
For the past few weeks, Destructoid have been playing around with a preview build of Team Ninja's upcoming splatter-fest, Ninja Gaiden II. Published by Microsoft exclusively for the Xbox 360, Ninja Gaiden II is a tale of family, revenge, and sword-wielding canines wearing bondage gear. In short, the game seems to be shaping up to deliver more of the savage action Team Ninja delivered on the original Xbox back in 2004.
While not a complete build of the game, Destructoid made their way through six stages of bloodletting and extreme brutality. From the futuristic high-rises of Sky City Tokyo to the werewolf infested streets of Venice, They have spent quite a few hours with this angrier, more violent Ryu Hayabusa.

Ninja Gaiden Sigma 2 debuted in 2009; ahead of Wo Long: Fallen Dynasty's launch, it's time to look back at one of Tecmo Koei's best titles.

With the release of games now slowing on the PlayStation 3, Twinfinite take a look at the 10 hardest platinum trophies on Sony's older system.
I almost got the Lost Planet 2 one, but that get no One in the Leaderboards was effed up.
Many of those trophies are just time consuming, if we are going to talk some seriously hard platinum trophies, put MGS4 in there.
I will never forget the day i got that Big Boss Emblem.
Complete the game in less than 5 hours
Use no continues
Use no health items
Kill no enemies
No alert phases
No special items
Complete the game on The Boss Extreme
One of my proudest trophies :)
I'm only one Trophy away from getting the Platinum in MGS4, but unfortunately it has to be that damn Songs of the Battlefield one that requires me to get all the emblems. It's such an eyesore to be so close only to be set up against such a daunting task
Mortal Kombat 9
Star Ocean: The Last Hope International
Lost Planet 2
Far Cry 2
Wipe Out HD
Ninja Gaiden Sigma 2
Super Street Fighter 4
Persona 4: arena
Raiden IV
NBA 2K16

"Perhaps extreme difficulties are still here, just presented in different ways. Multiplayer focused shooting games (for the most part), have average (to-below) difficulty within their campaigns. However, jumping online and playing competitively can produce a welcomed contest." KJ of Play Legit Writes
The industry doesn't use the word easy but "accessible" so yes games are easy.
I find the souls games a bit too hard personally but I think Bloodborne has perfectly balanced difficulty.
Too hard, actually. Well, not "hard" but complicated, with long boring tutorials, and unbalanced sections and they try your patience with collectathons, bulls*** missions and try to make up for it with half hearted multiplayey and/or bitchy trophies.
I prefer more indies these days. AAA can still be the best around but most are boring rehashes and DLC fests.
I really hope you get to go back and get the tooth to power up the sword like in the first one to form True Dragon Sword.
I wonder who pays Itagaki more - Tecmo or Microsoft?
Actually if he played Persona 3, he would've had a good idea of what a sword-wielding dog looks like. That's so funny that he pictured the dog standing of while holding the sword.
When I think Ninja Gaiden 2 I don't think "is the game gonna be good?"...I actually think stuff like
.."I wonder what difficulty should I start in?" (thanks to this article its gonna be even harder to figure that one out)
.."Gezz I wonder how difficult are the achievements and how many play thrus do I need to get that majority?"
.."I hope grandma wont stop and look at the TV screen and start asking question about the blood and gore"
things like that XD
Nice read. Good work Destructoid. I'm beginning to respect you once again.