
Evolution Studios and MotorStorm creative lead Paul Hollywood says that PS3 development is tricky but that the system is full of rich potential.
"PS3 is just fantastic. It's tricky to develop on, but that's just a learning curve. You work that out and you cut corners and squeeze more and more out of it with each game you do."

Square Enix launches Final Fantasy X 25th anniversary site, revealing new Nomura art, books, music releases, and merchandise.
Look I know VIII has its issues and all that but how on earth can the do big anniversary events with new artwork and merchandise for VII, IX and X yet VIII got sweet f*** all.
They could have given it something during its 25th anniversary yet all it got was a single Happy Anniversary post on their social media.

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.

Why did Sony push Shuhei Yoshida out of his role leading PlayStation's first-party games? He'd overseen some huge successes. Well, apparently, he didn't listen.
Yeah I can see that for sure. Shuhei Yoshida should have been in charge not Jim Ryan.
More confirmation that Jim Ryan is the culprit for what has happened to Sony. Hulst needs to go too. What sucks is that a lot of the good top heads at Sony are no longer there. I wish that guys that were forced out prematurely by Dumbo Jimbo like Shuhei and Layden came back.
Makes you wonder if MS even thought about hiring him after Phil and Sarah were leaving. He certainly couldn't make their situation any worse.
All the gamer/consumer lead heads are gone across PS and Xbox. shuhei gone phil's gone (questionable) but gone. The future of gaming is somewhat uncertain across the board.
Yea. Start talking when MS2 visuals surpass MS1.
@sill fanboys yes i know its only 40% and visuals can go up so i am optimistic. Would be a shame if visuals are the same or even downgraded
By now,we know it is the way to go in the future,and first party developers are at the forefront.When you think about it,all is getting into shape.Those guys,in 10 years,will have mastered the techniques and putting out little masterpieces,whilst companies like Valve,even though they produce amazing games,are still stuck with the old ways and are finding it hard to adapt,which is curious,considering the talent they have.If they continue like this,they might be left out in the long run,which would be sad.
I'll say what I always say; if we hadn't hit a brick wall in terms of clock speeds, then we wouldn't have a problem - consoles would be easy as pie to develop for. The ONLY way intel,amd have been able to churn out more powerful processors is to make them dual core/quad core/cell and so they have more _theoretical maximum_ speeds but it's a lot harder to develop a game to take advantage of it. A 6Ghz single-core would clearly be at least as fast as a 3Ghz dual-core.
you sound like you might have some idea
when you say clock what you mean is disk read speed right? I understand the PS3 reads things slower but if games can look as good as Uncharted (for a 1st year game) i dont really understand why all the hate about it...
I hear its tricky but i have a question. Answer in lammens terms as much as you can. Am i right about this?
The cell was made to use all 8 spu's in uninsion. So far it hasnt been used fully.
Does the cell counter act the slower read speed? Or can it?
Initially I thought it didn't, but then I saw the high-res videos from gamersyde, and frankly it looks great. Awesome vegetation, water effects, and lighting. The cars are a bit more detailed and better lit. If it's 40% done, then I can't wait to see the final product.