
DSOGaming writes: "Okay, I'm pretty sure that both AMD and DICE have been misleading people on purpose these past weeks regarding Mantle. That, or they decided to ditch Mantle's GCN-architecture requirement, something that seems highly unlikely. During AMD's Developer Summit, Johan Andersson confirmed that Mantle is not tied to AMD's GCN architecture, meaning that there isn't such requirement."

EA is laying off an unknown number of individuals from across its Battlefield teams, including workers at Criterion, Dice, Ripple Effect, and Motive Studios, IGN understands.
When logic meets EA it generates anti-matter ..... so try not to apply it in any meaningful way. Entropy is what matters in there !!
cue the apologist saying that these are mostly just contractors hired for this specific project bla bla bla

AMD has mentioned that the next-gen Xbox is on track for release in 2027, which means we might be in the final year of the Series X|S.
FSR 4 was a substantial improvement to AMD’s upscaling solution. It reduces ghosting, improves finer mesh retention, and particle effects. In most cases, it delivers similar visual quality to DLSS 4’s CNN model, but slightly worse than the newer transformer model.
Since FSR is open-source and nvidia's DLSS isn't, I'd personally always prefer FSR.
Frankly, I think all these differences are nice to know (and notice) about if you're playing at DF level. And I totally respect that very small need to max out performance.
But given the prices, I don't think any nvidia GPU advantage justifies paying 1000+ bucks. I don't see any game(s) exclusively (or not) available on PC that offer a fundamentally different and innovative gameplay experience.
I dont know about anyone else, but I've never had 2 screens playing at the same time to know the difference in performance of a given game. It's like those TV screen comparisons, virtually nobody in the real world engages does this, lol. Performance seems comparable to me. Besides Nvidia is no longer interested in the gaming products, its full steam ahead with "AI".
I've been lucky enough to get a new 5090 build in March, glad I went with Nvidia. Cyberpunk looks amazing.
All this says is that Mantle is not a closed platform, which was confirmed the day after the summit conference in september...
I do see that its pretty confusing though...AMD's hardware architecture for mantle is currently GCN...but the API can be developed for any specific peice of hardware, its open in that regard...AMD directly stated 'if they wanted to', when asked if Nvidia could use Mantle for their own gpu's...its just it wouldn't be the same 'mantle' that is being developed for GCN architectures right now...
PR mess for sure...just waiting to see what it does in BF4...if it helps, awesome...i could use some help on the cpu side right now...if not, oh well...my guess is mantle will fall somewhere in between those two extremes...it'll work fine, but will never get a lot of support...
If this is the case then why are AMD not supporting the majority of non GCN Radeon cards out there?
It's a bloody PR stunt. Why tell you they support your current graphics card when they can deceive you into getting a new one? :P
What is it with these corps and their shitty PR atm? First MS, now AMD and Activision (with day 1 patch on PS4 for CoD Ghosts for 1080p).
They must think their customers are stupid or something. We are pretty informed gamers now. Maybe a few years ago this shit would work on us but not anymore.
It's the internet age, knowledge is power! :P
how much more FPS is Mantle going to give us? 5fps or 20fps. I wonder why they havent really showed us anything.