220°

Just Cause 2 Now Goes Multiplayer

HardwarePal : Just Cause 2 is a free-roaming game just like the GTA series, but features many special combo moves and is famous for its grappling hook. But unlike GTA it didn’t have a multiplayer mode , until now that is.

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RIP_Cell4429d ago

the possibilities of mods on PC!

Summons754429d ago

meh, mods are for entitled pc elitist who are never satisfied with whatever they touch. Honestly if you have to change what someone spent YEARS on making then you should show some respect and just not play it if you don't like it. Modded a game once because some old friends told me how amazing it made it and after a half hour I felt like the experience of the game was ruined...that was that.

Just Cause 2 is great by itself absolutely no need for multiplayer

Rzep4429d ago

I do not think I have ever read something so stupid. I am simply baffled by how limited your view of gaming must be.

Still that is your problem. You will game within those self imposed limitations of yours while I will go play a longer, more developed, prettier, better sounding, better designed Skyrim curtesy of modders.

SirBradders4429d ago

You mad bro, some devs enable modding skyrim is 1 million times better with mods. Some devs don't have time a resources of which millions of people have more so.

MidnytRain4429d ago

Can't tell if trolling or user doesn't realize devs allow mods for their games.

aliengmr4429d ago

Or they keep games alive a long time. They maintain interest in a franchise that would have otherwise been lost. Plus many other benefits.

Enjoy your vanilla experience. That's thing, its kind of your choice. I and many others believe games are only bettered by modding.

Moncole4429d ago

I feel bad for you because you thinks mods are stupid and will never experiance great ones. I mod a bunch of games and it makes them better here.are game I modded Fallout NV, Skyrim, Just Cause 2, Half Life 2, GTA SA, Orcs Mist Die 2, Don't Starve, Dungeons of Dredmor and Saints Row 3. I enjow all these games but if I can make them better than why would I skip that? And many games were mods first and than became a full fledged games like Counter Strike or Stanley Parable.

Somebody4429d ago

Really?

One of the guys who developed The Witcher 2 made a combat rebalance mod for that game. It wasn't an official patch or update but a free mod. Is he disrespecting his own game/company for doing that?

Fans kept Diablo 2 alive for years with mods. DOTA was a mod from Warcraft 3 and now its a successful game on its own. Counterstrike was the same case. Desert Combat mod for BF1942 inspired Dice to move on to the modern battlefield BF2. Skyrim still making a lot of buzz months after its release thanks to mods while PS3 player still waited for a patch for some DLCs.

If it ruins your vanilla game then the solution is easy: don't instal those mods. It's not DLC or official updates that forced upon you so just leave it alone and enjoy your vanilla.

Plagasx4429d ago

If it wasn't for mods, games like Skyrim and GTA IV on PC would be dead just like the console versions..

Mods extend the life of games. Those such titles are best played on PC.

allgamespc20124429d ago

this has to be the MOST ignorant comment ive read in a while. So mods dont make skyrim better? its better to play vanilla skyrim like consoles? with the unbalanced weapons, combat and armors? see, this is the difference between our community and yours.

We dont stand for shitty development, if we can make it better, like dark souls, we will do it. There is nothing game breaking about adding mods to a game to extend its replay value, and just so you know? this is coming to steam.

tee_bag2424429d ago

Too ignorant to realize how many games came from Mods. L4D and Counter strike come to mind, and that's only the beginning.
Here's the thing sunshine - Devs often supply official mod tools to PC users.
There are game breaking mods (cheats) which I personally don't like. Then there's enhancement mods like the ones for the elder scrolls series. Sounds like you did a game breaking mod. Anyway, you've got your facts totally wrong.

Grave4428d ago

QFT. "I do not think I have ever read something so stupid. I am simply baffled by how limited your view of gaming must be." -Rzep

+ Show (7) more repliesLast reply 4428d ago
StoutBEER4429d ago

Damn i want a PC, Wii U, 3ds, Ps4, already have X1, and TONS of games! Soo many games!

nutcase134429d ago

bit late aren't we? or am I underestimating the Just Cause community...

