
After a couple of weeks of silence, we're finally hearing from people who worked at Crytek, the game development studio where more than 11,500 dinners were proudly served to "crunching" developers. Two people on the game are saying that Crytek is a pretty good place to work, despite a recent controverisal Tweet about those dinners sent out to hype their Xbox One launch game Ryse.
Crytek : In episode two of Our Story, the team discusses the evolution of Crysis into Crysis 2 and 3 (and the pressures that came with it), how a local connection landed an incredible collaboration with legendary composer Hans Zimmer, and the New York trip that inspired much of Crysis 2. For the gladiators among you, you’ll also get an exclusive behind-the-scenes look at the development of Ryse: Son of Rome and the attention to detail that went into it.
Crysis 4 is "on hold" and Crytek is facing layoffs - so what does that mean for the company that was once Germany's biggest games dev + the industry as a whole?
I really want to see a Crysis 4 with all the ray-tracing & path-tracing effects. It would be a shame if they canceled the project. Maybe they could do a kickstarter?
DF
" Crysis is something of a tentpole game series for us at Digital Foundry, with a reputation for being an early adopter of graphics technologies that would later define entire generations of PC and console video games. That includes the likes of screen-space ambient occlusion, sub-surface scattering and ray-marched volumetric lighting, but you could write volumes about just how ground-breaking that first game was "
I really hope they come out and push the industry forward like they used to. I miss old crytek
Pretty sad that the studio that gave us a monumental game like Crysis is now subsisting on microtransactions from a live service PVPVE game.

Crysis developer Crytek is the next studio hit by layoffs, as it announces it's set to lose an estimated 15 percent of its 400 employees.
Maybe putting The Power Rangers in Hunt Showdown will get you some money back. (sarcasm)
lol. I hoped those dinners looked good.
Just another example of how this society is becoming a bunch of pansies. BooHoo, crunch time is terrible. There is a reason only a few people become truly successful and that is that they are willing to work for it. The rest just moan and complain and join the rest of the herd complaining about how unfair life is.
Good lord you would think that they had these people locked in a dungeon somewhere being flogged to increase output.
At my work we have something called a deadline and that generally means that the closer you get to it the more crunch time that you put into it. I think it is great when a company shows its appreciation by supplying us meals on top of the over time that is paid not to mention the celebration at the completion of a task well done or the feeling of accomplishment that you get.
All I can say is thanks to the rest who prefer to join that flock of sheep and bleat about how unfair life is. They are so kind to leave the accolades of hard work and success for the rest of us.
LMAO.
I wonder what was on the menu?
Well make them shareholders like some companies do and you will gain very motivated employees.
It should have been 23,000 dinners. That way the game likely would have been received more positively. I was never planning on getting another XBox, but I am a fan of all games and this was the one that caught my attention the most initially. Disappointing to hear negative reviews thus far.