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630°

PS Plus: GRID 2 Free for PS Plus Members

Hop in to the driver’s seat with GRID 2 on PS3, coming to you free for PS Plus members to kick off the month of December. In addition to GRID 2, you’ll also note the start of the PlayStation Store Holiday Sale! The first week brings in some of this year’s best titles including Ni No Kuni, Remember Me, and Terraria; all at really really good prices.
You can take advantage of all these PS Plus benefits after the PlayStation Store updates tomorrow, 12/3.

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blog.us.playstation.com
bulbulito4548d ago

wow! ni no kuni for 10 bucks! finally getting it :)

quinten4884548d ago

Hell yea, I cant pass that one up either.

Maddens Raiders4547d ago

I would, but it's just no use for me picking up either one of these...smh. I just have no time atm. Hell, even Shadow Fall and my PS4 in general will have to yield to the megaton monolith which is GT6 in 3 DAYS!!!!

thorstein4547d ago

You both will be very pleased. I loved this game. Bought it at launch and can definitely go back and have fun with it.

admiralvic4548d ago

Remember that Ni no Kuni is a 20+ gb download that requires 40+ gb to install.

Neo Nugget4548d ago

Checked the back of the box.

It's 4 gigs.

hellzsupernova4548d ago

Good thing I have a 1000GB hdd. I don't know why people are disagreeing with you. It is true What you said

bulbulito4548d ago

Thanks for the heads up! I'm all good (with 140gb still free).

admiralvic4548d ago

@ Neo Nugget

That would be helpful... if we were talking about the disc version. The digital version is in fact 21.7 gb according to the PlayStation Store ( see here https://store.sonyentertain... ), which requires twice the space of the download to install. Sure you can technically get away with a little less, since it's two parts (1 is 16 gb and the other is 6, so you can do an install with 32 and 12), but the overall point is still there.

@ Hellzsupernova

Because people treat the Agree / Disagree system as a Like/Dislike system. For instance, Neo Nugget posted it's 4 gb and my research (I don't have a copy on my person) shows that the JP version was 3.3 and some people claim the US version is 4 gb. Thus, I'll just make things simple and say Neo Nugget is technically right, it's an install size of 4 gb, so they're disagreeing with a fact. Now, his post is completely irrelevant and has nothing to do with anything I said, but they're still getting disagrees because they dislike the post. Just like a lot of people will probably point out they got 1,000,000,0000,000 gbps upload connections that run off fanboy tears, so a 20 gb download is nothing, but still informative as the disc version isn't much more.

Ritsujun4547d ago

Neo Nugget, 4 gigs? That'd be the "ni no kuni" version.

+ Show (2) more repliesLast reply 4547d ago
Back-to-Back4548d ago

yup im jumpin on it for 10 bucks.

leahcim4547d ago

sh** last month I payed full price :(

It does not matters it deserves every coin.

A real MASTERPIECE

RedDevils4547d ago

same, I brought the game when it first released, it no point for me to get it now especially I already platinum it

Soc54547d ago

which ones a masterpiece? Ni no kuni or grid 2?

RedDevils4547d ago (Edited 4547d ago )

@Soc5 Nino Kuni

Bobby Kotex4547d ago

That's a good 80+ hours of entertainment.

medman4547d ago

Thank you Sony. Microsoft just gave me the first Gears of War for free with their horrible program. Really Microsoft? You need to follow Sony again, just as you did when you rolled back your drm features and offer some games that were released, you know, this decade!!!!! F U Microsoft!!!

+ Show (3) more repliesLast reply 4547d ago
bobsmith4548d ago

Lol got grid 2 at launch to play until GT6 and now its free 3 days before

LackTrue4K4548d ago (Edited 4548d ago )

i liked the game, but i felt like its missing its in cockpit view.....the game is not the same without it.

WeAreLegion4548d ago

Nothing for me, but I highly recommend Ni No Kuni to anyone who has yet to play it.