Swiggins4429d ago

Considering how batshit crazy Just Cause 2 was and the lack of GTA:V on PC, I can see this game getting a huge resurgence of popularity.

FFRyan4429d ago

It's not that it was late to show up, it's that it was late to get working. The oldest video of it on youtube was April 2010. I think they gave up for a year because they couldn't get the clients to sync properly or something. It's been pretty stablish for about a year now on the test days that I've played.

psman0124429d ago

Not necessarily. It just went on sale on Steam for $2.99 I believe, it's a short deal but worth it!

Software_Lover4429d ago

Uh oh. I already have the game on PC but this is just in time for the Steam sale. I think it's 2.99 right now. Go get it guys!!!!

_QQ_4429d ago

wow thus game is cheap on steam right now.

Misaka_x_Touma4429d ago

sucks for me
I dont have a good enough PC but I have it on PS3

yess4429d ago (Edited 4429d ago )

You don't need a power pc, i play, played it on a 4 year old slow laptop with tons of Mods and never experienced any hickups no mater how much chaos or explosions going on, it is a very optimized engine, it will run on allmost anything.

Misaka_x_Touma4429d ago (Edited 4429d ago )

uh I want good performance and visual not crappy performance or visual.

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70°

The Worst Guns in Video Games

These are the worst guns in video games. Unlike weapons that are useful and practical, these only take up space in your inventory.

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270°

Worst Games to 100% Complete

Being a completionist can be fun, but some games are more like chores than fun. Here are the worst games to 100% complete.

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Knushwood Butt1112d ago

The Yakuza Games

Haha, yeah, currently over 100 hours into Yakuza 0. Considering going for 100% and well on the way but may not get there. Cat Fights are a real chore.

blackblades1112d ago

I use to be a trophy hunter, was getting around 20 to 30 platinums a year. Had a saying of Play-Beat-Platinum, play and enjoy the game like there wasn't no trophies, beat it and at least get 50% then look at them and see if I'll platinum and platinum it. I think death star was a pain, the servers was ending so i had to rush and play that for awhile none stop. NGs2 was hard because of that online trophy but easy if you had the partner that can do it for you while you grab the enemy attention. Grinding idk, death was grinding last one I had to grind for platinum literally 1 trophy needed was dungeon travler or something vita gave up on it. After that I stop trophy hunting get like a 1 platinum a year or 0.

Knushwood Butt1111d ago

Yeah, if I enjoy a game I usually go for the platinum unless there are some unreasonable trophies in there.

For Yakuza 0 I've invested too much time in it to give up just yet and most of the content is good fun, apart from Cat Fighting which is broken and dull after a couple of fights.

DarXyde1111d ago

Ninja Gaiden Sigma 2 was literally the last platinum I got on PS3. After that, I went into PS4 kinda deflated and getting them where it felt appropriate.

I genuinely HATED that platinum, but it was a personal challenge I took upon myself. It was a lot of "get 1,000 kills with [insert weapon]" and it got to be a bit tedious. Master Ninja really pissed me off, but the WORST which you alluded to was that bloody Gold trophy for missions that you needed to do online because the AI was useless and got wrecked in moments. I jumped on the game a bit late so I struggled with finding a partner for at least 1.5 months. After that, I burned out hard with trophy hunting. I still came back for games I really enjoyed (Bloodborne, Dark Souls III, Nier: Automata, and a few others that escape me) and low hanging fruit that was just a bit time consuming and I didn't want to buy new games at the time (Final Fantasy XV). Total, it becomes clear where I taper off since I've only plat'ed 33 games since there inception of trophies which really isn't much.

