Thoughts from a Console War Draft Dodger

Njoystic's Steve Gibson looks at the next-gen console war by revisiting his gaming past in a piece that looks to prove that in the end, which system is "better" or "worse" doesn't mean all that much.

Read Full Story >>
njoystic.com
MetalJedi4482d ago

Wasted my time reading that article. Fortunately, I don't have that problem and I've had almost every console since the Atari 2600. Worst purchase so far is the Wii U for my son. That things just sits in the corner of the tv stand collecting dust behind his 360 and PS3. Telling people these days to just enjoy the games is a waste of time. I actually enjoy reading the crazies bash each about stupid crap.

40°

Analysts on Ubisoft cost-cutting and the myth of 'sustainable growth'

'The economy is in shambles and these companies are still talking about sustaining growth instead of sustaining their business.'

Read Full Story >>
gamedeveloper.com
Yi-Long2d ago

They should just make games. That sounds crazy, I know, but, hear me out.

No need for dev-times to.take 3+ years. Just stick to formula. Not every game needs to be bigger & better than everything else. Not every game needs to be GaaS. Not every game needs to completely re-invent the wheel.

They KNOW how to make a cool Splinter Cell game; Interesting story, 8-10 levels, just go and make it. Give the people want they know, want and love. It doesn't need to be a shared online experience. It doesn't need to be an epic big open world. It doesn't need celebrity voice-acting. Just make a cool new SC game, and the fans will be happy and pick it up. Easy. Done. Next one.

Same for Prince of Persia, Watch-Dogs, Assassin's Creed, Trials, Rayman, Brothers in Arms, etc.

30°

38 percent of game industry leaders impacted by U.S. tariffs

The State of the Game Industry reports US-based tariffs are impacting 38 percent of business leaders in the game industry, affecting financial decisions.

Read Full Story >>
gamedeveloper.com
30°

AppMagic data shows mobile games growth slowed down in 2025

Revenue rose by only 0.2% year-on-year, while downloads increased by 4.6%

Read Full Story >>
gamesindustry.biz