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Microsoft Doesn't Force Rare to Work on Kinect Games

"I haven't said Rare has to be a Kinect studio. I've never said that to them," says Microsoft's Phil Spencer.

jay24574d ago

Rare are now S**t, have been since Nuts and Bolts (including this game).

NewMonday4574d ago

"Microsoft Doesn't Force Rare to Work on Kinect Games"

then why do they shoot do every non Kinect project Rare develops?..

http://www.neogaf.com/forum...

Evil_Abed4574d ago (Edited 4574d ago )

You must have missed the FOUR non Kinect IP's Microsoft let them work on this gen alone. You tell me one studio this gen that has worked on that many different IP's this gen. I assure you the list will be very short and won't include any studios from Sony.

The way I see it, working on kinect is a lot better than being jobless like Zipper and. Sony Liverpool ex staffers. Instead of making RARE work on the same IP's that weren't commercially successful, they flipped and changed the formula until something viable stuck.

Better than making a bunch of wipeouts only to be shut down, they worked on a total of FIVE IP's this gen until they struck Gold.

amiga-man4574d ago (Edited 4574d ago )

I think this is probably true, the real Rare disapeared a long time ago.

Gazondaily4574d ago

Who said Microsoft cancelled them? Maybe Rare themselves weren't happy with where those games were going? It could be down to a whole load of different factors.

Dehnus4574d ago

They only really made 1 Kinect game. The Other two are made by other studios with someone from them looking over their shoulders. Now since Rare has 3 teams at their disposal, they migth as well be working on 3 titles for the Xbox One, or not working at all. We don't know, we can only guess.

But it IS very typical for rare, already with Nintendo, to not say anything until a game is nearly finished. Heck even a "It's done when it's done!" aproach like Blizzard has now as well. Rareware always was a very secretive developer, so they could be working on Nothing, or Everything... we really don't know.

If it's going to be good? That we don't know either.

AuToFiRE4574d ago (Edited 4574d ago )

@GGJ plug a ps3 controller into your computer, get project64 and download conkers bad fur day, perfect dark, goldeneye, banjo kazooie, donkey kong 64, and thats just on the N64. Members of Rare also split off to form Free Radical which produced timesplitters. Are you really trying to defend microsoft on this one? M$ sat on Rare and its entire, incredibly talented team left. What you have today is a shell, a corpse of the bright future of gaming I saw from them. Microsoft is only tarnishing the name now.

Eonjay4574d ago

It makes sense. Microsoft doesn't force its own studios to use Kinect. Thats why its not being forced on consumers.

HammadTheBeast4574d ago

GGJ

MS have about 4 studios that actually work on real games. That's why they make different IP's.

OrangePowerz4574d ago

@GGJ

They made those games while they still had people at the studio from the old times, including the founders of Rare. The founders and others left in 2007 and before that already. What is left of Rare is basically their name. What is known as Rare now isn`t Rare really. It`s like if you would take Naughty Dog and all the good creative people left and are replaced with some other less good people who do what they are told to do from the Publisher.

+ Show (5) more repliesLast reply 4574d ago
Gazondaily4574d ago

Nuts and Bolts was actually a decent game. So was Viva Pinata.

Software_Lover4574d ago

I actually liked Viva Pinata.

Because they are with Microsoft, everyone expects them to make certain types of games, and they give them flack when they aren't "HARDCORE".

If Viva Pinata came out on the Wii it would have gotten praise. If Nuts and Bolts came out on the Wii, it would have gotten praise and the headlines would read "RARE is back!!".

They can't win for losing.

GentlemenRUs4574d ago

Used to play those, Some great times I had :)

I even have the first viva on PC(Which will become defective once GFWL shuts down...).

Dehnus4574d ago

I actually liked Nuts and Bolts. True it wasn't a good platformer, but it was quite entertaining also to play the multiplayer options with friends on the couch.

Was the last game ont he 360 that I still played, the rest was such typical COD crapfest that took the dominance. But your user Icon tells me you didn't like Rareware to begin with and rather just bash it to be part of the hype ;).

