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Sony wasn't expecting resolution differences between Xbox One and PS4

Sony hadn't been expecting to see such a difference in native resolution between cross-platform PlayStation 4 and Xbox One titles, Worldwide Studios president Shuhei Yoshida has admitted.

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videogamer.com
GarrusVakarian4577d ago (Edited 4577d ago )

I wonder if, in a few years time 1080p @ 60fps will be pretty much the standard and we will look back at launch and laugh and say...."remember when we made such a fuss about resolution and framerate, remember when we doubted 1080p 60fps". I wonder.

jackanderson19854577d ago

i wouldn't even say it'll be a few years... christmas 2014 is my estimated date for when they're all rolling out in 1080p60FPS... and then some chancer will try for something higher and all hell will break loose again

GarrusVakarian4577d ago

Lol yeah....."1081p @ 62fps!".

sincitysir14577d ago (Edited 4577d ago )

Honestly if Microsoft an Sony were people I'm sure they would be beat buds. It's the fanboys and fan girls that act like the mom that doesn't want their child hanging out with the other child. They coexist and I love it! Brotherly competition. Brother from another mother. Lets all join in hand and shout we love gaming! Ps lover and Microsoft lover together in one room. In one house. In one world. Greatness awaits the one.

Edit: one greatness awaits us all.

DeadRabbits4577d ago (Edited 4577d ago )

xbone2 is my ETA for 1080p 60fps

mcstorm4577d ago

I agree I have said this from the start. People are forgetting that it is the start of a new gen and developer's rush to finish off games in time for launch and we also have a lot of ports from 360 and PS3 like COD and BF4. We know the PS4 is more powerful but all 3 consoles including the WiiU are capable of 60fps 1080p and looking very good too. Look at Mario World 3D for an example.

Cant wait for the next batch of next gen games to come along.

Gazondaily4577d ago

Interesting that Yoshida had this to say:

"I can confidently say that graphics matter," he added, "because I played through Killzone: Shadow Fall. What I mean is, most people probably can't tell looking at 720p or 1080p unless you're in the industry or you're a hardware nerd"

I dunno, I need to play the games side by side to see what the disparity really is like.

Game-ur4577d ago

@Septic
If you get used to 1080p it will be hard to go back to 720p, the better the texture resolution is the more obvious it gets.

Salooh4577d ago

It's either what you say or we will get a huge leap with graphics and gameplay by sacrificing that resolution and fps. I'm more lean to the second one. Yes , i love 1080p and 60fps but i'm bored of this generation games , i want something new and mind blowing not the same games with a little better texture and more players. Games need to evolve. I can see them being better then movies but launch games are no where near that vision..

n4rc4577d ago

Thought of something yesterday while watching the new x1 vid.

I wonder if snap is the reason some games use a lower res for now.. Seems like snap rescales your game and forza looks pretty weak when snap is up.. Maybe keeping the game at 720 minimizes the effect..

In any case.. The hardware is capable of it.. I'm sure it will become less of an issue as devs move away from current gen and focus of the new hardware and learn to maximize the esram etc

DragonKnight4577d ago

@n4rc: The general opinion that's been stated is that the Kinect is somehow the reason for the 720p resolution. The resources it reserves are apparently the problem. But if snap scales down the game, then you might be right and it should be asked why no one is asking that question.

linkenski4577d ago

I think developers are gonna start pushing the graphics as soon as the PC games reel in (they're almost there anyway) and we're gonna see 1080p @30fps.

I think devs know people want 60fps but at some point they're gonna find that they need to push the technical boundaries to the edge if they want a certain aesthetic or if the pc starts pushing noticable more polygons.

If anything I think now is the point when games are mostly gonna be 1080p@60fps, but in the future that's gonna be lowered to 30fps.

UnholyLight4577d ago

@sincitysir1

Well in a Q and A with Greg Miller (BEYOND!) from IGN, Shuh did say that ya know, Sony and Microsoft are the most direct competitors and that Sony needs Microsoft in order for Sony to succeed.

