
If you’re like me, you probably grew up wanting to be your favorite superhero. Maybe you wanted to pretend you could fly in the air and use super strength to fight bad guys like Superman or perhaps use cool gadgets like Batman. But maybe superheroes are not your thing and you wanted to be the villain in the likes of Joker or Doomsday. Then Infinite Crisis is the game for you.

VICE speak to developers behind Infinite Crisis and Hellgate: London about when best-laid plans go so very wrong.

Infinite Crisis is closing its doors next month, snuffing out another spectator eSport all too soon - a new article takes a look at a handful of other eSports that have either been left out to dry or eclipsed by superior sequels.

One of the more interesting features of mmo games is that, just like a living person, they go through a life cycle. In the beginning, there's the development and testing phases. Then the game springs into the world to make its mark. After a number of years, the game begins to fade as the player population dwindles. Finally, there's the final end when the game shuts down. Normally such a journey takes quite a few years, normally a decade, to go through this cycle, but such was not the case with Infinite Crisis. The DC comics-themed moba recently let their players know that the game was shutting down in August despite the fact that the moba just officially launched roughly two months ago. Why did Infinite Crisis fail?