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80°

Study about Gamers Halucinating is flawed

Jeff (from the Gaming Heretic) discusses why he disagrees with a recent study that tries to show Gamers Hallucinate and why bad science like this hurts the Industry.

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thegamingheretic.com
mcroddi4509d ago

I only hallucinate about silly allegations! ;)

liquidhalos4509d ago

ROFLOL

What do punks like this have against us gamers? Its such a load of pig shit, they make out were all mentally incapable vegetables who love to shoot up schools to appease the voices. Anyway i cant stay and chat, santas riding a bicycle past my tv and i need to go outside to milk the gruffalo herd before they eat all the chocolate flowers i planted in my water garden yesterday. Oooh pretty lights

Prime1574509d ago

Don't forget the people who blame violent crimes on the games. And crime in general.

Even though there's a correlation of crime going down while video game sales go up.

r1sh124509d ago

i think too much gaming and nothing else would not cause hallucinations but it could affect sleep/ dreams.
Happened to me 1 week where I was playing COD MW2 for like 12 hours a day.
But after that I was back to normal,
just keep it varied and make sure you keep active

ziggurcat4509d ago (Edited 4509d ago )

uh... what? since when have games caused hallucinations?

Irishguy954509d ago (Edited 4509d ago )

They ain't real hallucinations. More like seeing things out of the corner of your eye or hearing the Xbox notification sound when it wasn't really there.

Just a load of overblown **** as usual with anti gaming campaigns.

I'm sure most people on the site have had a fever where they actually hallucinate. It's a ****ing mile away from anything gaming/movie/book can do to you.

For me
- Long hours on a game is the same as long hours watching TV. It's doesn't really do anything noticeable. But the damn Xbox sound sticks to my head for ages after I hear it. I start hearing it randomly then.
- With book I start thinking in a weird way, like...thinking in a descriptive way instead of the way you would normally think. Noticed that years ago after powering through Harry potter 7 hahaha

StockpileTom4508d ago

"hearing the Xbox notification sound when it wasn't really there."

Hallucinations aren't always visual... other perceived senses count too.

I have once hallucinated the Skype message sound several times one day. I was of course very sick at the time so it was likely simply due to illness. The idea that games cause them is insane but that is not the worst issue... they polled FORUMS... the respondents were likely trolling them.

Gazondaily4509d ago

To be fair, one time I played COD:MW2 so much that after I stopped and got into my car I saw a plane above and automatically thought: "S***! AC130!" and actually lowered my head behind the steering wheel.

It is that day I realised.....I really need to go out more.

Rebo004509d ago

"Seeing a Heads Up Display whilst Driving" would be awesome but I wonder if the guy just had a car with a HUD? :P

Kennytaur4509d ago

Most studies are sponsored by people wanting the results to swing one way or another. Always take them with several grains of salt.

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50°

44% of games industry professionals have considered leaving the industry as a result of redundancies

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

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gamesindustry.biz
Cockney31d ago

Well if that 44% left im sure there would be a lot less redundancies

40°

Stop Killing Games on the latest European Commission public hearing

It's a step forward for Stop Killing Games.

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rockpapershotgun.com
50°

"Be creative 99% of the time" – Glen Schofield on how creativity can help fix AAA industry woes

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI

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gamesindustry.biz
lodossrage32d ago

I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise

We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.

Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.

Scissorman31d ago

it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.

__y2jb31d ago

This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.