That's okay, but don't say your opinion is a fact please ;).

jay24574d ago

@GGJ which were all BEFORE kinect's release.....

BullyMangler4574d ago

ha haaa . yesssss . perfect Dark Zero was trash too ha haaaa . . . Rare needs NEW NAME < fact

+ Show (2) more repliesLast reply 4574d ago
xPhearR3dx4574d ago

If Rare would just make a damn Conker game already, LOTS of people would be happy.

Pozzle4574d ago

Or a proper Banjo Threeie.

-Foxtrot4574d ago (Edited 4574d ago )

BULL...S***

Conker, Kameo, Perfect Dark 2....all games MS have cancelled

Belking4574d ago

yea, but Rare is still a great studio. You never know, we just might get a new Conker or something from them this gen. Sony has a studio that's pretty much the same. They went from doing core games to casual ones too, but no one like to acknowledge it because they have double standards. Just take a look:

http://en.wikipedia.org/wik...

WeAreLegion4574d ago

They went from casual to casual. What are you talking about?

iamnsuperman4574d ago (Edited 4574d ago )

What are you talking about. That studio has always done the casual side (except for a few notable examples being the getaway series, which was more the soho team side, and some old sports games). That studio has being doing casual stuff since the beginning (1998 spice world game) . The last we heard of the more "core" side of things was eight days which was cancelled and they released gangs of London in 2006. They are more of a casual studio that does (rarely) "core" games on the side

Baka-akaB4574d ago (Edited 4574d ago )

Uh what the hell you are talking about . London studio has been the casual oriented one for most of its life . They mostly did stuff like mentioned above and Buzz or Singstar .

Pretty much their only known core stuff were Porsche Challenge and a Tetaway game eons ago and years apart from each other . It's their casual stuff that made them known

Or are we going to pretend people noticed those Nba and football games from their early days and actuall miss them ?

4574d ago Replies(1)
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70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

Read Full Story >>
simulationdaily.com
Jin_Sakai13d ago (Edited 13d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio13d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing13d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9213d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit13d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing13d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9213d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

Show all comments (13)
70°

Xbox boss: Memory crisis could impact next-gen hardware pricing

Xbox boss Asha Sharma has discussed how component shortages will impact the company's plans for Project Helix.

Read Full Story >>
gamedeveloper.com
Eonjay15d ago

When does this end? Its killing everyone. Consoles and PC. And for what? AI? The benefits of AI are completely outweighed by the negatives. And the government should have never allowed one company to buy up all the RAM.

Lexreborn215d ago

This kind of proves this is an after thought product, most products like this are in r&d 5 years before they start mass producing. So they typically have the cost of components and things worked out long before assembly starts.

This is an assumption still, but I wouldn’t be surprised if project helix is similar to Scalebound,perfect dark and sod3. They had an idea but no actual execution other than concept stage. Being impacted by the ram shortage likely would also put this device 3-4 years out.

I’m not even sure MS has that endurance with Xbox yet

Fishy Fingers15d ago (Edited 15d ago )

I mean.... what?

We're at a point that Samsung wont even provide their own phone department ram because they can sell it at higher prices to 3rd parties (AI). Its more profitable to sell the ram than make their own devices with it.

You think because R&D starts 5 years ago the 3rd party component manufacturers will honour that price? They'll sell it to whomever is paying the most today, not some gentlemens agreement they made years ago. AI farms will buy more volume at higher prices than any console manufacturer will. It'll be the same for Playstation.

Lexreborn215d ago

Contractual agreements are not the same as “gentlemen” agreements. If you think that they work with their distributors a month before production then their entire business model is trash. They work with companies like nvidia constantly for building the graphics cards they need. They work with companies that build motherboards years in advance. This is what proper business planning does.

They are not buying components on a whim like a consumer. So again, considering the ram isn’t a singular module and is integrated into the motherboard I highly doubt they wouldn’t have a final schematic that they are supposed to be building around.

If they are delaying production another 3 years then it’s obvious again this is an after though project and is just trying to be responsive to their bad execution they had the last 14 years.

