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Eric Provan speaks with IGS

Currently reaching the end of its beta, IGS caught up with Mr. Provan for an update on his surrealist platformer 'Spate,' sharing with us what he's learned from his experience, the depths of Detective Bluth's insanity, and where his imagination will be taking us next.

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indiegamesource.com
40°

PixlBit Talks Orchestral Composition and the Spate Soundtrack with Composer Mike Raznick - PixlBit

PixlBit | "It's been quite a journey for the game Spate, from initial conception, to successful Kickstarter campaign, to final release on Steam.  Dragged into reality by Eric Provan of Ayyo Games, the game is a dreamy, artistic experience. Ayyo Games might have struggled to make this game, but they didn't do it alone: they were accompanied by classical composer and game scorer Mike Raznick, who approached them during the Kickstarter campaign.  The result is a stark audio experience unlike most games.  Enamored with both the game and the soundtrack, we caught up with Mike Raznick to talk about how he created the score, his influences, and what he thinks of video game music. 
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8.0

Spate - SteamFirst Review

SteamFirst: Spate is a 2.5D indie platformer available on Steam. You play as a detective trying to track down a wealthy businessman in the X Zone . Is Spate a deluge of fun, or is it a complete wash out?

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steamfirst.com
20°
6.0

Spate Review - PixlBit

PixlBit | "For better or worse, games like Braid, Limbo, and other 2.5D “masterpieces” have reconfigured what a platformer can be.  Spate, developed by Eric Provan and his development team at Ayyo, is not as complete a package as these games, but is still an astoundingly beautiful work of art, with truly arresting imagery, an interesting story, and a unique and moody soundtrack.  However, with its tired mechanics, inconsistent controls, and sloppy (yet forgiving) physics, it is hard to quantify, or to even categorize. It is a conundrum, as it stretches between these two poles – one of artistic genius; and the other of uninspired game design. 
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