Goro4548d ago

Great sale, of course it's for US only.

Prime1574547d ago

http://www.csmonitor.com/US...

Well, we spend a lot on vidja gaems. Followed by Japan.

Oh god that's an embarassing read...

ramiuk14547d ago

do they work that out in relation to size and population though?
because if its just how much spent its obvious because of the size of the country

Prime1574547d ago

I should have included this one in the first post, I apologize, but this answers your question.

http://www.mapsofworld.com/...

MestreRothN4G4548d ago

Grid 2... Not even for free Ill get it. Hehe

Show all comments (72)
130°

PlayStation’s Revenue From Its PC Games Reached $300 Million in 2023

PlayStation PC revenue reached $300 million in 2023, but despite this success, it appears Sony may be pulling back from PC releases.

44d ago
lodossrage44d ago

It's not a success unless we know the profit. It's the same reason I get on Xbox when they mention revenue.

If Sony is considering keeping their single player games exclusive to the PS systems despite the 300 million PC revenue, that means they didn't profit from the venture.

Eonjay44d ago

You are correct. Making 300 million doesn't mean anything if you have 299 million in operating costs. Clearly they are making some profit if they want to keep their multiplayer games on PC but what of their single player games?

DivineHand12544d ago

How could they possibly not make a profit with $300M in revenue?

Nixxis only has about 90 employees. Let's go high and say each person on the payroll makes $200k per year; payroll would only be $18M. I believe the development time to port a game from PlayStation to PC is only about a year, so unless Sony is giving out Bentleys and 5 bedroom houses to each employee with payroll, they should be making a sizable profit.

lodossrage44d ago

See, the problem with what you said is we don't know what their operating costs were. So everything you're saying there is just speculation. What we do know is reported revenue and the rumored reporting that Sony is taking first party single player games out of the PC release cycle.

Not saying you're wrong, but we need to work with what we're given.

TOTSUKO44d ago

Here’s another angle of the argument. What if they saw a concerning decline in console sales and/or game sales on PS during this window of PC releases? It may be a crazy success on pc we don’t know but eating your own market share scare PlayStation for sure especially when they are trying to sell every new gen.

lodossrage44d ago

Ok, THIS makes sense. I don't know how I didn't think about that. And we know they'll want those PS6 sales to be off the charts. It's harder to do that if their in-house made blockbusters are shared with PC.

darthv7244d ago

Given the recent price increase for their hardware... Sony should really rethink things. Having an additional revenue stream, even if the games come to PC a year after, is still money coming in. Those who wanted a 5 likely already got one, but that doesn't mean Sony should turn their backs on those who may still want to play their software on a PC.

Eonjay44d ago

Honestly, I think they are worried about PC piracy.... Getting their games on PC for free is... well its not hard at all. They have to know that and I am sure that goes into their calculus.

Michiel198944d ago

thats bogus. Early 2000's a lot of things got pirated sure, but most piracy that currently exists is because the companies themselves sell an inferior product than when you pirate it, denuvo, bad quality on movies/shows etc. It's not much anymore and other companies have been releasing their games on pc since the beginning of time and are doing fine and given the quality of sony's 1st party games they should have no issue making profit at all. Adding shit like having to log in to psn in order to play single players games because they wanna harvest your data, yes that's when I say people are in their right to pirate and sony can go suck a fatty.

We know exactly why they wouldn't want it, because they can't get people into their ecosystem and profit more off of them if they buy it for pc. Nothing more nothing less as with any other company it's only about money.

neutralgamer199244d ago

We buy more games than console gamers BTW. We have over 132 million users on steam so out of that if 2% pirate how can we all be labeled as pirates?

