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PS4 vs Xbox One: why Sony’s console is more developer-friendly

Lessons were learned. After eight years of memory management issues and Cell-related woe, PlayStation developers can look forward to a console more powerful on paper than Xbox One yet no more complicated than Microsoft’s own mini-PC. That extra overhead will give them greater room for manoeuvre when porting crossplatform games and more options when developing for PlayStation alone, but the consoles’ similarities are so numerous, developers’ only frustration is needing to port games at all.

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edge-online.com
GarrusVakarian4620d ago (Edited 4620d ago )

1. Sony asked developers what they wanted when it came to the PS4(if that's not dev friendly then i don't know what is).

2. They give their utmost support to indie devs. (Glad MS followed suit)

Those 2 reasons say it all.

Kayant4620d ago

Add to that that Mark Cerny the lead architect is a programmer/dev himself.

xHeavYx4620d ago

Give developers the most powerful next gen machine, which is also easy to develop for, and just wait for the results

darthv724620d ago (Edited 4620d ago )

This line is interesting: "While Microsoft was busy buying Titanfall and Dead Rising 3, Sony was funding a hundred indie projects"

MS didnt buy titanfall as if they did then they would own it but they dont. so in essence they too funded the development of the project.

Sony (who say they NEVER pay for exclusives) funded a bunch of indie games, but because of the wording makes it seem like they didnt buy these games.

If they (Sony) are the publisher of these games then how is that not the same as buying exclusivity? ex:

Sony: We will be more than happy to fund your project in exchange for publishing rights.
Indie: Uhhhh...sure

Is it the selective use of the word: "funding" that absolves them (Sony) of the same 'dirty deed'?

bottom line is both parties are guilty of the same act of buying exclusivity. where there is a greater chance of $$ to be made, you are sure as sh** that MS AND Sony will jump at that chance.

Xwow20084620d ago

After they report that the ps4 is 50%+ faster now they give us this "PlayStation developers can look forward to a console more powerful on paper than Xbox One"

I don't know what happened to edge but they are doing lot of 180s lately.

Lunarassassin4620d ago

You're also forgetting "Doesn't use esram"

osprey194620d ago

Not true the esram is an evolution of the edram which is in xb360, and the xb360 is regarded as easier to develop than just about any console. So when the fundamental architecture of the xb1 is similar to the 360 ( albiet vastly upgraded components). Plz tell me how this will make things more complicated.

thehitman4620d ago (Edited 4620d ago )

@ osprey because the Esram is not an efficient design for ultra HD gaming. It was relatively easy to develop for compared to the ps3 which had a very sophisticated design. However compared to the ps4 Sony's design runs a circle around the Xb1 design. Developers who developed for xbox should be use to it, so no it doesnt make things more complicated but the alternative platform made things so much easier.

IcicleTrepan4620d ago

here's reason 3.

PS4 dev kit uses a plugin to Microsoft Visual Studio lol

G20WLY4620d ago (Edited 4620d ago )

If true, why is it funny? :/

kB04620d ago

Yeah I don't get it either...I mean Mac uses Microsoft word...

Microsoft Visual Studio is a Coding software and a good one for that matter...

If true I also see nothing funny about that myself...

That's like saying, Xbox One uses Blu Ray LOL...

So?

Moving on.

pyramidshead4620d ago (Edited 4620d ago )

A well respected game developer asking other respected game developers what they wanted in new game developing hardware for games, for the gamers....

Pretty much lol.

mhunterjr4620d ago

Wait, are you suggesting that the people who designed Xbox One didn't have developer input? Because that would be a ridiculous suggestion....

