All Channels
Popular
100°

Features Games Should be Required to Have

From Gaming Today: "It irritates me to no end to go pick up a new game, assume something about the game and then come to find out that a blatantly obvious feature or option is nowhere to be seen. I asked for feedback from readers and friends, and I've come up with my own Bill of Rights. It's not necessarily focused on features that have to be included, but more often functionality and design choices in games."

Read Full Story >>
news.filefront.com
JoelR6599d ago

Well I don't agree with all his ideas I do think that they are a great starting point for game design discussions. So Approved!

vagina6599d ago (Edited 6599d ago )

1.) let me save when i want. if i gotta sh1t i don't wanna go find a savepoint.
2.) let me skip your damn stupid ingame movies...
---- 2a.) checkpoints AFTER stupid ingame boss fight movie.
---- 2b.) render the damn movies in engine, i don't wanna wait for that crap to load.
---- 2c.) if u need 50 cutscenes to tell a story, go make a movie and stay away from my games.
3.) automatic adaptive difficulty. if i play better/worse the bad guys get better/worse.
4.) no damn invisible walls. why put a pretty tree over there if i can't go walk to it and blow it up?
5.) if i hit a tree with a rocket it gets blown-the-fvck-up. period.

LostChild6599d ago

Your list is better because what you listed, is some of the most annoying things that some devs still don't do till this day.

The one that ticks me off the most, is not being able to skip a ingame movie/cutscene when you die right after it plays. This results in most cases, watching the same scene play over and over. Second, is not being able to save after said cutscene has finish being played.

Xi6599d ago

specially if you've already seen the cutscene at least once already, even if you have to restart the level.

some of the other things I would like to see.

1.Some form of ranking system in games, specially in online competitive play. I remember when I first started to play cs and I would get rocked so quickly.

2.Some form of interactivity to the game, be it a photo mode to share moments of pwnage, or something like the full fledged theater and forge in halo 3.

3. a singleplayer campaign of some kind. I'm looking at you warhawk and shadow run, even if it's just a tutorial for the controls. Phantom dust did great with what it had.

4. When making a game for the pc and consoles, don't dumb down the PC version only for the consoles if you don't have to.

5. quit focus testing. Developers need to make a game that the players want but don't know they want. Not a halo, gta, ff, etc. clone.

LazyPhalanges6599d ago

I defiantly agree with, “Let us swim. Water shouldn’t be a toxic substance that kills characters upon touching it.” for some reason I find it really annoying when my super highly trained killer, that can doge bullets, cant swim (even I can swim)

Only thing I would like to add is, no more weapons disappearing when you put them in your inventory, they (the weapons) should always be a visible part of the character’s appearance (with silencers *giggles*).

70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

Read Full Story >>
simulationdaily.com
Jin_Sakai23d ago (Edited 23d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio23d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing23d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9223d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit23d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing23d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9223d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

Show all comments (13)
50°

Report: Injustice 3 in Development at NetherRealm Studios

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

50°

Spiders Studio, Developers of GreedFall: The Dying World, Announce Liquidation of the Company

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.

What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.

We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.

If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."