
GameSpy writes: "What is it about zombies that makes them such great videogame antagonists? Is it the fact that they used to be just like us, happily going about their lives before they became insatiable eating machines? Could this be why killing them is at once incredibly satisfying and moderately disturbing? Whatever the answers, there's no denying that the virtual undead are everywhere, from the Resident Evil series to Dead Rising. Now, Valve Software is getting in on the action by giving gamers the chance to make their way through a zombie apocalypse in Left 4 Dead. Although this horrific shooter has a competitive multiplayer component, it looks like it will also be one of the most intense cooperative experiences in quite some time.
The action takes place in a city that's been overrun by hordes of the walking dead, and you (along with your fellow survivors) are tasked with making your way to safety by any means necessary. The level we played at EA's Spring Break event began on the rooftop of an apartment building, where the four players each grabbed whatever tools they needed to survive. Although there was certainly something to be said for the submachine gun, it was the shotgun that was tailor-made for the close-quarters combat that marked the early part of the level."
Spiffy:
-Intense, terrifying action
-Impressive visuals; strong emphasis on teamwork
Iffy:
-How varied will the levels be and how many will we get?

Following Left 4 Dead's undying legacy, the developer of the game shares that a new likewise project is in the works.
L4D had potential to be so much more. The issue was that the release of the second game just one year after the first added a decent amount of content which was much needed, then there was nothing except for a few small content updates spread far between.
This is one of the only games I can think of that benefits from a yearly release, or at least a yearly DLC so it doesn't split the player base.
The games just got too samey and lack content.. it's a shame they didn't keep up the pace, I know you can download new maps but it doesn't change the overall game or add new enemies etc.

Huzaifa from eXputer: "2008 was home to the likes of Call of Duty: World at War, Dead Space, GTA 4, Far Cry 2, Left 4 Dead, and many other hits, which is outright remarkable."
Just about every year in the 7th generation was great and something we most likely won't experience again.
2009 for example had Assassin's Creed 2, Batman: Arkham Asylum, Dragon Age: Origins, Uncharted 2, Halo 3: ODST, Killzone 2, Borderlands, Bayonetta, and Demon's Souls to name a few.

Times are changing, and these games would have never been made in today's climate.
Every single time someone uses this phrase whether it's music, movies, books, comics, video games, etc it's always the same claim.
The ubiquitous "they" won't allow it to be made. And every decade these claims are made the claimant completely ignores all the "offensive" material that is published when the claim is made.
In ten years, you can write a new article about how you can't make games like Helldivers 2, Resident Evil VIII, Mortal Kombat I, Dragon's Dogma 2, Alan Wake 2 etc etc etc any more.
Dead Island: "The early PC version of the zombie game swapped the playable character Purna’s Gender Wars skill with a prototype name, which shouldn’t be mentioned directly. The skill name made fun of both Purna as a character and feminists."
"Feminist Whore" lmao
ill add one more to the list.
drakengard 1.
its ridiculous tho, especially since they'd still be able to find their place in alot of places in the world. except america of course ha. and maybe Australia.
ppl are so sensitive these days. ha. but it is what it is.
They're not offensive.
And we need another Fat Princess. Fantastic little game!
Some people just have no sense of humour if this sort of thing offends them. They need to lighten up and stop taking themselves so seriously.