It also isn’t far fetched to use their failure to produce first party titles the last 7 years including the highly anticipated games I mentioned all being cancelled. That they would continue to you know… lie

Sitdown15d ago

You don't really know how this works huh?

Profchaos15d ago (Edited 15d ago )

Helix is going to be stupidly expensive

Instead of leaning into smarter upscaling techniques they're brute forcing hardware that will cost them dearly and it remains to be seen if it's genuinely going to provide a meaningful differential

I know in the oc.doace people like to brag about not using frame gen or dlss to get to high on a game but for the majority of players they happily use those technologies without a second thought

That's going to be ps6 vs Helix

Eonjay15d ago

Yeah with FSR 5 they should be able to offer a much cheaper version of Helix.

Eonjay15d ago

While this does seem to be the case, I am encouraged by the statement from Microsoft about wanting to provide affordable options. If this means a Series S style Helix, at least there will be something affordable being offered.

XBManiac14d ago

Series S is what has killed Xbox Series so... Will they dare?

blacktiger15d ago

It's called systematic inflationary. Yes we get it Microsoft, keep raising in the name ofall kinds of stuffs

pwnmaster300015d ago

Honestly if there was thing I learned from this generation is that new consoles arnt day one anymore.
I can wait 1-3 years.

DarXyde15d ago

Another important lesson from this generation: while Nintendo showed us that prices don't necessarily need to ever drop, we've now learned that waiting 1-3 years does carry some risk that prices increase. This generation is just bizarre in all the wrong ways.

LucasRuinedChildhood15d ago (Edited 15d ago )

The factors are largely external. Covid and Russia-Ukraine war causing inflation led to the first price increase in 2022.

Then we get Trump's tariffs increasing hardware prices, AI boom causing a RAM crisis, war on Iran causing a worldwide fuel crisis which impacts the cost of everything.

Gaming doesn't exist in a vacuum. The last few years have been a shitshow and lot of it was definitely avoidable.

DarXyde14d ago

LucasRuinedChildhood,

For sure. No disagreement on the external factors doing a lot of this. Where I have to gently push back however is on two fronts:

1. The pandemic definitely caused some issues: asynchronous development was a big issue and really complicated timelines and affected game quality. At the same time, when it comes to price hikes, it's really difficult to know what was genuine necessity and what was taking consumers for a ride. The pandemic brought about "stag-flation" which was increasing prices and stagnant wages, which was a problem caused by supply chain constraints. There was also "Greed-flation", where companies that were slightly affected or had no issues took advantage of the situation and squeezed everyone citing supply chain issues when there were none.

2. It's definitely true that the tariffs, AI boom, and RAM crisis were all things enabled by tech broligarchs throwing money at this caricature of a world leader, one of them being Satya Nadella. I don't think Sony and Nintendo have contributed much to this problem if at all, but Microsoft's Nadella I feel was instrumental in causing every one of those issues. Microsoft as a company contributed to both candidates (though they gave Harris 4x as much if I recall), but Nadella was all in on letting AI run wild. He paid for unregulated AI, and got a war that's not a war (even though Trump called it that at least five times on television) that screwed up helium access. So for me, I feel that one of the players in the gaming industry is a key architect of these issues, and for that reason I struggle a bit to think of it as "external".

Show all comments (28)
50°

'The big things that we're thinking about'

In an exclusive interview with Game File, new(ish) Xbox boss Asha Sharma and Xbox chief content officer Matt Booty explain their vision for Microsoft’s gaming division

Read Full Story >>
gamefile.news
Agent7516d ago

A good start would be to release games to go with the console. My Xbox Series X has gathered dust virtually from launch. My advice would be to ditch a next console and release games on PC, PlayStation and Switch. Another idea would be a hybrid console based on Xbox Series X tech and go the same route as Nintendo. Another idea would be to pull out of gaming altogether. Plenty of options there.

Reaper22_14d ago

Why would they pull out? They have the momentum. Sony has been getting nothing but bad news lately.