Screw Ninja Gaiden Sigma 2 lol. That game was pure nightmare fuel.

blackblades1111d ago

I say never force getting a platinum, its not worth the trouble definitely if it costing you to waste time on chore like grind. Those brainless design trophies.

hotnickles1111d ago

Dead rising was the worst one I’ve ever tried. I haven’t tried it with the modern console “rest mode” but the 360 didn’t have that.

Duke191111d ago (Edited 1111d ago )

Was GTa4 the on where you had to collect a shit ton of pigeons around the map and there was no help in finding them?

roadkillers1111d ago

Yep. I’d say GTASA was more difficult since there were so many collectibles

Profchaos1110d ago

The saving grace was that there was only on average 50 collectables with the two exceptions being graffiti and oysters from memory horseshoes and photos were capped at 50 each.

But for me it was all the other grind that was way more painful in SA like the car export lists which even with guides took way longer than collecting stuff

iivGHOST1110d ago

There was a guide book that came out with the game that had all the pigeons in it. I actually still have it

Chocoburger1111d ago

One of the more recent games I got a Platinum in was Killzone: Mercenary for Vita. What a crap game, that requires so much terrible grinding.

Awful game, awful experience.

outsider16241110d ago

Oh man..wish i could get a vita. I've been trying to get a preowned too(in my country) but no luck.

CantThinkOfAUsername1111d ago

I can vouch for Just Cause 2. It was the reason I quit achievement hunting. 86 hours in, the game bugged on me during one of the last side quests (it failed no matter what I did) and my save file got corrupted. Wiped it off my drive and never looked back.

SonyStyled1111d ago

I downloaded the ‘complete edition’ or whatever it was called for $2 about 7yrs ago in hopes of trophy hunting it for a platinum. It always sounded fun and I would like to commit time to it but not enough for a platinum trophy

Show all comments (37)
520°

Embracer Group enters into an agreement to acquire Eidos, Crystal Dynamics, and Square Enix Montréal

Embracer Group AB (”Embracer”) has entered into an agreement to acquire the development studios Crystal Dynamics, Eidos-Montréal, Square Enix Montréal, and a catalogue of IPs including Tomb Raider, Deus Ex, Thief, Legacy of Kain and more than 50 back-catalogue games from SQUARE ENIX HOLDINGS CO., LTD. (“Square Enix Holdings”). In total, the acquisition includes ~1,100 employees across three studios and eight global locations.

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Orchard1355d ago

300m for all of those studios and IPs seems like a complete steal. Crazy.

RaidenBlack1355d ago

Absolutely!
Square Enix says the transaction (which was 'only' $300 million) "enables the launch of new businesses by
moving forward with investments in fields including blockchain, AI, and the cloud."

SE still has Just Cause, Outriders, Life is Strange

blackblades1355d ago

And there jrpgs, feel like its a good thing cause they weren't doing anything with them.

blackblades1355d ago

So ya disagree and rather have square keep the ips and definitely not see another thief, deus ex etc again

phoenixwing1355d ago

@blackblades
it's probably some diehard SE FF fans who don't want to admit that square is eventually going to put blockchain in it for money's sake. The writing is literally on the monitor wall now. SE admits they want to do blockchain asap and is willing to let go of ip's that are fan favorites for a quicker cash in rather than working on quality. Or at least that's how i see it.

darthv721355d ago

Interesting.... so this was all SE western stuff and none of the JP stuff. Is CD still assisting on Perfect Dark after this?

darthv721355d ago

So I just read that CD will still be working on PD.

ABizzel11355d ago

I said Square was going to do this months ago, they just have no real gains in Western development and they don't know what to do with those studios.

However, this was a dumb decision IMO to sell at this cost and at this time when someone like MS would have probably spent closer to $1 billion on them.

I honestly wouldn't be surprised if Sony offers Square a Bungie-like deal at this point.

