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210°

A Game’s Length Doesn’t Determine its Quality

This week we learned that Metal Gear Solid V: Ground Zeroes’ main campaign can be completed in under two hours. Although the game will have side missions and objectives that will lengthen the overall play time, some gamers announced their displeasure over the campaign’s length, claiming that the asking price for it was too much given its brevity.

While I can understand that people want the most for their dollar, I can’t exactly agree with them. On the face of it, a two hour game may seem short but if it’s a solid (pun intended) and enjoyable experience then shouldn’t that be what really matters? Does a game’s length really determine its quality or worthiness? As far as I’m concerned, it doesn’t.

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dualshockers.com
-Foxtrot4476d ago (Edited 4476d ago )

Nobody is calling the quality they just aren't stupid enough to buy into something which should of been in the main game, they are trying to sell the intro to the main game to us....doing a Capcom basicaly

I dont see how you can defend these practices, its going to be bundled with the main game in the future some day, just hold off and show them not to do this again.

dedicatedtogamers4476d ago

It's similar to GT Prologue...except Prologue actually had a fair amount of content.

I don't think length determines quality. However, I think game length plays a huge role in *value*. You can have the highest-quality game in the world, the best game ever, but if it's 1-hour long and costs $1,200, you're limiting your market (extreme example, I know). Indies understand this concept (that's why their games rarely launch above the $20 price line). Why can't Konami understand it? Oh wait...it's Konami.

I've been a fan of MGS since the NES. I'll be passing on this until Konami gets a clue.

Sarcasm4476d ago

Yeah and GT Prologue has a bunch of re-playability

erathaol4476d ago (Edited 4476d ago )

The argument isn't the quality of the game, its the pricing. For a 2 hour game its better to aim low rather than aim high. $40 seems overpriced but if you threw that ball at a $20-30 range, people would be more accepting of the initial price point.

Instead you aimed at all three, but the one most people have an issue with is the $40 price point. When you have a $60 version coming out next year that will be a full length game, rather than just a small chunk, people question the purchase.

MGS fans know its going to be a good game, hell even great, only some are opting to wait for the price to drop and others will be going for the $20-30 versions.

Zuperman4476d ago

EXACTLY!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!

METAL GEAR 4 LIFE

Bobby Kotex4476d ago (Edited 4476d ago )

There was no MGS on the NES it was just Metal Gear. BTW you can get the game on PS3 download for $20. People love throwing out that $40 price like they have no choice.

hay4476d ago (Edited 4476d ago )

Yeah, buy Ground Zeroes and next thing we'll know is everyone will do that prologue bollocks.

"Good betrayal is needed." Because good betrayal is like good rape. You know you want it after the fact.

+ Show (2) more repliesLast reply 4476d ago
InTheLab4476d ago

What really kills is that most of the people defending these practices are the people who will receive free copies for review. It's absurd that these people never consider the reader's wallet until this issue pops up and they still tell you why you're wrong to complain.

emad-E-three4476d ago

I think we all know the quality will be fine even though myself don't like the open world idea but the thing is money does not grow on trees!
I know i'll get disagreed but I for one refuse to pay 40$ for 2 hours cut from the main game! Sorry but I see it as stealing, so its no for me :/

NYC_Gamer4476d ago (Edited 4476d ago )

I won't spend 40 bucks on a 2 hour experience regardless of that quality being offered..I'm not going to support this new route of doing business within gaming because other studios may follow suit just like many have done with cheap dlc and etc.

-Foxtrot4476d ago (Edited 4476d ago )

See that's what I mean, least some people get it

It's not about now or that "one" game it's about showing other developers in the future not to do this and follow these kind of practices.

We don't want to give high up respected devs that sort of idea, I mean look at Rockstar with the online and MT, they thought they could screw us over and everything would be fine, how wrong were they

It's just sad when you get people defending this sort of thing, I'm pretty sure you can hang off buying the game to get the inevitable GOTY edition with everything included or buy the limited edition of MGSV which COULD include it...who knows.

Gamers these days don't think about the consequences of their actions

If the game is good, it's good but that doesn't mean you should give the game a free pass on this sort of thing. I think it's something reviewers should knock points off for in my opinion.

