
Jeff (from the Gaming Heretic) discusses why he disagrees with a recent study that tries to show Gamers Hallucinate and why bad science like this hurts the Industry.

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

It's a step forward for Stop Killing Games.

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI
I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise
We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.
Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.
it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.
This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.
I only hallucinate about silly allegations! ;)
uh... what? since when have games caused hallucinations?
To be fair, one time I played COD:MW2 so much that after I stopped and got into my car I saw a plane above and automatically thought: "S***! AC130!" and actually lowered my head behind the steering wheel.
It is that day I realised.....I really need to go out more.
"Seeing a Heads Up Display whilst Driving" would be awesome but I wonder if the guy just had a car with a HUD? :P
Most studies are sponsored by people wanting the results to swing one way or another. Always take them with several grains of salt.