Real reason is sony probably didn't see the big benefits and that's on them because games come out a year later and costs full price

Profchaos44d ago (Edited 44d ago )

I disagree I think it's strategically in their best interest to remove PC as a pathway to access you need to encourage people to buy the console to play the games otherwise they won't

As soon as Xbox started putting games day one on PC sales of their consoles dropped off a cliff and piracy of their games went sky high

@michiel not true piracy exists because people want to play a game but don't want to pay for it. Piracy may have started really in the 80s but it's still going strong today if you look at any torrent and it's seed count you'll see just how strong the scene is

Michiel198944d ago

i specifically said "most piracy that currently exists", not all piracy that has ever existed.

I'm not believing that gamepass story, it's so counterintuitive. They didn't remove the option to be able to purchase a game and for short term they gave people a cheaper way to play it and THEN suddenly they started mass pirating them? yeah I'm not buying that.

Just took a look at GoW Ragnarok and the seed counts are either single or double digits, with 3 out of like 30 having triple digits, 2 of those being basically double digits cause they're so close and the other one a bit above 200. So strong........

Hereandthere44d ago

Pc sucks and xbox is dead because they stupidly put games on pc and game pass. You like this dumb idea because you want sony down to xbox pathetic level.

Extermin8or3_43d ago

Error the price hike effects hardware as well. By all accounts ps6 is designed to be able to be made as cheap as possible. Which should mean it's cheaper than ps5 pro at the very least. Pc parts are effected by increased hardware costs too so they have an obvious market position as the more affordable alternative and once people are in their ecosystem they are unlikely to abandon libraries and switch

+ Show (1) more replyLast reply 43d ago
Jammit44d ago

And people think they’re going to give that up 🤣🤣

And it’ll be way more than 300m by now

Profchaos44d ago

If they make billions in sales on the actual console sure this isn't gross profit either

44d ago
Redemption-6444d ago

The value to the brand is significantly more important. Plus is this before or after steam takes their cut?

44d ago
Redemption-6444d ago

@Jammit

Majority of the sales is more than like from live service games, so it makes sense why they're pulling away their single player games. Which is honestly a good idea for those games and the brand. Also, if the 300M is revenue, steam taking a 30% cut means Sony is only getting around 210M. Now take aways how much they spent to bring those games to PC and you're looking at less than 200M. With majority of the money coming from live service games.

44d ago
1Victor44d ago

So easy to spot I wonder HOW YOU GUYS keep falling for his first almost sensible comment then keep getting more and more deranged 🤦🏿 😩.

44d ago
mkis00743d ago

Death Stranding is owned by Kojima (he purchased the rights back from sony.) Hence the eventual xbox port of the original. Not exactly a good example. Lets see if/when Yotei comes to pc, as that should have been announced already if going by their last first party developed titles ps5 release to pc announce timeline. It's looking more and more like the rumors are correct and Helix has has Sony rethinking pc releases. And why wouldn't they when it would guarantee a competing "console" has access to all their games without their say so.

I'd argue that 300 mill revenue without even considering what part is profit, is not nearly enough money to risk giving xbox access to PlayStation games.

+ Show (1) more replyLast reply 43d ago
Reaper22_44d ago (Edited 44d ago )

Thats not a lot but still successful,when you consider some games costs over 100 million. But I still think Helix has something to do with them pulling back too.

Jammit44d ago

They’re definitely panicked by helix

Helix also marks the end of their party PS exclusives - Sony can’t afford to keep 3rd party games off PC

Chevalier44d ago

🤣 🤣 🤣 🤣

Panicked by Helix? You probably also believed Xbox Games would never come to Playstation or Nintendo.

44d ago
Tanktopmaster9244d ago (Edited 44d ago )

“They’re definitely panicked by helix” - 🤡🤡 I know you are a dumb little troll hurt by the demise of Xbox and the continued success of Playstation, but that is still a hell of a clown statement to make after Xbox series got whipped by Nex Playground in December… in 2026 Xbox doesn’t even show up as a skid mark next to PlayStation😬

Also, tech wise PlayStation is ahead of Xbox with PSSR. I can’t see Xbox coming up with anything that matches it. Ps6 is already WAY ahead of Helix

Show all comments (53)
40°

Videogame Museum has acquired the "mythical" Nintendo PlayStation which led to the PS1

The United States' National Videogame Museum has acquired one of the earliest prototypes of the Nintendo PlayStation system that never came out.

