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Updated E3 2008 Participating Company List

It is amazing what 24 hours can do to a list of participating companies.

UPDATED LIST May 2nd, a whole bunch of companies appeared on the list that weren't there a day ago.

D3Publisher has confirmed to Gametactics that they WILL be attending E3 2008 in addition the E3 Summit website was updated with some new companies today:

- Bethesda Softworks
- Deep Silver
- Majesco Entertainment
- Novint Technologies, Inc.
- Rebellion
- Southpeak Interactive
- Toshiba America Information Systems
- Warner Brothers Interactive Entertainment

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gametactics.com
Rikitatsu6594d ago

more westerner devs , less Japanese devs

Enough FPSs please!

Yuprules6594d ago

Rikitatsu, at least Toshiba America Information Systems won't be making an FPS :)

Bnet3436594d ago

It's E3, not Tokyo Game Show.

Homicide6594d ago

Damn, I want Atlus to show up. Hopefully with some Persona 4 news.

games4fun6594d ago

liked every atlus game i've played never once have i come away disliking it even there portable games have class and are usually unique/or at the very least solid to play for long hours

Aclay6594d ago (Edited 6594d ago )

Well that's good to hear because the last time I saw that list, Square Enix wasn't even on the list and now it is. I was thinking that Square Enix would make it to E3 because there are TONS of Final Fantasy fans that want to see a new trailer or get new info about Final Fantasy XIII... or possibly an announcement for Kingdom Hearts 3. There's no way that Square Enix couldn't be there.

The only developers I care about being at E3 besides Square Enix are: Guerilla Games, Insomniac, Digi-Guys, Crytek, SCEA, and Naughty Dog. All of the rest of those developers could go bankrupt tommorrow and I wouldn't care.

ParaDise_LosT6594d ago

My god! yes!
FALLOUT 3 NEWS!
Probley previews!
Gameplay and such! WOOT

Yuprules6593d ago

ParaDise_LosT, I totally agree...must get more Fallout 3 news! Maybe a FIRM RELEASE DATE finally!

50°

44% of games industry professionals have considered leaving the industry as a result of redundancies

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

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gamesindustry.biz
Cockney35d ago

Well if that 44% left im sure there would be a lot less redundancies

40°

Stop Killing Games on the latest European Commission public hearing

It's a step forward for Stop Killing Games.

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rockpapershotgun.com
50°

"Be creative 99% of the time" – Glen Schofield on how creativity can help fix AAA industry woes

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI

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gamesindustry.biz
lodossrage36d ago

I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise

We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.

Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.

Scissorman35d ago

it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.

__y2jb34d ago

This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.