ABizzel11355d ago (Edited 1355d ago )

MS
If anything this is probably confirmation that Microsoft cannot buy any other publisher or developer for the rest of the year until they get confirmation that the Activision-Blizzard deal goes through, because otherwise, they would have easily been able to buy these studios for $1 billion and had all their content in GamePass by their June Showcase. Crystal is basically a hired developer for them right now on Perfect Dark, and Edios and Sqaure Montreal were both talented / good picks as well.

Embracer Group
This is great for Embracer Group, and goes to show that once again an acquisition is not just about who spends the most money, as there were plenty of companies that could have easily outbid them, yet Embracer was still the one to acquire these studios. They're becoming a gaming and entertainment powerhouse with Dark Horse comics, Gearbox (Borderlands / Brothers in Arms), Deep Silver (Saint's Row / Dead Island / Time Splitters now), Warhorse (Kingdom Come), Saber Interactive (Crysis Remastered / Co-developed a lot of Halo modes/content / Timeshift / and a bunch of mid but at least decent mid), THQ Nordic (Darksiders), and now Tomb Raider, Deus Ex, Legacy of Kain, and more.

SE
I also think this was best for SE as well, since they had awful projections on the success they expected from their western teams, and didn't have any idea what to do with them after throwing them to into Marvel devs and failing. This will allow them to focus significantly more on JRPGs the genre they're good at (however, they've been slipping here).

SE / Sony Acquisition
This also brings up another thing what does Square's Market Value look like now as it was just below $5 billion prior? And is Square the publisher people were claiming Sony was trying to buy. Realistically it makes sense, the two have had several exclusive AAA games, and Sony is about owning and expanding AAA IP and Final Fantasy is an ideal IP for that. Sony has an amazing partnership with not only Square but Disney and Marvel and Kingdom Hearts is a bridge there and if I remember correctly they didn't show what platforms it was coming to which makes no sense considering part 3 came to all of them. Final Fantasy games / movies, Kingdom Hearts games / movies, Dragon Quest anime seasons, Life is Strange Netflix series, etc....

+ Show (4) more repliesLast reply 1355d ago
RaidenBlack1355d ago

WB Studios is/are rumored to be up for sale as well ...

blackblades1355d ago

As well rumors of Sony getting them, but rather have a 3rd party getting them.

Eonjay1355d ago

I think this basically means that Sony is buying Square. I'm not sure about the rest.

ABizzel11355d ago (Edited 1355d ago )

@blackblades

Each studio is allegedly up for sell, but that doesn't guarantee the IP's. So I agree with you to an extent that if it's just the talent / studio name Sony is the most likely buyer. But considering they're being sold individually and how AT&T is all about money / shares / and expansion of IP I don't think Sony is buying all of them, especially when they denied MS for $4 billion allegedly back in 2020.

Really only Rocksteady, Netheralm, Monolith, and Avalanche (the Harry Potter dev, not the Contraband dev) make sense IMO.

Rocksteady is hands down the best developer there with their experience with Batman Arkham franchise and working on an upcoming multiplayer Suicide Squad (aka progressing to live-action). So, they are a perfect fit to add to Sony's Marvel exclusives. They would make a killer Daredevil / Black Panther / X-Men co-op / etc...

Netherealm has proven they can make good / great fighting games with Mortal Kombat being back in high demand, and Injustice is a good 2nd option. Sony owns EVO, getting them and having them make two exclusive fighting games makes sense.

Monolith did make FEAR, the upcoming Wonder Woman, and Middle-Earth which IMO puts them a step above Avalanche until we see Harry Potter for a similar genre, but also having diversity with shooters.

Avalanche just had a solo state of play for a multiplat-game, which I believe is the first ever. While the combat of Harry Potter looks....acceptable, what truly looks great about the game is the world / setting and the creativity and scale of everything. Now allow this developer creative freedom to make a WRPG with a Fantasy setting and better gameplay, and they're a potential AAA studio in the making.