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eurogamer.net
fr0sty71d ago

Nintendo's biggest mistake was turning Sony down... the two of them together would have been a completely unstoppable force in the industry. Now they compete.

Neonridr71d ago

it would have been a very different landscape I think if those two had partnered. Who knows what the gaming world would look like. One of those "if I had a crystal ball" scenario to see what could have been.

Agent7570d ago

Somehow, I think Sony would've branched off and released its own console. Nintendo's history with game licencing. more so with the NES would at some point of rocked the boat with Sony. Jumping Flash on the PlayStation was originally a Nintendo PlayStation game, plus a few others. I'm all for a single format that's never going to happen, but somehow, I'm glad Nintendo and Sony went their separate ways.

Agent7570d ago

Sony went to SEGA and said they don't like games on cartridges (back then it was Sony Imagesoft), the Mega CD (SEGA CD) was born. SEGA still wasn't convinced about games on CD, the Mega Drive 32X was born as SEGA didn't agree with Sony on a 32bit CD console. Out pops the PlayStation which swallowed up the Saturn. After the Dreamcast, SEGA popped games on PlayStation 2, Xbox and GameCube. The Nintendo PlayStation, Nintendo didn't see eye to eye with Sony on game licencing and they parted company. Oddly, Nintendo ditched a CD console for the cartridge based Nintendo 64, games topping £70 hit console sales. Out pops the GameCube and it was still curtains for Nintendo. Nintendo's only successful disc console was the Wii.

70°

A History of PS1 Graphics in Five Games

PlayStation wowed gamers from day one, but developers managed to push the console much further - TechStomper tracks the progress made over the PS1's years at the top through five games that show how programmers and artists unlocked the legendary grey box's potential.

Read Full Story >>
techstomper.com
GotGame81897d ago

Look, I loved my PS1. Graphically though N64 delivered a better overall experience. The difference that gave PS1 an advantage was CD storage PS1 had some beautiful cut scenes, but in terms of graphical power N64 hands down was better. PS1 had WAY more GAMES though. I think Developers preferred the tstorage over squeezing everything onto a cartridge with VERY limited space!

GameCube same thing Nintendo went with storage that was limited, but had games using multiple disks. RE4 is one port that clearly showed GC advantage. Rouge Squadron 2 and Luigi's mansion were beautiful launch games. Again PlayStation didn't Limit developers storage space. Nintendo's mini discs were expensive, and developers went with PS2! PS2 I am pretty sure has the largest game library of all consoles. Maybe not if you in include the vast amount.of.shovel wear on current consoles.

After that ugh, Nintendo seems to have given up on graphical power. Switch 2 games look really good, but I am usually going to buy ports on PS5/Series X.

PrimeVinister97d ago

N64 had some stunning games, but a lot of the library ran poorly. PS1 games tended to hit a playable 30 more often, albeit with less complex geometry and less/no filtering of textures, and the inherent flaws in how PS1 rasterises graphics.

I played loads of both back in the day and I definitely preferred the solid geometry and smooth textures of N64.

Terry_B96d ago

Most N64 games looked pretty bland compared with PS1 games.

SimpleSlave96d ago

While the N64 was technically more powerful than the PS1, it in fact did not have better graphics than the PS1. Not even close. Not even a little bit.

The N64 was all about Vaseline-looking textures and a blurry-ass mess, while the PS1 had gorgeous colors, sharp, pixelated textures, and god-tier dithering, and just a better image quality overall. Just look at Quake 2 for a perfect example of the differences.

