
David: Device 6 is a pretty unorthodox game, to say the least. There are no zombies to kill or any gems to match, but there’s a lot of exploration, puzzle solving and reading to do. Yes, reading, plus a lot of listening as well. By reading through the narrative, there will be areas where the text will change orientations and directions, and you must twist your head and/or your device to comprehend things. There are also audio cues that change once you’ve reached a certain area, or if certain requirements have been met.

AppUnwrapper writes: "Yeah, I know I'm incredibly late with this. But I finally played Device 6 and can't get over how great it is. I added it to my top 25 games list, so I thought I should write a review to explain my decision. I have a lot to say about it that would spoil things, so I'm going to try to keep it spoiler-free at first, then delve deeper into the details further down."

AppUnwrapper writes: "I know this game has been out for a few years already, but I finally played it and decided to write a walkthrough. Most things in Device 6 are straightforward. Just follow the arrows. I will only really be covering the clues and puzzles."

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for me, mobile games start and end with "Run Roo Run". That game was dangerously addicting.