Same goes for Microsoft, it makes the market that much better. There's only three real players in the market and most directly Microsoft/Sony are competing for the most of the same core audience so it's better for everyone in general. Competition inspires better products and better experiences :)

Not to mention, PR jabs tend to play on consumers brand loyalties and emotions. Most of the time these companies are probably just laughing at themselves knowing that in this case, all the PR and One-Upping each other is just helping drum up talk and hype for their products!!!

I think I totally agree with you.

+ Show (8) more repliesLast reply 4577d ago
Stsonic4577d ago (Edited 4577d ago )

As gaming gets more advanced the frame rate only drops. Towards the end of a console generation this starts to tell more and more. PS2 era we had shadow of the colossus which actually looked better than a lot of launch PS3 games but the performance was choppy. For PS3, games like far cry 3 and the last of us showed this. Whilst I can see 1080P being the standard I don't foresee 60fps in that scenario.

SuperBlur4577d ago

Far Cry 3 , TLOU , GTA V gives me hope 1080p/30/60 can easily be achieved without too much loss in quality.

these games were made for 256ram and 256vram , we now have what 8gb of ram?

What i fear is devs like IW will start to take shortcuts even more now that the power of the consoles are increased , they won't bother optimize their games as much because the system can "handle it".

Ju4577d ago

I am not so sure about that. Going with for example KZ:SF this renders a massive open "view" and runs above 30fps. Not sure if render technology needs to go so far beyond. For a character driven game, those polys can be taken from the environment and put into character models (that's usually what happens there). For a open world game, this is fairly a benchmark already.

What's left is performance optimization and lower latency, better HW utilization. Basically pushing the same fidelity to 60fps. OTOH, if "The Sourcer Demo" would ever make it into a game, such a thing probably would not require 60fps; but at the same time, this was an indoor scene with high details.

Also, a game like BF4 has some catching up to do to keep the fidelity it already has but bringing this to full 1080p.

For me it doesn't really matter. I just don't want to see any game ever dipping below 30fps again.

DragonKnight4577d ago

@NoMercyOnlyRage: IW is already taking shortcuts. Take a look at this video about the Ghosts maps.

https://www.youtube.com/wat...

linkenski4577d ago

NoMercyOnlyRage: Far Cry 3 is sub720p on PS3 and it runs very unstable 30fps.

+ Show (1) more replyLast reply 4577d ago
OrangePowerz4577d ago

I don't think every game needs 60fps because it's always a trade off. If you have a game that plays the same with constant 30 and 60fps they might as well make it 30fps and with better graphics instead of the 60fps. The important part is that it's constant and doesn't dip.

RobbyGrob4577d ago

I think most people's point with next-gen this time around is that all the games that WOULD benefit from 60 FPS should indeed run in that whether it runs native 1080p or already looks gorgeous or not. As big differences in performance that we see elsewhere in gaming, from PC hardware to cell phones, people expect the games to look better, be in higher res AND run smoother at the same time when they buy a new top-of-the-line piece of equipment. Why should consoles be any different? Above and beyond, not more of the same, please.

OrangePowerz4577d ago

There is only so much you can do with a device when it has to be affordable. They could make a device that runs every game in 1080p 60fps without issues, but that would cost a lot more and people would complain that it's expensive.

linkenski4577d ago

I think, the more cinematic a game feels, the more comfortable it is to play at 30fps.

I loved playing Mass Effect on my pc at 1080p 60fps but I went and played one on PS3 at some point and I actually found it pretty enjoyable with 30fps after a while, because you notice less of the jerkyness found in some animations that way.

Irishguy954577d ago (Edited 4577d ago )

Honestly, it normally goes backwards. As graphics improve further, I expect the res and FPS to drop back to 720/30 Fps, except for those few games that go for 60fps. You know the way alot of people on this site say "Oh but then you have to keep your PC up to with a 500 quid GPU". If you want 1080p and 60FPS for a whole gen...you have to upgrade a PC. Seriously it's standard practice that the software(games) become more and more demanding as a generation goes on.

I don't think anyone expected the difference to be this big between the 2 consoles either

GarrusVakarian4577d ago (Edited 4577d ago )

For a short while, it improves actually. Resistance Fall Of Man...then Uncharted 1....Then Uncharted 2

After a while it levels out and reaches a plateu with only minor improvements.