TT makes Lego games which isn't a fit for PS outside of maybe working on Astro spin-offs. And WB Games Montreal is basically the B-tier after Rocksteady by making the less popular Batman games, but they're still a solid developer (Arkham Knight Wii U, Batman Origins, and upcoming Gotham Knights).

anubusgold1354d ago

WB doesnt matter all their Ips are rented out from someone else. Even mortal kombat will be lost and can WB sell Mortal Kombat and take it away from Netherrealm because they dont on their IP.

+ Show (1) more replyLast reply 1354d ago
-Foxtrot1355d ago (Edited 1355d ago )

Yeah for 300 million I'm super surprised no one else went for them to be honest.

I hope they embrace Classic Tomb Raider

GamesAsAService1355d ago

I think most of the big players don't want to generate additional regulatory scrutiny after their big purchases (Sony - Bungie, Microsoft - Activision). They want to fly under the radar until the deals have been approved. I am assuming that the recent announcements of both Xbox and Sony hiring people to find new acquisition targets means as soon as these deals are in the bag, they will move forward with further acquisitions.

Otherwise I agree with you, this would have been easy pickings for either company.

Michiel19891355d ago

i rather have a new legacy of kain, or a complete remake if a new game cant be justified or something.

smashman981355d ago

I hate you. For making that awesome pun.

patterson1355d ago

On the surface it may seem like a good deal but they’re also buying all their debt.

Zhipp1355d ago

Asa subsidiary they wouldn't have any debt, no? Square enix would've been the ones taking the losses.

Melankolis1355d ago

We don't know the wholse story (we may never will), 300m for all those assets seems too good to be true without it's downside...

+ Show (2) more repliesLast reply 1354d ago
RaidenBlack1355d ago

"These are some of the best PC IPs of all time and SE somehow has no idea how to make them successful according to their ballooned expectations. Please sell." ~ Digital Foundry's comment on the news.

RaidenBlack1355d ago (Edited 1355d ago )

Here's hoping we get a Sleeping Dogs sequel and Legacy of Kain revival.
*forgot to add: a proper new Thief title as well.

DarXyde1355d ago

A Sleeping Dogs sequel would be great!

I personally had much more fun with that than GTA V.

RedDevils1355d ago

I take sleeping do/true crime over GTA.

porkChop1355d ago (Edited 1355d ago )

I hope the Sleeping Dogs IP is included, they bought over 50 IP from SE's back catalog so it's likely.

deleted1354d ago (Edited 1354d ago )

True, Thief started off as a great series back in the day!

I feel as if we had been....wait for it....robbed of a proper sequel up until now!

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blackblades1355d ago

Sounds like good news for us for now, let's see if it changes in the future

VersusDMC1355d ago

Good news for which side? I personally am more happy that money going to fund eidos IP is now going to Square IP.

I have been meh on the recent Eidos games and i don't really place the blame on Square.

Flawlessmic1355d ago

What a steal honestly, wouldve preffered sony or microsoft to be the ones buying but hey atleast its not tencent.

blackblades1355d ago

I disagree, I rather have 3rd party getting them.

Flawlessmic1355d ago

I have all 3 consoles so makes no difference to me which if the big 3 get them.

My fear with embracer group is whats to stop them from jumping into the console space now?

They have the devs and game ips, the console would certainly have enough exclusives.

Last thing i want is a group big enough to jump into the console space, 3 is enough.

1355d ago
blackblades1355d ago

You really think an unknown company most people dont know about would go into a console space just like that pshh

ThePacemaker1355d ago

Flawlessmic

Who CARES what consoles you have?

It is much better for all gamers that they remain multi platforms so that everyone can enjoy those IPs.

Flawlessmic1355d ago (Edited 1355d ago )

I literally explained why lol or cant u guys read. I stated i own all 3 so my first comment would make sense as i obviously wpuldnt miss out on the games if it was sony or ms.

