
GIZORAMA - Original Sin is the newest in the surprisingly long series of Divinity series of fantasy games, stretching back to the 2002 Diablo-esq RPG Divine Divinity, from Belgian developer Larian Studios. Standing as the third main game in the series not counting the expansions and spin-offs, Original Sin exists almost solely as a result of its Kickstarter campaign. Larian had long been hoping to make an old-school turn-based RPG for some time but their publisher would always force them in a more action-oriented direction to maximize sales. Now, with all the freedom that self-publishing brings, they were able to make the game they had long hoped to.

Baldur’s Gate 3 developer Larian Studios discusses the process of making Divinity: Original Sin - The Board Game.

Cory at HPP writes: "Video games thrive on making the unreal displayed before our very eyes. Fantastical lands, creatures, and gadgets you could only dream of, fiction finds refuge in these digital realms. Yet, there’s a good amount of times where things that seem like another tall tale wind up actually having a grain of truth. Today, we’ll be taking a little glimpse into a little assortment of trinkets and stories from our favorite video games and finding those clever grains of truth hiding in them."

Coral Island is on track to be one of the most successful Kickstarter games of all time. It has unlocked 13/14 Stretch Goals so far, and it even looks like it will surpass successful games like Divinity: Original Sin and Kingdom Come: Deliverance.
When ever I tried this series, the gameplay seemed kind of lacking. I never got into the story because I just can't deal with weak gameplay elements.