All Channels
Popular
70°

WiiWare Developer Unsure How Much His Game Should Cost

In just under two weeks, Nintendo will launch their WiiWare service in the U.S. Yet with 13 days to go, Nnooo creative director Nic Watt still doesn't know how much his WiiWare title, Pop, will cost.

He does have a range for his multiplayer, bubble-based shooter: 500 to 800 Wii Points (translated: between $5 and $8).

"For a new company like ourselves, pricing is a really tough issue particularly on something like a downloadable service where there are games at a variety of prices," said Watt in an e-mail interview with MTV Multiplayer last week. "Disc-based games are somewhat easier as they all generally retail for about the same price."

Read Full Story >>
multiplayerblog.mtv.com
nintendostar6593d ago

the clocks ticking nintendo..i'm waiting for those wiiware games and ds downloads

ChickeyCantor6593d ago

your game is even more shallow then lots of flash games......i say 1 buck else its a rip off

ArtisianDragon6592d ago

Five dollars for that kind of game? I'm hoping that at least they will have slightly better games than this in the downloads. Because games such as the one presented in the article is nothing more than a kill-time game one plays at work :p.

BrotherNick6592d ago

If it's more than 2-3 dollars it's not worth it :\

ItsDubC6592d ago

I wonder if the amount of Wii points a download costs HAS to be divisible by 100. In other words, could this game cost 50 Wii points ($0.50)?

PS360WII6592d ago

They probably have to be at least 5 dollars. That's what the NES games cost and they probably figure seeing that those are really old games they are worth what a flash game would cost retail.

Maybe some dlc could be 50 Wii points but you could be right and it would have to be divisible by 100

Voiceofreason6592d ago

I think the DLC for FFCC is going to be in the 50 to 75 wii points range.

Show all comments (9)
180°

Interview: Bruce Thomson + Nic Watt, Nnooo

Player Attack: If you wanted to know a little more about how Aussie developers Nnooo managed to become the only self-published Australian developer creating games for Vita, here's your chance. We caught up with Nic and Bruce from Nnooo late last year at GCAP, and chatted all about the company's three major games: Pop, Spirit Hunters, Inc and - of course - escapeVektor. At the time, the company had only just started chatting to Sony about the development deal, instead seeming to pin their hopes on the 3DS version of escapeVektor which was also announced this week. How times change!

Read Full Story >>
playerattack.com
30°

Aussie App Sale kicks off with Down Under deals

GamePron: Regardless of where you live in the world, a bargain is still a bargain, and the Aussie App Sale is certainly packed with great deals. It’s the third year of the Australian-made showcase, and there are already 26 awesome games and utility apps up for grabs.

Read Full Story >>
gamepron.com
10°

Nintendojo - Pop Creative Director Interview

Evan Campbell reports:

''Nnooo may be a recently established company, but Creative Director Nic Watt and company have big plans. We got the chance to discuss the strengths and weaknesses of the WiiWare title Pop, along with details about future titles, the competition and their Pokemon MMORPG concept.''

Read Full Story >>
nintendojo.com