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‘Dying Light’s’ RPG progression system explained

Judging from early gameplay footage of Dying Light, it’s clear that Techland’s next zombie title will be full of action as player free run across rooftops while combating the undead in the first-person game. However, the game will also feature a number of systems normally found in RPG games under its hood in order to provide players more depth and a sense of progression.

Speaking to Examiner in an exclusive interview, Techland Producer Tymon Smektala admitted that it was important to the developer to let players build their character however they wanted in order to compliment the freedom the game provides through its open world exploration.

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examiner.com
Palitera4480d ago

Only two questions in the "article":

"Examiner: In your mind, why does an RPG system compliment an open-world game so well?

Smektala: RPG systems complement open world games so well because when they’re done right they give you freedom to create any character you want – so it supports the general feeling of freedom that the open world games are aiming for.

Examiner: What sorts of options and choices will players have with the RPG progression system?

Smektala: With our RPG progression system players will be choosing active skills, actual things they can do in the game world, be it very powerful attacks, clearing the whole area around them or abilities which allow them to get an almost supernatural awareness of the environment. With these skills they can specialize in one way of playing the game – e.g. focus on fighting – but they free to mix’n’match skills of different type if that better suits their style. In addition to that, they will also be able to choose perks - in our game these are more passive, boosting certain activities (e.g. perks that make you move more quietly). When you finish the game for the first time, it's very probable that your character will be vastly different from your friends' characters."

Very generic answer for a very generic question. Nothing new at all.

But I have a lot of faith in the game. Surely a preorder for PS4.

150°

Dying Light Retouched vs Enhanced Ed Comparison Shows Notable Improvement In Textures & Lighting

The Retouched update for Dying Light that improves graphical features has been released; here's how it compares with the Enhanced Edition.

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twistedvoxel.com
Lionsguard316d ago

I knew holding off playing it for 10 years was the right call.

ocelot07316d ago

I remember playing this for the first time on the PS4 and it knocking me sick and hurting my eyes due to the horrible motion blur and FPS.

Played it a lot on pc a year later. Then again on ps5 once they dropped the 60fps update. I'll be giving it another go. Mad how they have kept updating this game for 10 years.

90°

Ten Years Later - Still Going Strong: Dying Light: Retouched Update Releasing June 26

Hey Survivors! Tymon here, your favorite Dying Light Franchise Director.

It's been an absolutely wild month here at Techland! We're in the thick of what I'm calling the "Summer of Dying Light," delivering updates and big news across all three Dying Light games. Just a few weeks ago, we dropped the first gameplay for Dying Light: The Beast, revealed its release date, and kicked off pre-orders (if you haven't seen it, check out my last dev blog). I'm incredibly proud of what we're building with The Beast - it’s the culmination of more than 10 years of experience in open-world survival horror!

But here's the thing: we never forget where we came from. That's why, this week, we're not just looking forward - we're rolling out significant updates for both the original Dying Light and Dying Light 2: Stay Human. We promised to support our games for a long time, and we're committed to continuing that support, right through and beyond the launch of Dying Light: The Beast.

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pilgrimoutpost.techlandgg.com
130°

Looking Back At The $386,000 Dying Light 'My Apocalypse Edition', 10 Years Later

It has been more than ten years since Dying Light was released, but what happened to the $386,000 'My Apocalypse Edition' of the game?

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insider-gaming.com
jznrpg447d ago

Nobody bought it for an obvious reason.

Gamingsince1981446d ago

Wtf did this edition come with ? A real helicopter and a real zombie virus ?

Vithar446d ago

For one lucky person willing to spend $386,000, the My Apocalypse Edition of Dying Light promised a staggering collection. It included the buyer’s face in the game, a human-sized ‘Volatile’ statue, and parkour lessons with a freerunning team. It also came with night vision goggles, an all-expenses paid round trip to Techland’s offices, and four signed copies of the game. Oh, and it also came with a custom-built, ‘zombie-proof’ survival shelter.

LOL but it was a stunt from the team:
‘It was a PR stunt and got a lot of media attention for its wild and over-the-top nature, it was designed to generate buzz around the game’s release. It did a great job of getting the game noticed, though! But nobody purchased it – thankfully, I guess!’