
OnlySP: Indie games have become an essential part of the gaming experience on the next-gen consoles with PS4 leading the way, allowing developers to self-publish their games on the PS4. When we spoke to Lunar Software this week, we brought up the aspect of bringing the game to the next-generation consoles.

Mahi from NoobFeed writes: ROUTINE is a work of focused horror design. It focuses on mood rather than show, immersion rather than ease of access, and conflict rather than power fantasy. The game does a great job with interface design, environmental stories, and sound effects. ROUTINE works because it trusts people to think about what they do instead of just reacting.

Travis Bruno of Capsule Computers writes:
"It came as something of a surprise to learn that when Routine was released it had actually been a game that was first announced over thirteen years ago. Despite the slew of horror games and retro-futuristic titles that came afterwards, Lunar Software persisted with their vision in creating a horror game that does everything it can to make sure players are kept on their toes as well as immersed in the experience as possible by leaving them hanging with every puzzle and navigating the creepy halls of the lunar base. The question is, while the wait was a long one, has Routine turned out to be a success, or a routine failure?"
I would love it :)
Keep the games flowing :).
Routine looks fantastic, heres an alpha build running with Oculus VR: http://www.youtube.com/watc...
Im really starting to feel good about this possiblty of this game coming over to Playstation 4.
oh god please dont suck please dont suck. dont just be a call of duty mission structure please.