
2013 has had alot of great games, but here are 6 games that have made this a year to remember.
The story in part 3 of Sony Interactive Entertainment and Naughty Dog's The Last of Us series may explore a "congregation of immune people."
Former Naughty Dog artist Gabriel Betancourt explains why the "sweet spot" for game teams is under 200 people and how AAA "factories" kill creativity.
There’s definitely some truth to this. When teams get too large, coordination starts to outweigh creativity—layers of approval, risk aversion, and tight deadlines can turn bold ideas into “safe” ones. Keeping a team under ~200 people sounds ideal for maintaining clear communication and a shared vision. That said, massive AAA projects also come with huge technical demands and expectations, so scaling up isn’t always avoidable. The real challenge is figuring out how to keep that small-team creativity alive inside big studio structures.

In my Tomb Raider iOS review, I look at whether or not the game runs well enough on mobile to justify parting with your cash.
Metro: Last Light is the best FPS game of the year. I played Metro and Last Light pretty much back-to-back and it was great. I highly recommend checking both of these games out if they went under your radar like me.
Ni No Kuni = mind blown
Also no Bioshock, Tearaway, or Mario 3D World?
Ahh I feel like there should be more added
TLOU is game of the generation. It really was that good. AC IV is very good but still has the old problems like lousy controls. GTA V lived up to hype but mp was disaster. I loved Bioshock infinite, storytelling was amazing. Tomb Raider was surprisingly good because i wasn't expecting anything at all. Persona 4 Golden came out Europe this year and i absolutely love it, so much fun and i really hate anime things in general.