
What began as a casual conversation among three friends, who happen to share both a love of gaming and 2 X chromosomes each, has blossomed into the global Xbox GamerchiX community. Founded in June 2006, Xbox GamerchiX has grown to over 5,000 members, all female, in under two years. The chiX are a diverse group, hailing from 30 countries and range in age from just a few weeks old to the upper range of the double digits.

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.
To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.
Wemem and girls on XBL are growing at a rate I would have never believed a year ago. So many games I play where the girls are the pro's in the multi player rooms.
There's nothing worse than not being able to trash talk out of spite due to losing to female gamers.
Whats changing is MOTHERS are now playing with their kids alot lately. Could the west be turning to a JAPAN? or other Asian demo's?