"I expect the res and FPS to drop back to 720/30 Fps"

I lol'd. Ridiculous if you actually believe that. 1080p @30fps, 1080p@60fps, 720p@60fps and 900p@ 30/60fps will be the standards we will see next gen. 720p @30fps can stay with last gen.

n4rc4577d ago

But the difference only looks big on paper...

When you need side by side comparisons and freeze frames.. That's hardly a difference in the real world.. We arent talking about 720 vs 1080... Ita native vs upscaled.. And thats a very different story as like he said.. Most cant tell a difference so how large a gap van it be, really?

linkenski4577d ago

Lukas_Japanicus:
Don't you mean 640p 23fps can stay last gen? get my point.

Some of the toughest games this gen like Crysis 2 or Far Cry 3 ran sub720p. We're most DEFINITELY gonna see more 900p games in the future with PS4.

DeathOfTheFanBoy4577d ago

sincitysir1 sounds drunk, but I concur with the sentiment!

Sci0n4577d ago

Too be honest sony me neither, I honesty thought this time around microsoft would put heavy emphasis on there consoles graphical specs. I thought for sure that the next gen X1 and PS4 would be popping out full native 1080p games right out the gate and unfortunately the X1 is lagging begind in the res department.

Playstationologist4577d ago

As fun as the drama has been, I hope both systems end up doing impressive things. I think it's fitting that xbone has such a rocky start and many lost sales/Xbox subscribers, after all the bs from ms. Hopefully they learned their lesson and the system get sorted, very much hoping to see a good Halo title @1080p!!!

Until then I'm supporting ps4 100%.

I_am_Batman4577d ago (Edited 4577d ago )

I highly doubt that. 1080p and 60fps won't be the "standard" cause some devs will always prefer to sacrifice some of that fps for better visual fidelity. And honestly I don't think that 60fps is needed for all games.

I've been playing the MGS saga again and I have to say that a game like MGS2 HD is kinda weird in 60fps. It isn't bad but I'd prefer 30fps for a game like that.

Cutscenes should be 30 fps too imo. In the end it's up to the developer to make the decision. I think 60fps make sense in a lot of games but not in all.

Blachek4577d ago

Or it will continue on it's current trajectory now sacrificing gameplay for higher resolution and more frames per second until a "gamer" is just a glorified movie watcher with a 4 button controller for sparse QTEs.

H0RSE4577d ago (Edited 4577d ago )

When and if 1080p/60fps becomes more or less the standard on next-gen, it will be at least in part, to sacrifices being made - content, visuals, gameplay, etc. and they likely will never even tell us things were ever cut out.

These are consoles, not high end PC's. You can't have your cake and eat it too. If you consistently want the best in terms resolution and framerate, it is going to come at a price.

+ Show (7) more repliesLast reply 4577d ago
Malice-Flare4577d ago

it's uncanny that Sony seems to be non-aggressive...

ar000434577d ago

Just give developers some time and both consoles will have the same resolution. However, PS4 is still a more powerful gaming console so I look forward on how this will fold out. In any case, great time to be a gamer!

DaGR8JIBRALTAR4577d ago

Only a few hrs left now...I'm getting antsy!

DeezR4577d ago

for you americans yes, we still have to wait another 2 weeks goddamnit

Show all comments (58)
50°

Shuhei Yoshida Shares Why Releasing 1st-Party Games On PC Day One Is A Bad Strategy For PlayStation

Former head of PlayStation Studios Shuhei Yoshida has shared why releasing first-party games on PC day one is bad strategy for PlayStation.

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twistedvoxel.com
Redemption-6432d ago

I wonder if he tried to stop Shawn Layden from starting it?

Profchaos31d ago

Technically horizon came out in 2020 under Jim Ryan who took over in 2019

It's hard to tell who initiated the project but the Decima engine makes porting to PC fairly easy so who honestly knows if this was Jim's initiative or not I get the feeling it was

Redemption-6431d ago (Edited 31d ago )

It's actually not hard at all. Shawn Layden said he started it. Shawn Layden has confirmed that he was behind the strategy to bring PlayStation exclusive games to PC. Regardless of whether you hate Jim or not this wasn't his idea. It happened during his watch, but it was started before he took over. Below are links with him confirming it started with him

https://www.gamesradar.com/...

https://x.com/i/status/1444...