+ Show (3) more repliesLast reply 4620d ago
GmIsOnPt3604620d ago

http://www.ign.com/articles... DITCHED touch senstive buttons in the dualshock 4???wtf dumb call

IcicleTrepan4620d ago

I believe the reason they did that is because almost no developers were using that feature anyway on previous controllers.

iamnsuperman4620d ago (Edited 4620d ago )

"With the DualShock 3, we were able to get analog data, which games didn’t really use," said Sony product planning manager Toshimasa Aoki. "For DualShock 4, we deleted that, and now it’s all digital"

If games didn't use it why include it. I don't think I noticed a game that did use it. Developers clearly saw no reason to use it before what would change now

kingPoS4620d ago (Edited 4620d ago )

Ahem...any racing game qualifies the use of analog! It's what makes GT5 with a controller manageable.

Teh power of analog! lol

Now with any Racing game on PS4 or XB1 you'll be forced to use triggers if you want any modicum of control. The other alternative is to buy a secondary device. If it's not supported, be it wheel or otherwise, well... tough luck!

FamilyGuy4620d ago

It's pressure sensitive, not "touch" sensitive. It'd the difference between analogue and digital and the only game that really ever used it were some racing games. Without it controls instantly become more responsive, as in it lowers the response time between pressing a button and having the action occur on screen. Pretty sure they mainly just saw it as a waste of money though.

+ Show (1) more replyLast reply 4620d ago
Godmars2904620d ago

"why Sony’s console is more developer-friendly"

MS became unbelievably complacent. Believed that Sony would underpower their system while they could dictate terms to developers as well as consumers. Felt that they - MS - didn't have to be concerned with developers, especially indie devs, while dictating terms of use to consumers while focusing more on media applications.

Basically, they've been swallowing all the HS they've been preaching with the fist Xbox and the 360. Thought they were the #1 console maker with the go-to system when all they've really been doing for over ten years is disrupting things.

XboxFun4620d ago (Edited 4620d ago )

Sony asked devs because they knew they messed up with the cell for PS3.

MS has been making dev friendly consoles from the start.

Not mention offering free dedicated servers and making every Xbox One a dev kit. Also they set up a special group who's only job is to handle indie dev support.

MS is making sure that they do everything right for their Xbox One this time around.

@Heavy
"Lol, sure, especially when it comes to policies"

Yes I agree, they are changing policies just like Sony has and Nintendo in the past. And yet MS gets so much slack when they change theirs. Especially making changes that never affected the consumer.

xHeavYx4620d ago (Edited 4620d ago )

"MS is making sure that they do everything right for their Xbox One this time around."
Lol, sure, especially when it comes to policies.
@Your edit
Neither Sony or Nintendo had to change policies like MS has

mhunterjr4620d ago (Edited 4620d ago )

I think Sony has done a better job courting a large number of Indie Developers. Mainly by throwing free hardware at them, and having a less stringent quality control program. That's what made them the most developer friendly leading up to launch. That and bankrolling some of their projects. But MS has made great strides towards closing that gap.

More graphical power doesn't necessarily equate to being more developer friendly, any more than better graphics equates to a better game.

The thing I don't get is how MS paying for an exclusive for a 3rd party is bad. But Sony paying for indie games or buying indie studios is good. It's the same principle.

80°

Playstation Plus Monthly Games for May: EA Sports FC 26, Wuchang: Fallen Feathers, Nine Sols

All available May 5.

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blog.playstation.com
FPSRUSSIA50d ago

What's Point in commenting your basicly closing down the site.

LiViNgLeGaCY50d ago

I'm surprised it's still the old site. I thought he said starting today?

Eonjay50d ago

Its like the final episode of the Sapranos. You gonna go to make a comment and when you click add th-

Profchaos50d ago

Timezone thing maybe.... RIP

darthv7250d ago

Insert the Ferris Bueller end scene... "You're still here? It's over.."

LiViNgLeGaCY50d ago

I think the only game here for me is Nine Sols. Was always interested in that game.

TheColbertinator50d ago

Glad I don't buy FIFA games anymore

Rebel_Scum50d ago

Hey now! Thats a great month.

Nacho_Z50d ago

Good month for me, I wanted that particular footy game and thought it might be due. Anyway who cares, shame about the site I'll miss the comment sections. All the best everyone.

