This week, we discuss the debate over what does and doesn't qualify as a "game".

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.
Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.
To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

All available May 5.
I think the only game here for me is Nine Sols. Was always interested in that game.
Good month for me, I wanted that particular footy game and thought it might be due. Anyway who cares, shame about the site I'll miss the comment sections. All the best everyone.
Now this was an episode I can agree with. After playing Proteus and seeing the discussions online about it, it's amazing to see the arbitrary goalpost-moving we make when it comes to the definition of a "game."
I agree with Extra Credits that we shouldn't take a side in whether unorthodox and adventurous game design or traditional involving mechanic focus is the way to go. Both have their advantages and both contribute to the medium's appeal.
However, I'm not sold on the term "interactive experience" because it sounds too politically correct, in a sense. I think the word "game" still has a potency and validity to it. There is a sense of user agency in the experience and that agency is a struggle between the gamer and whatever obstacles the game offers. It's a challenge and in my eyes, a game, regardless of difficulty or how you approach the end, still has an element of challenge.