Reaper22_32d ago

Fake news. He didnt say that.This video was posted on YouTube and on here they decided to change the title. Shame on you.

i81duce31d ago

At 5:16, he literally states the thing you say he doesn’t say. Did you even watch the video?

GotGame81831d ago

Sony already said they weren't porting to PC anymore. Or, at least that is how I interpreted a couple of articles. I think if it were not for Helix, that may not have happened.

90°

PlayStation legend Shuhei Yoshida says Jim Ryan fired him because he didn't listen to him

Why did Sony push Shuhei Yoshida out of his role leading PlayStation's first-party games? He'd overseen some huge successes. Well, apparently, he didn't listen.

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eurogamer.net
Relientk7737d ago

Yeah I can see that for sure. Shuhei Yoshida should have been in charge not Jim Ryan.

Cacabunga36d ago

It should be free highway for him now.. but Sony are too stupid to see this, especially that moron Hulst

S2Killinit36d ago (Edited 36d ago )

Wtf why all that anger. PlayStation is dominating on every level. Besides I think there is a little more to hiring a CEO than just who is available. Its not like its a athlete your team wants to buy.

neutralgamer199236d ago

S2Killinit

live service failures, chasing trends, closing studios. yes dominating

Cacabunga36d ago

Sony is Dominating because competition is not existing. Compared to previous gens this is the poorest in terms of software offerings.

Last gen we got Uncharted 4 Lost Legacy and TLOU2 from ND alone.

This is so far a remasters gen, with no competition to lift up the quality

1nsomniac36d ago (Edited 36d ago )

..."PlayStation is dominating on every level"....

...Really???

PlayStation are soon heading into a new generation in the not to distant future. They currently have the worst customer satisfaction they've ever sustained as a company. The company is heading for a huge crash while at the same time they'll need to be planning how they are going to try and win back that favour and the build up to their new releases.

Yes financially they're winning but they're going to have to ride out this complete public corporate disaster. No one has faith in the company or the product anymore. They've damaged their public image so much this generation. Greed can kill anyone.

medman36d ago

Hulst is a disaster......

+ Show (2) more repliesLast reply 36d ago
blacktiger36d ago

He would've done the same thing and fire Jim Ryan and Shuhei would be the villain. Why?
Because Elite creates the narrative and distraction for gamers, users and citizens.

Outside_ofthe_Box37d ago

More confirmation that Jim Ryan is the culprit for what has happened to Sony. Hulst needs to go too. What sucks is that a lot of the good top heads at Sony are no longer there. I wish that guys that were forced out prematurely by Dumbo Jimbo like Shuhei and Layden came back.

robtion36d ago

Yep. Yoshida was responsible for bringing one of the best games of this generation to playstation (Stellar Blade). He is an actual gamer and is in touch with what gamers want (creative, fun games, not GaaS and agenda pushing). He also seems like a genuinely nice guy if you watch some interviews. Of course they got rid of him.

darthv7237d ago

Makes you wonder if MS even thought about hiring him after Phil and Sarah were leaving. He certainly couldn't make their situation any worse.

Agent7536d ago

Microflop. After Windows XP and Xbox 360, it all went floppy.

S2Killinit36d ago

Floppy 😆
No pun intended

badz14936d ago

Yoshida for President! Jim Ryan was and always be a hack! Sony should get Shu back

Lightning7736d ago

All the gamer/consumer lead heads are gone across PS and Xbox. shuhei gone phil's gone (questionable) but gone. The future of gaming is somewhat uncertain across the board.

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80°

Former Sony president Shuhei Yoshida reveals why the original PS ultimately led to Bloodborne

Sony's bold entrance into the console market back in the '90s heralded the use of CD-ROMs instead of cartridges, which convinced several companies to jump on board the PlayStation train. It turns out FromSoftware was one of those companies lured in by the appeal of discs.

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eurogamer.net