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10°

Marvel Heroes Game Update 2.1

After opening a new realm to players with last month’s Game Update 2.0 – Asgard, Gazillion Entertainment’s Marvel Heroes is raising the stakes again with enormous battle zones raging across Asgard in Game Update 2.1 – Siege.

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thirteen1.com
160°

Diablo creator explains he had to leave Marvel Heroes “for my sanity”, still feels “guilty”

In a new interview with VideoGamer, Diablo creator David Brevik looks back on Disney's closure of Marvel Heroes developer Gazillion.

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videogamer.com
INMATEofARKHAM453d ago

I miss Marvel Heroes like crazy. Still one of my favorite games.

thorstein452d ago (Edited 452d ago )

3 responses and 140º heat. 🤔

I just submitted a story about a dev calling out journos for writing hit pieces on other competing games. It certainly puts all the negative press about certain games into perspective.

NoDamage452d ago

Journos are the problem in the industry right now. People might make inflammatory comments but that's always been the case in the internet type of discourse. Journos fan the flames and most of the times they start the fire.

Mr_cheese452d ago

For the record, I know it's pinned because it's videogamer. But why are we pinning their sub par content

thorstein452d ago (Edited 452d ago )

They're both (N4G and VideoGamer) owned by BGFG.

Christopher452d ago

BGFG owns both N4G and video gamer. The owners want to promote content. At least it's an interview and not something else. It was supposed to unpin after 2 hours, but something went wrong. I manually unpinned it.

452d ago
Astrokis452d ago (Edited 452d ago )

@pussymod24

My man, you’re too emotionally invested to a website. Take a step back and just enjoy the content you like, avoid the content you don’t. If you don’t fit within a community, just try another until your views align.

+ Show (1) more replyLast reply 452d ago
120°

Games Industry Layoffs: Over 1,000 Jobs Lost in the Past Year

The high-profile impending closure of Telltale Games has sparked a conversation about development practices within the video games industry, and their impact on employees. However, Telltale wasn’t the first or the only casualty in the past twelve months.

It’s no secret that the industry suffers from a lack of job security. Often, companies will “restructure” and lay off a significant proportion of their staff after projects are completed. In other words, a high number of layoffs are almost regular business. What’s worse is that it isn’t unheard of for developers to be in the dark about their employment status (Telltale showed everyone the door after handing them their final payment). Decisions made at the top affect those at the bottom of the chain the most.

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playstationlifestyle.net
Cobra9512782d ago

Guild? Screenwriters have a guild. Why not the true talent in game development?

william_cade2782d ago

A guild would be a great start. The problem is that game companies feed off of dreams, so a lot of devs will say yes to just about anything to get in the door. With a guild and or union they would at least have some protection.

bluefox7552782d ago

It's unfortunate, but seems to be the nature of the industry.

Smokehouse2782d ago

Companies fail in capitalism, that’s just a fact. Unionizing to keep failing companies afloat through subsidies and taxes is a joke. I’m sorry the developers got laid off but that’s the business. Telltale should have never had 300 employees or whatever it was to begin with, they expanded to fast without innovation. Thats why they are broke plain and simple. And you want unions so they have to keep 300 employees or pay them anyways for firing them lol. Can you understand how the loss of merit and strategy would affect the quality of games? That would ripple through the industry like a battering ram, many more companies would fail.

That’s the totalitarian egalitarian mindset, Johnny wants his severance entitlement. From an outside perspective, I think people should be making their own teams in college. The tools are getting much more productive as the business gets older. Even I can play around with the basics of a game engine and I don’t know shit. Use your school loans and collaborations to make your game or at least a solid prototype to pitch which would cut costs.

Making games shouldn’t be about your corporate cubicle rights, that’s not why I would get into it anyway. I’m just a gambler and capitalist, if I was a developer I would bet everything on a good payoff. That’s why I support AA indie like the biomutant devs. 20 skilled veterans going back to basics with some new technology. Small teams can make it happen now and it will only get easier.

KillZallthebeast2782d ago

Pretty sure that's the way this industry has always been. They hire for projects and when they're finished they lay off all non essentials.

FallenAngel19842782d ago

This is more about companies going out of business than just laying off a certain amount of people

50°

Trion Now Owns Gazillions of Gazillion Entertainment's Assets

Trion Worlds has aquired Gazillion Entertinamnets tools and assets. Trion CEO Scot Hartsman hopes this will open up whole new opportunities for the company and developers who wish to partner with the Trion.

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twinfinite.net