TheoreticalParticle4476d ago

I think there needs to be some general outcry for people to get reviewers to review games from a customer's perspective.

There are tons of games that I wouldn't mind playing for free, but once I plunk down $40-$60 on them, I'm far less happy about my experience. Maybe instead of a 1-10 score, it can get a "Full Price/Half Price/Rental" or a "I'd Pay X".

JoelT4476d ago

You can get the game for as low as $20 if you go digital with PS3 or 360 version. I'm not defending the pricing but there are multiple tiers. And if you're playing this for the actual experience / story I feel that the platform shouldn't matter.

rdgneoz34476d ago

And some people like a physical copy of their game so they can let their friend or family borrow it. And while the story will be the same across platforms, if you want it to look the best, why not go next gen if you've already bought the console...

CyrusLemont4476d ago

Interesting, $40 for 2 hours, in proportion to $60, that would make it 3 hours. Now obviously the full MGS V game isn't going to be that short, we'll most likely get at least 20 hours out of it, imagine that proportion, $400 lol. Anyway, why the hell is a 2 hour intro/demo being priced so expensive?!? It should be $10 on PSN/XBL and $20 TOPS in retail, and that's pushing it a little.

I just hope they don't get away with it, imagine what EA will be thinking then.

F***.

TheoreticalParticle4476d ago

Length doesn't affect a game's QUALITY, but it definitely does affect its VALUE.

Movies are 2 hours of entertainment. They cost $10 opening weekend. Why am I paying 4x for the same hit?

Answer: I'm not.

Sarcasm4476d ago

Yup same here I will be skipping this.

+ Show (3) more repliesLast reply 4476d ago
TheEnigma3134476d ago

You can't justify paying $40 for 2 hours. I love MGS as much as the next person, but I won't pay for this until it's half price.

Meltic4476d ago

The only thing that bothers me is that the phantom pain is so far away from release and releasing MGS GZ now and phantom pain late 2015 meaby is to far away from eathoter. I understand its a prologue but set a prolouge/demo 1-2 months Before releasing phantom pain not an entire year

DeadRabbits4476d ago (Edited 4476d ago )

I spend 2 hours an evening gaming. Nuff Said!

Are we paying per the hour now for games! In that case persona 4 cost me 5 Grand!

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140°

The Metal Gear series has sold over 59.8 million copies

300,000 Metal Gear games were sold during the first quarter of 2023, Konami has announced, bringing the total number to 59.8 million.

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metalgearinformer.com
FallenAngel19841090d ago

Still waiting on Konami to put the MGS Collection back on digital stores

Nyxus1090d ago

I know right? And rerelease the games for current gen systems while they're at it.

just_looken1089d ago

Do not worry they will give use those pichincko remakes for top dollar soon.

Metal gear solid 3 in the fox engine looked/ran amazing but was sealed away :(

https://www.youtube.com/wat...

Sarcasm1089d ago

I know re-makes and stuff have been played to death this generation.

But damn I wouldn't mind an MGS4 remake

gold_drake1089d ago

i played it quite recently and it holds up very well

CantThinkOfAUsername1088d ago

It does, but a remake will be available on platforms other than PS3.

itsmebryan1089d ago

I thought the series would have sold more over all these years and different releases.

Ready4nxtgen1089d ago

Yeah I would have thought over 150 Mil. Something.missing here

Nyxus1089d ago

Metal Gear isn't that big, and there hasn't been a new release in years. Also MGS2 and 3 are still missing from digital storefronts.

shinoff21831089d ago

5 mgs games in total if I'm not mistaken. 59 60 million seems about right. Mgs is dope to some of us but it would be hard for a lot of regulars to understand

ChasterMies1089d ago

I would love to buy MGS4 but it’s still a PS3 exclusive.

JEECE1089d ago

Although there are notable exceptions (GTA, certain first-party Nintendo games, Gran Turismo), as a rule games didn't sell as much in earlier generations as they have in the past few generations. So a lot of PS1-PS2 era titles that are viewed as seminal games didn't actually sell all that much by today's standards (yes, despite the large install bases of those systems lol). I remember a similar surprised reaction happening a few months ago when Square announced the total overall sales of Final Fantasy VII.

