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Audiosurf 2 available through Steam early access tomorrow

Finally, the return of the game with the best possible soundtrack imaginable (one that you’ve chosen yourself.) Dylan Fitterer has announced that Audiosurf 2 will be available through Steam’s early access program tomorrow.

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incgamers.com
for we are many4621d ago

Nice, I think I'll give it a try. The first one was a good game.

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New Valve Listings Suggest Don't Starve, Audiosurf 2 Getting HTC Vive Support

VRFocus - With a little over 2 months left of 2015, virtual reality (VR) fans are looking forward to the imminent arrival of the HTC Vive head-mounted display (HMD). Both HTC and partner Valve have confirmed that the kit will launch in a somewhat limited fashion before the year’s end with a wider release expected in 2016. A full reveal for the consumer hardware, its release date, price and launch line-up are expected in the near future, then. Today, it appears some new additions to the kits software suite have accidentally been revealed.

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Audiosurf 2 (OSV Review)

Rhythm games are an interesting genre in the gaming world. The titles can often feature wildly different mechanics or provide game changing twists on familiar formula’s. One of the more popular entries emerged back in 2008 with Dylan Fitterer’s puzzle/rhythm hybrid Audiosurf.

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originalsoundversion.com
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Audiosurf 2 - PC Review | Chalgyr's Game Room

Chalgyr's Game Room writes:

There is a good deal to like about Audiosurf 2. I had played the first game several years ago back when I picked it up as part of Steam Sale (yup, Potato Sack). The first was one of those games I could come back to for short bursts of time and enjoy, and this sequel follows along the same path. It is enjoyable, though it does not feel all that different from the last game, for better and for worse.

So what is Audiosurf 2? At its heart, the game is about racing, but it's creative hook comes from the music you listen to. The music is analyzed by the program and turned into a track that impacts the speed and layout of the race. This is the primary hook from the original game, and here the sequel tries to sell the additional enhancements that the software can make from reading into the music tracks.