
Florian Scherz writes "Tearaway has a little used to come with me so right in the aisles, but the further I progressed in the game, the harder it was for me to put the Vita out of hand."
"But this is also the fact that one needs a little to classify the game properly - Tearaway is not just a platformer (at the beginning, you can not even jump), but simply a colorful, interesting and varied gameplay."
"Yes, the title is definitely not perfect and certainly not the must-have title for each of Vita-owners, but it is a strong sign of life on the Sony handheld and for some well finally a reason to the device in the collection have."
"At the end, however, a small personal tip: As you turn your faces often you will see in the game ensures that you also looks the way you want to see yourself - as I've played the game mainly because of illness in bed, I was my face often reminded "finally switching the thing off and go to sleep ...""

TSA writes: "If there's one thing we know and love Media Molecule for, it's pushing creativity and experimentation within its game design."

Alex Evans Media Molecule co-founder is taking a break from game development. According to the developer, Dreams is in great hands with a mind-blowing future ahead.
Media Molecule are currently among Sony's top developers, even if they aren't taking in top cash. Those who don't own Dreams are really missing out, especially owners of PlayStation VR.
Shameless Plug: Play my VR game in dreams, "We Bowling in VR!" or my other non-VR game, "Missile Commander"!
Why? It took them more then an entire generation just to get one game out.

VGChartz's Adam Cartwright: "Thanks to the timing of the Vita’s release and its relative power compared to the home consoles at the time (PS3 & Xbox 360), it saw the benefit of a number of these late ports which have remained the ‘definitive’ versions to this day. It’s these games that I’m aiming to look at in this article – titles that are best on Vita by virtue of extra bells and whistles, tweaked controls, and content, or in some cases just a general feeling that Sony’s portable hardware is the most enjoyable way to play."