
Marcus of Pixel Pacas tests out Nicole - a new dating sim revolving around mysterious disappearances on a college campus.
CCG writes - "The game begins with Nicole arriving at her Florida college campus ready to pursue her pre-law degree. When she arrives, Nicole discovers that three females have recently been abducted and found three days later with their memories wiped. As this hits the news, it makes Nicole and her parents worried for her safety."

Michael Kitchin writes, "Whilst there's a surprising amount of endings to uncover in Nicole, the act of getting there feels tiresome and monotonous. There's a decently sized cast to interactive with but it's all handled at a slow pace. The stat building strangles the immediacy and the requirements needed for endings lead to a serious grind. There's some decent characterisations here but this game struggled to hold my attention."

DG writes: Unlike most visual novel games, Nicole is a longer experience. Given that you have 4 potential characters to flirt with it, each of them has its own meter which fills up progressively throughout conversational choices. But it’s also part of the problem: the game’s flow is insanely slow and it feels like a chore.
I was looking forward to playing this but if its slow I might add this to my backlog instead of playing immediately.