Deathdeliverer1089d ago

Some of the best fun you can have online was the first metal gear online and to a lesser, but still fun to an extent, MGO2. The magazine, CQC, stealth, and tactical play Vs real players is just a blast. Not to mention playing Snake vs everyone? Amazing. The game will never be the same without Hideo, but Konami can definitely update what’s already there and take my money.

ceyoga1089d ago

You wouldn't be talking about the OG MGO that was included with MGS3:S would you? It's rare running into another former player. Those were some of the best memories of any online game I had.

Deathdeliverer1089d ago

Yes my man!! That seems like the BEST game that nobody played! Tranquilizer pistol, drag the body to a corner and lay a girly mag right by their head so they wake up and instantly get caught by the mag. You could get real toxic if you wanted at that point, but man that game was incredible! The only thing annoying was that damn Konami ID

P_Bomb1089d ago

Did my part!

“You’re pretty good” 🫡

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220°

Kojima looks back on Metal Gear Solid V: Ground Zeroes on its 9th anniversary

Hideo Kojima: "After the launch, many people seemed to expect GZ to be a full game."

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metalgearinformer.com
-Foxtrot1148d ago

People would have gotten “your intention” if you stated it from the beginning but people didn’t want smaller episode like MGS games.

He should have just focused on MGSV and work Ground Zeroes into that game instead

I_am_Batman1147d ago

I don't remember there being confusion over Ground Zeroes being a full game. But then again I was just starting to catch up on the MGS series as a whole at that point so I might've not paid enough attention or simply have forgotten that there was confusion about it. I bet the whole Moby Dick Studios thing didn't help the casual observer understand what the hell was going on though.

I only got both MGSV games when Phantom Pain was already out and I kinda agree that it probably would've sucked if I had to wait one and a half years to pay The Phantom Pain after Ground Zeroes.

jambola1147d ago

I'm sorry what now?
Who expected that?
If it was meant to be episodic or an experiment for that, the price should / would have reflected that

MadLad1147d ago (Edited 1147d ago )

To be fair, there really wasn't enough content to actually justify even the smaller price tag. It was still half the cost of a full game, yet a 20th of the content.

I can't stand these paid glorified demos.

CrimsonWing691147d ago

Honestly, it was basically similar to the FF15 Duscae demo. My theory is he was taking too damn long to make a game and Konami was like, “Sell what you got!” It just has kind of a scummy corporate “let’s sell this demo for half the price of a full game,” feel to it.

That’s just my take on it. I love Kojima and I love the MGS series, but this and 5 were the biggest let downs, ever. Clearly unfinished work forced out because, in Konami’s defense, Kojima was going over budget and taking forever on the project.

MIDGETonSTILTS171147d ago

Lol, I loved Ground Zeroes, but releasing that level at $40 during a dryspell for games at the onset of the new gen was an obvious cash grab.

I handed over my money happily, but plenty of non-diehard fans were understandably letdown by the scale of what $40 bought them.

Chocoburger1147d ago

The price was originally $40 for the physical PS4 and XBO versions, but due to controversy it dropped down to $30 before launch. And as much as I love GZ, and even bought it twice, I do agree that $30 was too much. It should have launched at $20.

https://kotaku.com/konami-c...

staticall1147d ago

I don't know how about anyone else. But i've bought it for $20 1 week after release (or $15, don't remember the exact exchange rate) and spent 24 hours beating every mission and getting all the steam achievements. I was 100% aware what the game was about beforehand though and i did enjoy every second of it. I knew it was a work in progress and it was probably the best and less restrictive game i've played in a long time (and controls were just perfect).

Even previous MGS games didn't gave me that much freedom as Ground Zeroes did.
Love stealth? Got you covered.
Want to speedrun? Here's the timer.
Wanna kill everyone? No problem, grab that AK then and let's party.
Wanna cause chaos? Just tell Pequod where to land.
Love to drive? Then go ahead.
Miss Raiden? Then play as him.

