
PixelGate.Uk writes:
''Star Wars games tend to either great or terrible. For every X-Wing there’s a Masters of Teräs Käsi, its a inconsistent line of quality. More recent Star Wars title have tended to fair better thanks to more focus on new story lines rather than using ones from the films. The Star Wars games have covered pretty much every genre in existence with various amounts of success, and failure. The first person shooter genre has generally been a favourable stage for Star Wars throughout the years. Yet there’s one quality title that tends to get forgotten, mainly through association.''

We’ve been seeing more frequent Nintendo Switch backwards compatibility fixes for Switch 2 as of late, and another batch went live this week.

From SWTOR to KOTOR and Battlefront II, these are the best Star Wars games ranked by replayability. A guide to the games worth replaying today.

Star Wars: Republic Commando turns 20! Explore its tactical squad gameplay, intense Clone Wars battles, and why it remains a cult classic today.
I honestly played that many hours of Republic Commando when it came out, must have finished it more than 10 times I reckon. It was such an amazing game, the enemies were strong and the viser was awesome. Here's to hoping for a sequel.
bought this game at launch date and played the shit out of it the online was very fun i remember being criticized because it was a squad game with no co op.
mechassault 2 lone wolf was another one the mp was not for everyone but it was a lot of fun to play now that i think bout it titanfall is like the spiritual successor to mechassault 2 lone wolf.
this was the real bad company
Aarrg! i never bought this gameT_T . I remember the demo being so much fun.
I don't mind going back to older games. I can still play the late-90's gems with no problems, so my question is how does this game hold us?