
Recently a patch for Dead Rising 3 was made available for download and it came in at a whopping 13GB, which is one of the biggest game patches in history. Is it unreasonable for a developer to impose such a massive download, just so that you can play a game that you’ve already paid for?

A new Dead Rising is in the works, and we have the first plot details on this entry, which takes Frank West back to the action.
Please make it in a theme park or something extravagant like the original mall and casino(but different). DR is all about bigger than life environments, not some realistic gritty town.

Capcom has just announced its own event where it will showcase some of the upcoming titles it is working on.
"RESIDENT EVIL 7 biohazard for iPhone/iPad/Mac."
Feels like a deliberate omission from the title.

Videos of the canceled Dead Rising: Dia De Los Muertos have come to light, giving us a look into what the game could have been.
Shame loved the Dead Rising series. Even enjoyed 4 but not sure why they removed the campain co op.
Dead rising 1 was one of my favorite games back in the day. I never got into the others like I did DR1. DR2 was ok but 3 and 4 were kinda lame.
Good Riddance. Capcom Vancouver's entries are a big stain on what was a great, charming game series.
The ideas shown here are the pinnacle of their ineptness. Yeah, let's remove items on the ground, a core mechanic to the franchise, and one that people would show they still love in BOTW 2 years later.
For what I read, it's only an extra 2 GB added after files are replaced, so it's not as big of a deal as long as you don't have any caps
even after all the "details" of what actually happens with the memory during the patch, i find the overall game size this gen is absurd compared to the hard drive space we were offered and how much the operating system takes up on the xbox one specifically... not up to snuf on ps4's stats so im not gonna speculate on it but my hard drive i'd say is pretty much 2/3 full already and there arent even any large amounts of games released on xbox one yet... that coupled with the lack of a fully functional surround sound headset... a very slow operating system, my blu ray lip sync being completely off, and a party chat that well sucks balls makes me very sad that i bought an xbox one at all honestly :(
13Gb seems less like a patch and more like a full download. Many full games i've downloaded have been smaller. How broken does something have to be that it requires 13Gbs worth of fixing? Seems fishy to me. Maybe they snuck some future purchasable DLC in there, nothing would surprise me these days.
It depends. I say it's unreasonable that there needs to be a patch of that size because the game has that many issues needing to be fixed.
I dont see any reason to force me to download the dlc data if I dont have it.