STFUandPLAY's Tony Polanco, Rachael Murdock, Michael Crawford, Emilio Lopez, Brian Munjoma, Brett Murdock and Chris Sealy discuss what’s happened in the world of video games, pop culture and STFUandPLAY this past week.
Featured Topic
• Brian’s EuroGamer Expo experience
Gaming news
• R.I.P to Tom Clancy
• What happened to the September 29th bombshell?
• Valve’s new controller
• GTAV online is a clusterfuck for some, awesome for others
• Nintendo Direct
• Mighty No 9 Update: Game coming to next gen! Meets all of its stretch goals!
Listener Questions
• What do you think of video game censorship in certain regions of the world?
• Why doesn’t the media scrutinize Rockstar about The Agent the way it does Sony about The Last Guardian?

The rejection is non-final (and even when such rejections are labeled as “final”, the process is far from over, given that there can be, at minimum, an appeal to the Federal Circuit).
Good, as they should! A game mechanic like that shouldn't be locked behind a patent, and Nintendo didn't invent it either.
Nintendo wants to keep wasting money on bullshit lawsuits, real smart in this economy. They should put that money aside for other game projects. On the other hand, I don't care if they waste it all either, and they are screwed in the future maybe that will teach them a lesson.
Half-Life and Portal writer Erik Wolpaw has detailed how his team has been using Generative AI for research and development at Valve.

Valve has responded to New York Attorney General Letitia James' lawsuit against the firm, stating it does not believe that lootboxes in its Counter-Strike 2, Dota 2, and Team Fortress 2 games unlawfully encourage minors to gamble, adding it was "disappointed" to see the action go ahead despite efforts to "educate" the NYAG about virtual items since "early 2023."
Dat tongue at the end , oh my.
Nice to put a face to the voices. Glad this I'll be a regular thing from now on.