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70°

Naughty Dog Was Reportedly Divided On Joel's Controversial Fate During Development Of TLOU Part 2

Naughty Dog was reportedly divided on the controversial fate of Joel in The Last of Us Part 2 during the game's development.

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twistedvoxel.com
SimpleDad51d ago

NO, that can't be... No! I can't... Really?/s

Cacabunga51d ago

They for sure chose the worst way to deal with it

-Foxtrot49d ago

Funny considering Bruce left half way through development and now we get told there was an internal conflict with the story direction.

Makes you think…

HectixRose51d ago

I think it was good decision, if he was still alive, he would have been a mascot just like Kratos, drake and many others. These old dudes gotta die for new characters to take center stage with their own storyline. They keep dragging the emotional baggage into many sequels and eventually the story just turns into absolute shit show.

JEECE51d ago

It was ironic because people complained heavily about the story in the Uncharted games not having sufficient stakes because all the key characters always survived, despite the dangerous situations they were always in. Then ND killed a character in a more serious series and everyone lost their minds. Just shows that people don't always really want the thing they say they want.

CantThinkOfAUsername50d ago

I thought the more common complaint about Uncharted franchise was how the main cast are the good guys acting so nonchalantly while killing hundreds in cold blood (aka the dissonance between gameplay and story cutscenes). They just did it again in Part II.

Soy51d ago

Didn't have to kill him. Just have them part ways or Joel can "retire," whatever.

DarXyde50d ago

I don't think he would necessarily need to become a mascot (and besides, technically, I'd say Ellie is... So regardless, someone was going to be).

From a narrative perspective, I do think it has a similar effect to Ricky dying in Boyz N Da Hood: very likeable character, and you're really motivated to see the get back—in this case, it's more intense because it's an interactive experience. Most people hated Abby, but I get what they were after with portraying the cycle of violence and revenge—unfortunately, the game appears to want to take the side of the bad people.

But I will say that if Joel survived, it does become harder to tell an interesting story. What COULD have happened is an exploration into the rift between Joel and Ellie after the trolley dilemma events of the first game. It could have been interesting to see Abby out for revenge at the same time Ellie hated Joel.

Ashunderfire8650d ago

Sorry just had to say this lol! RICKYYYY!

Man Cuba Gooding Jr was miscast in that movie, but that part was cringey it was sad and funny at the same time man.

Ashunderfire8650d ago (Edited 50d ago )

I understand but the way they went about killing Joel, was poorly executed. Even the show of the Last of Us games tried to improved it, but it was just as bad. Well at least Joel got to know the reason why he had to die, before the death happened in the show. That part gave us the full context, but the game just let it happen with no pay off.

Joel death should have been a midway thing through the story, so we at least get to play him a little more with Ellie. Abby didn’t need to be this Hulk looking woman, but more like the show Abby which is a beater idea in my opinion.

+ Show (1) more replyLast reply 50d ago
InUrFoxHole51d ago

The only ND game that was so disappointing to me I couldn't finish it.

pwnmaster300051d ago

Honestly as much as I loved the game, they could have just not killed him off.
I get it creator vision and all but killing a character that made you millions is just wrong imo. At least have him go down fighting.

Show all comments (25)
60°

Final Fantasy X 25th Anniversary Website Launches With New Nomura Artwork and Merchandise

Square Enix launches Final Fantasy X 25th anniversary site, revealing new Nomura art, books, music releases, and merchandise.

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twistedvoxel.com
-Foxtrot51d ago

Look I know VIII has its issues and all that but how on earth can the do big anniversary events with new artwork and merchandise for VII, IX and X yet VIII got sweet f*** all.

They could have given it something during its 25th anniversary yet all it got was a single Happy Anniversary post on their social media.

solideagle50d ago

they should know that we are OG fans of VIII as it sold truckload as well. not as much as VII or X. I personally didn't like IX but X and VI are my personal fav.

Shadow Hearts 2 covenant is another game I love. I hope one day someone can make remake, I would be delighted

Relientk7750d ago

Final Fantasy VIII is great and you are always the first to defend it in the comments