Featured Topics
• New York Comic Con 2013 impressions and stories
• Brian’s PlayExpo 2013 Impressions
Gaming news
• GTAV Online players get 500k for shitty launch
• WATCH_DOGS and The Crew delayed until Spring 2014. Ubisoft stocks drop by 25% after this announcement. DriveClub also delayed.
• PS4 tidbits: PS4 at Select Retailers, Flower, flOw, Sound Shapes, Escape Plan Coming to PS4, Pre-order PS4 games on PSN, PS4 will cost $1,800 is Brazil
• MonoGame is getting a PS4 port
• Xbox One will have dedicated servers for MP games
• Riku’s Ps3 Firmware Issues
Pop Culture news
• Producer Of Assassin’s Creed Movie Reveals He Had Never Played The Series
• Michael Bay assaulted on the set of Transformers 4?
• Damon Lindelof Quits Twitter
• Pacific Rim 2 being written
Listener Questions
• What is the scariest video game you ever played?
• What is the scariest movie you ever watched?

Clint Hocking, the creative director of the upcoming Assassin’s Creed game, Codename Hexe, has left Ubisoft, VGC understands.

“Assassin’s Creed” publisher Ubi soft is trying to emerge from a rocky few years. CEO Yves Guillemot breaks down the new strategy for success.
“Ubi soft is trying to emerge from a rocky few years“
^ THIS after Ubisoft’s fluff pieces about how great they are doing after Assassins, Attack on Titan and laying offs. The hype fell the floor apparently.
I was a bit gutted with The Division, too many bells and whistles like Far Cry. Never rated Prince of Persia or The Crew. Rayman, it’s too long in the tooth, lay it to rest.
Far Cry and Assassin's Creed, this is all Ubishit can make. It would be better if Ubishit just close down, and sell their other IP's, like Splinter Cell, Beyond Good and Evil, etc. Far Cry and Assassin's Creed can just die, that is enough.

'The economy is in shambles and these companies are still talking about sustaining growth instead of sustaining their business.'
They should just make games. That sounds crazy, I know, but, hear me out.
No need for dev-times to.take 3+ years. Just stick to formula. Not every game needs to be bigger & better than everything else. Not every game needs to be GaaS. Not every game needs to completely re-invent the wheel.
They KNOW how to make a cool Splinter Cell game; Interesting story, 8-10 levels, just go and make it. Give the people want they know, want and love. It doesn't need to be a shared online experience. It doesn't need to be an epic big open world. It doesn't need celebrity voice-acting. Just make a cool new SC game, and the fans will be happy and pick it up. Easy. Done. Next one.
Same for Prince of Persia, Watch-Dogs, Assassin's Creed, Trials, Rayman, Brothers in Arms, etc.