
6aming's Mitch steps into the world of Beyond: Two Souls. Does he discover a worthy experience or something to pass by?

Elliot Page and Quantic Dream are developing a television series adaptation based on the video game Beyond: Two Souls.
Ever since Heavy Rain, I've been supporting Quantic Dream. They put heart and soul into their work and create art.
That art might not be for everyone, but it's polished, well designed and engaging for those that enjoy it.
This is actually my favorite Quantic Dream game. I thought the story, supernatural stuff, and cast was great and super interesting. Hopefully the show will be good.

DSOGaming writes: "Quantic Dream has just released Detroit: Become Human, Heavy Rain and Beyond: Two Souls on the PC, and has removed Denuvo from them."

Quantic Dream revealed the upcoming Steam Release of its games Detroit: Become Human, Beyond: Two Souls, and Heavy Rain coming "soon."
Sony is expanding their PC approach beyond (no pun intended) Epic Store realm.
Steam official pages:
Heavy Rain
https://store.steampowered....
Beyond: Two Souls
https://store.steampowered....
Detroit: Become Human
https://store.steampowered....
When the crazy Xbox fans completely falsify facts to meet their agenda it really just makes you question how desperate these people are and how brainwashed they’ve become.
I blame Sony, you can only take a beating for so long and Sony been laying the fist into them for three generations now.
I've given up on putting any more effort towards talking about this game lol.(After this I am done.) The reviews are so mixed but it seems like in general people think its "okay" if that. The story line is just awkwardly executed and I think that sort of throws us all off. But at the end of the day if you are truly curious, go out buy and play the game all the way through. See for yourself (for those who have yet to play it). My opinion changed the more I played and after seeing multiple ending I definitely liked this game. So in conclusion, to each their own.
PS
I appreciate QD's effort at trying to pull this game off. They took a risk and tried something different so I applaud them for doing so. I hope they learn from this game and apply that to whatever upcoming project they will have in store for us.
I did not find anything awkward about the excution of the storyline but that me I liked the way it flowed how you felt differently about people as the game went on and remember there is different scences and consequences depending on your choices or messing controls up at key points.
I didn't think the story was awkward. jumping around in time allowed QD to reveal plot information in the manner most suited to generate the player's emotional reaction.
Also, this game is great, and I felt it accomplished its goals, but the audience for a game like this is outside of the mainstream or traditional games. If anything, I think the mixed reviews come from disagreements among critics on how exactly to rate this game.