
Why do you buy a games console? You buy it to play games. You buy it to play games you wouldn’t be able to play without it, or wouldn’t be able to play in the same way without it. In the case of a fancy, expensive system like Sony's PS4 or Microsoft's Xbox One, you buy them to play games that simply wouldn’t have been possible on older technology — games that justify our constant march towards the future with awe-inspiring new experiences. At launch, this rarely happens. So far, this time around is no exception.

For Southeast Asia, new price changes.
Prices effective starting May 1st, 2026.
Looks like PlayStation took a hit with Marathon and is now quietly adjusting prices worldwide to recover the losses
The price increases are due to the RAM demand associated with AI and the US-Iran war. You can look to any business news website and local news to see that. Heck, even the 2026 Asus Zenbook Duo I've been eyeing has faced delays and has had a price increase of $400; that laptop has two specs. Asus is doing a staggered release with per-orders for the lower spec now and shipping in May and pre-orders for the higher spec that I'm eyeing starting in June. Basically, all computer manufactures are affected. It'll most likely start affecting smart phones too if it hasn't already. I can't remember the last time any major console maker (Nintendo, Sony, Sega, etc) increased the price of their console mid cycle outside of Microsoft just to make more profit.
Former Xbox executive Ed Fries comments on the early days of Xbox, the opinion of Japanese game companies, and more.
I dont think that'll ever happen. But i must say back in the day, they were definitely trying because they were more cash rich than their competitors.
There was Nintendo as well, Sony wouldn't have had a monopoly. In fact, the world would be better today if Xbox never existed in the first place. They pretty much brought all bad practices we have today. We might have gotten all of it either way, but not this early. In term of franchises, I don't think there is anything Microsoft released that would actually be missed if it didn't exist. Even Halo the world wouldn't notice if Halo didn't exist.
I think almost everyone will agree that a monopoly is not good for the industry. But that being said, the competition needs to be smart and strategic with their business. Simply buying up publishers and traditional third-party studios just to keep them out of the other companies reach is not a sustainable practice. That goes for all parties so don't think I'm just referring to Xbox.
I'm no business guru by any stretch of the imagination but I firmly believe that the best way to drive consumers to your software and hardware is to invest smart in your first-party studios. Give them full support and guidance in making unique, fun games that are only available to play in your ecosystem and the gamers will come.
Sony uploaded gameplay footage of Crimson Desert on a base PS5 running in what appears to be Quality Mode at a stable 30fps at 4K.
no it doesnt? it has some first party, bunch of critically acclaimed third party, indies, the Playroom etc. there would have been a few more if they completely abandoned the ps3 ;)-- or dumbed their games down... but they dont, they push out the best games they are capable of.
No there isnt... several multiplats a couplebof exclusives another one due in january-drive club, infamous due in march-destiny due sometime after mid February when spring starts, watch dogs due late sprong. The devision next aumtumn and uncharted 4 announced hopefully for next autumn. Mgs5 prolouge due in spring and final full game before xmas... lots of ganes.. all spread out too :D
its a solid launch line up, much better than any predecessors. for a single day you have all these games, a single day. just wait, itll only get better :)
Some folks are just too demanding and have unrealistic expectations of what can be achieved games wise at launch. As of yesterday the PS4's installed user base was 0. Just how many exclusives do people think Sony/MS should put out into the market when the consumer base for competing titles is so small?
By my count there are around 10 AAA titles, sure most are multi-plat but games publishers aren't going to sink +$30million on a title when the chances of recouping that are 0. Come infamous second son/titan fall there'll be plenty of mouth watering titles to choose from.
All I have to say is that you can only play one game at a time anyway. How often do you really play more than 10 games at one time? There are more than enough games...