
Yoshida: "We've been clear on what cloud gaming means."
In a Q and A conducted by GamesIndustry International, SCE President Shuhei Yoshida answered questions about PS4 reviews, the quality of 'Knack,' the troublesome social features of 'DriveClub,' and the potential profitability of PS4 hardware among other subjects. Though Yoshida was respectful when referring to both the Xbox One and the Wii U, the subject of the Xbox One's cloud processing caused Yoshida to draw a clear distinction between cloud gaming on the PS4 and the "cloud computing" of the Xbox One.
Former head of PlayStation Studios Shuhei Yoshida has shared why releasing first-party games on PC day one is bad strategy for PlayStation.
Fake news. He didnt say that.This video was posted on YouTube and on here they decided to change the title. Shame on you.
Sony already said they weren't porting to PC anymore. Or, at least that is how I interpreted a couple of articles. I think if it were not for Helix, that may not have happened.

Why did Sony push Shuhei Yoshida out of his role leading PlayStation's first-party games? He'd overseen some huge successes. Well, apparently, he didn't listen.
Yeah I can see that for sure. Shuhei Yoshida should have been in charge not Jim Ryan.
More confirmation that Jim Ryan is the culprit for what has happened to Sony. Hulst needs to go too. What sucks is that a lot of the good top heads at Sony are no longer there. I wish that guys that were forced out prematurely by Dumbo Jimbo like Shuhei and Layden came back.
Makes you wonder if MS even thought about hiring him after Phil and Sarah were leaving. He certainly couldn't make their situation any worse.
All the gamer/consumer lead heads are gone across PS and Xbox. shuhei gone phil's gone (questionable) but gone. The future of gaming is somewhat uncertain across the board.

Sony's bold entrance into the console market back in the '90s heralded the use of CD-ROMs instead of cartridges, which convinced several companies to jump on board the PlayStation train. It turns out FromSoftware was one of those companies lured in by the appeal of discs.
Shuhei,
"The explanation I found personally was, again, an article on Digital Foundry. They went through all the computing tasks a game goes through and for each one they checked off if it can actually be done on the server versus the client, and most of the tasks a game has to perform, they said, cannot be done on the server because of the huge latency and the bandwidth. There's so much data going back and forth between the CPU and memory and GPU inside the console compared to going through the internet... There were maybe four or five tasks that actually could be done on the server. So that was very educational to me. After reading the article, the Microsoft message was even more confusing to me."
Microsoft needs to stop advertising it as a device that can improve graphics through the cloud. The only things possible on the cloud(the way Microsoft is doing it) are calculations and things like that.
Yeah he makes a good point. No one really knows how MS cloud is really going to work.
I guess it's worth mentioning that Sony is strong in hardware, while MS is strong in software.
Maybe MS knows something about software that Sony doesn't and that is embodied in the cloud?
MS has made some bold claims about the cloud.
Let's hope they deliver.
Just because one company hasn't figured out how to make it work (Sony), doesn't mean other companies can't come up with a solution. In this case, MS has invested billions in cloud technology; so of course they are more advanced in this matter.
"cloud", the whole thing is mostly water vapor.
http://www.youtube.com/watc...
wobble wobble