I said my fear is they will own so much that surely the idea of making there own console or service where its only available there will come at some point hence its going exclusive anyway, onky difference is its either another cobsole on top of 3 players we have already or yet another subcription service.

Probs wont happen but like i said just a fear.

And also just like u guys dont care, i dont care if you or other people wont be able to play certain games, sounds like a you problem 🤙

Zhipp1355d ago

My reaction was the exact opposite. Just happy MS or Sony didn't nab them.

neutralgamer19921355d ago

300 million for all that is a great deal for embracer and I mean what are you thinking SE? Those are some valuable IP's

I really thought they were the acquisition Sony would have made but now I am puzzled by this. So many publishers would have paid more than 300 million for all that. I mean Sony paid over 3.5 billion for Bungie(and before someone comes in and says Sony over paid, Bungie can make Sony a FPS that can compete and beat halo and compete in live service market)

Flawlessmic1355d ago

Sony still wayyyyyyyyyy overpaid for bungie no matter how you slice it.

Beating halo aint that hard these days so its not saying much.

I wouldve taken this purchase over bungie all day, everyday and twice on sunday and have a cool 3 billion left over to buy konamis ip or konami whole and would probs still have more money left over to bu even more ips or devs.

Instead we got bungie with 1, i repeat 1 ip and its nothing special.

That bungie deal sucked ass for sony simple as that.

SoulWarrior1355d ago

I agree, over 10x that for bloody bungie and destiny, and they are keeping everything multiplat (ms not doing the same with Bethesda), it just makes me laugh, such an awful deal.

Jim and Herman seem obsessed with cramming PS players with live service games, did they forget what brought the huge success last gen?

Flawlessmic1355d ago

@soul warrior

I hear ya mate, 3.6 bill for bungie was laughable while giving them complete autonomy like what did they even pay for then if sony cant even have a say if push came to shove.

Add in the fact sony probs overpaid for haven which hasnt even done a single thing then throw in the other billion wasted on the metaverse.

Unfortunantly its looks like there going down the same road as everyelse now, crummy live service games = easy money for unfinished games that lack content, dont have a decent story or top shelf graphics, which is what sony is known for.

Hate this new direction sony are going, its honestly the first time in 26 years since iv started gaming that im starting to doubt them and the games there gonna provide.

Iv always owned majority of the consoles released between ps1 and now but playstation has always been the day 1 never a doubt.

Hope im wrong but i think those days are over.

tagzskie1355d ago

@flawlessmic yeah bungie for me is 500-800m at best with just destiny franchise(even with the knowledge of live service). But maybe sony knows something that we dont? I'll take this deal over bungie, That deal is OP

Elda1355d ago

To you & I that seems like an overprice for Bungie but Sony is a billion-dollar business & they must have had good business reasons to buy Bungie at that price,evidently knowing something that we don't know.

TheCaptainKuchiki1355d ago

I don't think they overpaid. Destiny is one of the top 5 lucrative game in the world I think. It gives them a huge IP to counter COD, Fallout and TES (not Halo, they don't care about that).

tay87011355d ago

sony didnt just pay 3.6 billion for the company and the destiny ip. they paid for bungie's tech and knowledge in the gaas world. over 1 billion of the 3.6 billion purchase price went specifically to the people who actually made the game. they wanted to make sure they werent going anywhere for 5 yrs so they could use there expertise to help then jumpstart gaas for other playstation studios. im not a big fan of gaas in general, but with the right ip i will definitely jump in with both feet. i am especially interested in the last of us game and the rumored insomniac marvel gaas game. bungie is a major money maker and they are going to show sony how do do it properly. seems like a lot of money now, but they will quickly recoup the money with bungie's help.

Flawlessmic1355d ago (Edited 1355d ago )

Yea because apparently there no other completely online games with succesfull online strcutures right?? Bungie must be geniuses to have the first online game ever.

Ive heard that rubbish regurgitated so many times about the talent and online structure.

