
NowGamer: "Put simply, the console feels half-finished: the whims and desires of its community clearly left languishing at the back of the production team's list of priorities."
Crytek : In episode two of Our Story, the team discusses the evolution of Crysis into Crysis 2 and 3 (and the pressures that came with it), how a local connection landed an incredible collaboration with legendary composer Hans Zimmer, and the New York trip that inspired much of Crysis 2. For the gladiators among you, you’ll also get an exclusive behind-the-scenes look at the development of Ryse: Son of Rome and the attention to detail that went into it.

Killer Instinct is like the forgotten cousin at the fighting game family reunion.
I loved this game in the arcade, my main was Jago, Ultra Combo!!! https://www.youtube.com/wat...
I remember trying my hardest to learn that "Ultra... Ultra.... Ultra...." finish. Such a great fighting game.
GB: "Say what you will about the state of the industry, but even as games evolve, their graphics remain a key aspect. Even some of the biggest flops this year sport some gorgeous visuals, as publishers and developers push the boundaries of what’s possible, pouring years of time and money into their work."
Quantum Break and Ryse are two that I was really surprised did not get an FPS boost option when played on the Series X|S. when i started playing both on the XBO, I thought they are both good, but after playing them also on my steam deck (in 60fps) I just cant go back and play the base games on XB. They really benefit from that faster frame rate.
Driveclub is another i wished had a HFR mode on PS5.
Most games this gen are the exact same except now we get faster loading through SSD and a res and fps bump. Graphically not much has improved, hell most last gen games are being relabeled and resold as “remastered” with the aforementioned updates.
I haven’t seen or played anything on either platform that couldn’t be run on last gen. Guess the law of diminishing returns is really showing itself these days.
Smh another reason why graphics haven't improved that much is because most devs too caught up on cross gen. Ps4 was/still a dope console but time has moved on we're halfway close to a ps6 reveal and devs still will be making games on last gen in 2025. Then theres Microsoft purposely got the Xbox series s that causes more devs to try to pull strings as much as they can smh. It's a mixed bag of stuff, the only ones I see pushing hardware is sonys studios and even some indie games look better
So does the PS4 in some respects.
But im happy with it :)
it was obviously rushed
It's the best console launch I've ever experienced and I've had a nes, snes, Atari, Genesis, dreamcast, playstation 1, xbox, and a xbox 360
I'm a bit relieved the Xbox One "feels half finished". It would be a shame if the system didn't get better with time.
Ever since consoles have had full online media functionality, it has given an excuse to developers/manufacturers to release semi-finished UI and half arsed features. It's an ongoing refinement of patch after patch after patch. At least this time, it'll all happen in the background.
MS are not the only one's guilty of this as I feel I like many others have wasted 100's of man hours updating, patching my PS3 since 2007 launch.