but I find they offer amazing experiences with their heavy emphasis on the heat of battle.
At one time, Monster Hunter was the king of its sub-genre. Any game with a similar concept was considered a clone – take Gods Eater Burst, Ragnarok Odyssey or Soul Sacrifice, for example. They’re all fun and unique, but they just don’t stand up against the Monster Hunter series.
Despite their position in my eyes as the best, I think Capcom and its Monster Hunter series could learn from other developers and maybe make the series even better."

All 21 Classic Games are playable for a limited time 🎮

Jason Dietz: "We reveal the past year's best and worst video game publishers (based on their 2025 releases) in the 16th edition of our annual Game Publisher Rankings."
But... but... the garbage-mongers always tell us that Square Enix is in trouble! 😂

Capcom has clarified its current stance on generative AI in its videogames. The major Japanese publisher and developer behind popular series like Resident Evil, Street Fighter, and Monster Hunter has revealed that while it doesn't use gen-AI assets in their games, it is exploring ways to use generative AI to streamline the game development process.
Using Artificial Intelligence (more like Realistic Stupidity) art assets in your games is a great way to get people to boycott your product. We don't need that ugly, unsophisticated, generic, fake art in our games, good on CAPCOM for not using that garbage.
Naw you can't fool us, You work with Nvidia, that's a fact! And here you wanted to advertise but now look stupid!
I love me some MH and I'd prefer that the series stays the way it is. The one major difference between MH and its competitors is that MH includes more options, more simulation, more wheel-within-wheels mechanics, and more technical combat.
None of the MH "clones" (that's a bit unfair to name them such, but whatev) have MORE technical combat. All of them have LESS technical combat and MORE button-mashy/actiony combat. And MH isn't just about slaying monsters. That's the mistake all of the clones make. It's also about building your town, mining for ore, gathering bugs, fishing, planting crops, expanding your private mine, finding fertilizer, smacking your bug tree, sending felynes on quests, training your felines, finding the perfect kitchen recipe, crafting your weapons, crafting unique potions and traps and stat boosts, customizing your armor, etc. etc.
The clones have some of these things (like crafting and finding items in the level) but it's never as in-depth as MH. Believe me. I'm a huge MH fan (does it show?) and I've tried pretty much every MH clone out there. Currently replaying MHFU on my Vita, in fact.
Love me some monster hunter. Quite possibly the best online coop experience I've ever had
They seriously just need to make a MH for PS3/PS4/Vita. or at least bring Portable 3rd HD to the west
i played monster hunters since ps2, nevered played psp versions primary because im not big on handheld devices but i have been playing monster hunter ultimate since it came out and really love it, its a great team co-op game, you really have to pay attention or you will just fail. these are how co-op games are supposed to be, monster hunter can learn from competitors, i think competitors should learn from monster hunter in my opinion.
Everything that people complain about as being lacking in Monster Hunter would just turn the games into a mindless button mashing grind. All it needs are updated graphics and maybe a better physics engine and a super stable online infrastructure. What I'm saying is that it needs to be on Xbone and PS4 eventually. I love my portable 3ds hunts but I've always dreamt of playing a real hidef monster hunter.