Like i said u can try swing it anyway u want but bungie aint close to being worth 3.5 billion.

There were much better deals to be made out there with much more talented devs.

This deal proves that, the deal for insomniac proves it, the deal for bethesda proves it, thats what you call good value for talented devs, multiple studios and multiple valuable ips.

Destiny is a good game at best, dont know why you defenders come put acting like they have created gamings masterpiece to be so overvalued.

The bungie deal stinks and you know hence why u need to cling to internet infrastructure, so called talented devs that have made 2 games since halo with a metacritic sitting around 80 at best. And my favorite one to hear is bungie has something hiding that we dont know about lol.

Bungie aint that talented, they skinned sonny for everything they could and came out on top.

gamer78041355d ago

Yah bungie went downhill after halo

smashman981355d ago

They secured the talent at bungie which is more vital than the IP itself. If you remember something like 2 billion was paid to make sure the staff stays.

neutralgamer19921355d ago

You are missing the point completely. Ms paid 45% above market value for Activision so the market has inflated. Another thing people miss in that 3.6 billion is about half of that is going towards making Bungie even bigger and retaining their current talent core

No doubt in a normal world Bungie would go for under 1 billion and Activision for around 45 billion but this no longer is normal

Flaw

Sony knows what they are working on and we don't

ABizzel11355d ago (Edited 1355d ago )

"Sony overpaid for Bungie Overcome Objection 101"

1. Made the 3rd and 4th best-selling FPS franchises of all time, with both earning over $4 billion in revenue.
2. Owns rights to said 3rd best-selling FPS franchise of all-time which earned over $4 billion in 2 games.
3. Said franchise earns an average of over $300 million per year in add-on content
4. Said franchise in its 4th year still sees several hundred thousand - 1 million players daily (other IPs are dead)
5. Said franchise is becoming a multi-media IP for gaming / film&TV / and eventually heavy merchandise
6. Expertise in Live-Service games (of which Sony has plenty to release and learn from)

Definitely not worth $3.6 billion.

Possibly the only independent developer at the time to have not one but 2 multi-billion dollar franchises to their name.

For comparison, every single-player game would need to sell 33+ million copies to hit multi-billion status but since PS5 games are now $70 Sony helped drop the goal down to a more achievable 28.5+ million copies for multi-billion status.

Every F2P game would have to earn $200,000,000 per year for the next 10 years, to achieve what Destiny does/did in just 3 - 4 years. That's if said multiplayer game is even able to achieve a 3 - 4 year lifespans while maintaining a 6 and 7-figure player counts daily. Meanwhile in reality player counts for anything not named Fortnite, Warzone, Apex haven't seen 6 figure player counts 6 months post launch.

That's why they paid for them. Bungie's games will pay the $3.6 billion on it's own over time. They also have a studio that can help their other live-service games hopefully see even 1/4 of the success Destiny has had which would be a huge financial win.

It's the same things as someone buying an investment home, yes for some people it could be 3% of their own overall value or 1/3 or 1/5 of your budget, but if your investment pans out you can make 2x or significantly more than you paid for the property to begin with.

+ Show (8) more repliesLast reply 1355d ago
phoenixwing1355d ago

In my eyes sony over paid for bungie it will take many years unless they make the next fortnite to get that money back. The only real reason I can see them paying that much is so they have talented devs at keeping online games running smoothly which may be worth all that money in Sony's eyes when it comes to their future in online games as a service.

ocelot071355d ago

I"n my eyes sony over paid for bungie it will take many years unless they make the next fortnite to get that money back"

You do realise Desinty 2 is still one of the most played games today right. Normally around a million players per day. They then have all sorts of DLC and MTs and I'm pretty sure it's not just one or two people out if them million players paying for silver to buy things. They must make a fair wack per day on MTs alone.

So I'm sure Sony know what they where doing when they paid that much for Bungie.

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