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IGN Interview: Shedding Light on Penumbra

The Penumbra games aren't exactly what most would call popular. While the hardcore may very well be familiar with the physics-focused adventures, many gamers likely either haven't heard of the games, or haven't bothered playing them. Well, now's your chance to catch up.

Recently, developer Frictional Games announced Requiem, an expansion to the series, and to get some insight into what gamers can expect IGN talked with studio co-founder Jens Nilsson.

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House of Horrors - A Comedy of Errors and Box Physics in Penumbra: Requiem

Jess and Zorine cry with laughter instead of horror this week over exploding ketchup and haphazard box towers.

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gamespot.com
ElementX4399d ago

They are so annoying and ditsy!

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Hell Descent: We Talk Horror With Frictional Games

Hell Descent: We had a chance to interview the kings (and queens) of PC gaming horror. Frictional Games is best known for its work on the Penumbra series, and their newest title Amnesia: The Dark Descent, which is already being called ‘one of scariest games of all time”. Amnesia brings back the horror unlike any other game this generation. We loved it, and in case you don’t, you should! Hit the jump for the full interview with Frictional Games.

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helldescent.com
Arsenic135655d ago

Amnesia is amazing. I wish my PC was better so I could run it PERFECTLY, but it looks great as is. Take que Visceral and Capcom. It's what you can't see that terrifies you.

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A quick chat with Frictional - Amnesia: The Dark Descent

The creators of the Penumbra series have hung up the artillery in favor of the eerie thrills of Amnesia: The Dark Descent, which appears to be come sort of a ... first person physics-based survival horror.

What? Games.On.Net. just had to know more, so in this games.on.net exclusive interview, we asked Frictional Games co-founder Thomas Grip about the lack of weaponry, plot influences - and of course, the physics angle.

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games.on.net