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Polygon Exposed

Jeremy Conrad writes : "So yesterday’s little Twitter kerfluffle between Polygon’s Editor and Chief and myself pretty much exploded. A lot of people have complained about me calling the guy a liar, however someone edited together an awesome Youtube video containing the actual comments by Polygon spliced with ownage in the form of a video showing Xbox One and PS4 voice commands as well as my video of the remote with the PS4. When viewed in context you can see that they were willfully lying about one console to help the other. The video will be embedded at the end of this article."

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furiousfanboys.com
Bio_Mod4576d ago

Good article, money talks apparently.

Vojkan4576d ago

I hate Polygon more then any other site ever. I tend to not care about scores, but they are really crossing the line, with lies.
If I was Sony I would black list them.

Do me a favore go and twit ask @yosp why are they letting this shit go free.

forcefullpower4576d ago

Cresend in the video could even tell he was talking shit. Yet didn't say anything.

PoSTedUP4576d ago

**** polygon. props to this guy/these guys for calling them out on their BS.

johndoe112114576d ago

$100 says that none of the other gaming sites pick up this article and call out polygon on their BS.

Ramuh4576d ago

Didn't know about all that.

sigfredod4576d ago

Luckily i was smart enough to not give that site any hits, just by reading their headlines i knew what kind of site is

ThatCanadianGuy5144576d ago

Wooooowwww with that video tho.What a smarmy S.O.B.SO absolutely full of himself.

No wonder polysoft is such a joke.

Show all comments (19)
50°

44% of games industry professionals have considered leaving the industry as a result of redundancies

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

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gamesindustry.biz
Cockney44d ago

Well if that 44% left im sure there would be a lot less redundancies

40°

Stop Killing Games on the latest European Commission public hearing

It's a step forward for Stop Killing Games.

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rockpapershotgun.com
50°

"Be creative 99% of the time" – Glen Schofield on how creativity can help fix AAA industry woes

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI

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gamesindustry.biz
lodossrage46d ago

I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise

We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.

Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.

Scissorman45d ago

it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.

__y2jb44d ago

This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.