On a side note, the PS1 dithering was like having a virtual canvas for the graphics. So, so good. With the added benefit that it had allowed the PS1 graphics to age like fine wine.

With that said, if you still doubt how awesome the PS1's graphics were or how big the worlds could get, then check out:
Ghost in the Shell
Mizzurna Falls
Vagrant Story
Colony Wars
Omega Boost
Alien Resurrection
Terracon

The PS1 just had better graphics with better textures, lighting, image quality, and even better overall framerate than the N64.

rlow196d ago (Edited 96d ago )

Zelda and Mario would disagree. Nothing the PS1 had touched those games and others. You’re comparing a 32 bit system vs a 64 bit system. While cds did have advantages, speed wasn’t one of them. Not to mention the 64 was much more powerful.
Now if you’re talking ps2 vs the n64 then that would be a much better comparison.

SimpleSlave96d ago

@rlow1

They can disagree all they want, but that changes nothing. While the Mario developers were smart enough to keep the graphics and textures simple, thus maintaining the cartoon-like quality look, the Zelda developers did not. Basically, Zelda does not look as good as you think it does, and the PS1 has better-looking games than Mario and Zelda both.

"Nothing that the PS1 had touched those games and others."

Except there are. You're talking with nostalgia-fogged glasses and dismissing without any knowledge of the PS1 catalogue. Hell, you don't even do research before commenting.

Like I said, the PS1 has plenty of games that look way better than those two games. But since you're not going to go see any of the games I listed, I'll do the same thing you're doing and just name-drop super popular games like Final Fantasy 8 and 9, with a side of Vagrant Story, and that takes care of that. Three games that, to this day, look absolutely amazing and much better than Mario and Zelda.

"You’re comparing a 32-bit system vs. a 64-bit system."

Listen, I won't insult you for coming here and arguing that 64 is a bigger number than 32, because, I mean… yikes. Next thing you'll say is that the Jaguar made the PS1 look like the Atari. It's not a good look, is all I'm saying. So I'll just suggest you do a bit of research on both systems' architectures, their advantages and disadvantages, and their bottlenecks, and learn a bit. Then, you know, actually see the games running on native hardware, and if you can't, there are plenty of videos out there.

There's no need for the PS2 when the PS1 had better graphics than the N64, and you mentioning two popular games is not an argument; it's you not even trying.

Scissorman96d ago

i dunno about that one. which n64 games rival the graphical experiences of mgs, soul reaver, vagrant story, ffix, chrono cross, dino crisis 2, silent hill, crash bandicoot 3, and countless others?

+ Show (1) more replyLast reply 96d ago
gaffyh97d ago

PlayStation 1 Devs were so innovative back in the day utilising so many techniques to achieve the best results. I think this article needed to focus on the games that used pre-drawn backgrounds like Resident Evil, In Cold Blood and FF8 to produce visuals that surpassed anything at the time.

PrimeVinister97d ago

I think you are right and I might add in an honourable mentions to at least discuss pre-rendered backgrounds in the visual history of PS1. It was hugely important and should have been in there.

I was going to include Resident Evil for 1996 but I wanted to talk about a second-generation 3D engine versus Ridge Racer, and I also wanted to talk about Lara's animation.

I was also going to put FF8 for 1999 on the list, even wrote a sentence. But then I figured that Driver would say more about how far programmers (and artists) had come in getting the most from the console.

PrimeVinister97d ago

Could even do an 'alternative PS1 graphics' history. Focus on atypical presentations, like pre-rendered, 2D, BSP engines etc.

on_line_forever96d ago (Edited 96d ago )

I think we need remake for these games :

Driver 1 & 2
Final fantasy 8
Legend of dragon
Dino crisis 1 & 2
Fatal frame 1
Parasite Eve 1 & 2

PrimeVinister96d ago

I would buy at least half of those if remade, easily.

I would love a remake of Driver 3 also.