I wish they would continue MGSV, finish remaining chapters and add more missions as DLCs, there was SO many options... A poor man still can dream...

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370°

Metal Gear Solid V Is The Greatest Stealth Game Ever Made

Hideo Kojima was dealing with a hostile publisher who was pulling his team’s game apart at the seams in order to launch in some form of finished state, and it’s still downright masterful. Everything about it is mechanically focused and aesthetically nuanced, and not a single thing feels out of place or without purpose. Big Boss moves about each environment with a pace that provides the perfect cadence to use all manner of gadgets in whatever ways you like.

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thegamer.com
Mobis-New-Nest1319d ago

You are incorrect and I will be taking this time to correct you. The Legend of Zelda Wind Waker Forsaken Fortress is stealth that no game has yet to match. Having Link, crawl, sneak and hide under a barrel is innovative stealth that Metal Gear Solid, Splinter Cell, Thief and Tenchu wish they had achieved. I rest my case.

ChubbyBlade1319d ago

Cardboard box beats barrel

1319d ago
got_dam1319d ago

Lol I see what you did there.

fr0sty1319d ago

So tired of opinion pieces... I come here for hot news, not hot takes.

-Foxtrot1319d ago

Shit Metal Gear Solid game though

It's boring, empty, repetitive

Great mechanics and gameplay but it's just so dull....

1320d ago
Chard1320d ago

I played it long after the hype had settled, and I had a blast with it. Strip away the disappointment over what it could have been, and you're still left with a great game

porkChop1320d ago

The gameplay loop was phenomenal, no question. From a gameplay standpoint it's an incredible stealth game.

porkChop1320d ago

"Hideo Kojima was dealing with a hostile publisher who was pulling his team’s game apart at the seams in order to launch in some form of finished state, and it’s still downright masterful."

Let's not pretend Kojima was entirely innocent there. The game was 5+ years into development, way over budget, and wasn't even halfway done. That's why Chapter 2 is so unfinished and Chapter 3 was scrapped entirely. He was wasting time micromanaging and second-guessing everything his team was doing, and little to no progress was being made. The same thing happened with MGS: Rising. That's why the game got rebooted as MGR: Revengeance and was handed off to Platinum. That's the only way the game was going to get finished. And yet after wasting millions on a scrapped game, MGR only went on to sell a little over 1 million units. It was a failure no matter how you look at it.

That's why Kojima was "locked away" in his office for the final 6 months of development of MGSV. So the team could actually piece together and finish the game. Was Konami just supposed to let Kojima spend more than a decade with infinite funds to make one game? Kojima isn't Rockstar, his games don't sell 170+ million units. At some point the game has to come out.

I get that Konami are a garbage company but they aren't solely responsible for what happened with Kojima. As much as I love his games and will always be a fan, MGSV was almost entirely Kojima's fault and I'm tired of people pretending that it wasn't.

MIDGETonSTILTS171319d ago

Sounds like mismanagement by Konami.

generic-user-name1319d ago

Can you prove any of what you're claiming? Because I've seen Kojima build a studio and release a AAA game in 3 years with Death Stranding. All I'm seeing here are the same conspiracy theories that people like to believe to confirm their biases towards certain people, same with Neil Druckmann. For instance, MGSV may have been in development for a while but you leave out that he was also having the FOX Engine developed alongside it, an engine so good that MGSV ran at 60fps on a PS4.

He's gone on record disputing that he ever goes over budget on very rarely has to delay his titles.

"He was wasting time micromanaging and second-guessing everything his team was doing, and little to no progress was being made."

Where did you get this from?

1319d ago
Workshyskiver1320d ago

Best gameplay of the series hand down, its not even close. Worst story in the series hand down, its not even close.

Ezio20481319d ago

But that ending though with amazing music. The Man who sold the world.

1Victor1319d ago

I can’t say it’s the best or the worse to me I stopped playing metal gear at the end of 4 the official end of the snakes saga and the best in my book was 3 snake eater excellent gameplay and excellent story telling giving us the reason for big boss to go and create his own country before the metal gear saga on the 4-8 bits consoles.

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