
1UP writes: "A real-time strategy game in a fantasy setting -- that's not so new. But what's different here is that it's built around card decks, a mechanic usually seen in turn-based games. And while there is a single-player mode, BattleForge is a server-side game, which EA Games hopes will encourage online play and the buying up of virtual booster packs when they're available.
What We Played:Not everything in BattleForge was in place when we saw it, so our hands-on session was in what the developers called the "sandbox," a simple map with just a few groups of enemies nearby. We got the impression that the sandbox will be available to all players who want to practice, but regardless, there is at least a separate tutorial map for learning the basics in just a few minutes. Playing BattleForge felt as natural as any other RTS on PC, even with the addition of drawing cards. You can view and organize your deck via a menu in the top-left corner of the screen, or you can play from a hand that runs along the bottom. It's not too different from looking at the usual RTS build-order in the corner".

Theshigen writes "Battleforge was a rather novel idea. It combined collectable card game mechanics with real-time strategy, something new and fresh back in 2009. It's been re-released today as Skylords Reborn. A fan-made project that's made the gamer, completely free."
1RBC: This has been a pretty exciting week for game news- this week, Sony announced that they'd be cutting off Playstation Now support for the Vita, PS3 and every other device that's not a PS4 or PC, some big announcements came out of Nintendo regarding DLC for The Legend of Zelda: Breath of the Wild as well as more details about Splatoon 2, and EA has handed over (partial) control of the card/strategy game BattleForge to their fans- all this and more on this week's episode of 1RBC Gaming Weekly.

iLLGaming.in's weekly roundup of Free-2-Play games, by F2P writer Ajay Verma.