
avoiderdragon:Back in 2010, Blur was released as somewhat a semi-realistic version of Mario Kart and Wipeout, being an arcade racer with power-ups that help get past opponents. It did look and play good, but it didn’t sell well enough to save the UK game studio Bizarre Creations from being shut down. That’s too bad since Blur has since become a cult favorite due to its aesthetic appeal and fun racing gameplay. At least there is still some mileage in the Blur IP as a mobile racing game has come out, featuring known vehicles in arcade racing action with cool powerups, although from a different perspective.

Whilst it’s rather disappointing that there are no new Blur games on the way, we can still look back at the series and reminisce.
there was more than one? man i must have really checked out after the first one.... or my lack of interest is showing. that game was..... not great.
Wanted to love this game so much, but just couldn't, it was the cars handling more than anything else, why they couldn't have kept or remade the pgr handling model is anyone's guess.
Tbf didn't know there was more than one. But looking at the other games in this list no wonder the series died after the first major title. Racing is an awkward series to compete in imo. You can't really go down the simulation route cause games like Forza have got that covered and if you want arcade smash up style racing then just play the old NFS or Burnout.

Edge:It may seem an odd choice to license a brand widely considered a commercial misfire for a mobile spin-off, but Blur Overdrive makes smart use of Bizarre Creations’ 2010 IP, translating the game’s showroom sheen and pacey, power-up based battles surprisingly well to touch-based platforms.
Loved Blur!
RIP BC